/usr/include/plib/ssgaShapes.h is in libplib-dev 1.8.5-5.2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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PLIB - A Suite of Portable Game Libraries
Copyright (C) 1998,2002 Steve Baker
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
For further information visit http://plib.sourceforge.net
$Id: ssgaShapes.h 1568 2002-09-02 06:05:49Z sjbaker $
*/
#ifndef _SSGASHAPES_H_
#define _SSGASHAPES_H_ 1
#include "ssg.h"
typedef float sgVec9 [ 9 ] ; /* Needed for ssgaPatch */
class ssgaShape : public ssgBranch
{
int corrupted ;
protected:
virtual void copy_from ( ssgaShape *src, int clone_flags ) ;
sgVec4 colour ;
sgVec3 center ;
sgVec3 size ;
int ntriangles ;
ssgState *kidState ;
ssgCallback kidPreDrawCB ;
ssgCallback kidPostDrawCB ;
void init () ;
protected:
ssgState *getKidState () { return kidState ; }
ssgCallback getKidPreDrawCB () { return kidPreDrawCB ; }
ssgCallback getKidPostDrawCB () { return kidPostDrawCB ; }
public:
virtual ssgBase *clone ( int clone_flags = 0 ) ;
ssgaShape (void) ;
ssgaShape ( int numtris ) ;
virtual ~ssgaShape (void) ;
virtual const char *getTypeName(void) ;
void makeCorrupt () { corrupted = TRUE ; }
int isCorrupt () { return corrupted ; }
float *getCenter () { return center ; }
float *getSize () { return size ; }
int getNumTris () { return ntriangles ; }
void setColour ( sgVec4 c ) { sgCopyVec4 ( colour, c ) ; regenerate () ; }
void setCenter ( sgVec3 c ) { sgCopyVec3 ( center, c ) ; regenerate () ; }
void setSize ( sgVec3 s ) { sgCopyVec3 ( size , s ) ; regenerate () ; }
void setSize ( float s ) { sgSetVec3 ( size,s,s,s) ; regenerate () ; }
void setNumTris ( int ntri ) { ntriangles = ntri ; regenerate () ; }
void setKidState ( ssgState *s )
{
kidState = s ;
for ( int i = 0 ; i < getNumKids() ; i++ )
((ssgLeaf *)getKid(i)) -> setState ( s ) ;
}
void setKidCallback ( int cb_type, ssgCallback cb )
{
if ( cb_type == SSG_CALLBACK_PREDRAW )
kidPreDrawCB = cb ;
else
kidPostDrawCB = cb ;
for ( int i = 0 ; i < getNumKids() ; i++ )
((ssgLeaf *)getKid(i)) -> setCallback ( cb_type, cb ) ;
}
virtual void regenerate () = 0 ;
virtual int load ( FILE * ) ;
virtual int save ( FILE * ) ;
} ;
class ssgaCube : public ssgaShape
{
protected:
virtual void copy_from ( ssgaCube *src, int clone_flags ) ;
public:
virtual ssgBase *clone ( int clone_flags = 0 ) ;
ssgaCube (void) ;
ssgaCube ( int numtris ) ;
virtual ~ssgaCube (void) ;
virtual const char *getTypeName(void) ;
virtual void regenerate () ;
} ;
#define SSGA_HAVE_PATCH 1
class ssgaPatch : public ssgaShape
{
int levels ;
sgVec9 control_points[4][4] ;
void makePatch ( sgVec9 points[4][4], int levels ) ;
void writePatch ( sgVec9 points[4][4] ) ;
void makeHSpline ( sgVec9 points[4] , sgVec9 nv[7] ) ;
void makeVSplines ( sgVec9 points[4][7], sgVec9 nv[7][7] ) ;
protected:
virtual void copy_from ( ssgaPatch *src, int clone_flags ) ;
public:
virtual ssgBase *clone ( int clone_flags = 0 ) ;
ssgaPatch (void) ;
ssgaPatch ( int numtris ) ;
void setControlPoint ( int s, int t, sgVec3 xyz, sgVec2 uv, sgVec4 rgba ) ;
void setControlPoint ( int s, int t,
float x, float y, float z,
float u, float v,
float r, float g, float b, float a ) ;
void getControlPoint ( int s, int t, sgVec3 xyz, sgVec2 uv, sgVec4 rgba ) ;
virtual ~ssgaPatch (void) ;
virtual const char *getTypeName(void) ;
virtual void regenerate () ;
virtual int load ( FILE * ) ;
virtual int save ( FILE * ) ;
} ;
#define SSGA_HAVE_TEAPOT 1
class ssgaTeapot : public ssgaShape
{
protected:
virtual void copy_from ( ssgaTeapot *src, int clone_flags ) ;
public:
virtual ssgBase *clone ( int clone_flags = 0 ) ;
ssgaTeapot (void) ;
ssgaTeapot ( int numtris ) ;
virtual ~ssgaTeapot (void) ;
virtual const char *getTypeName(void) ;
virtual void regenerate () ;
virtual int load ( FILE * ) ;
virtual int save ( FILE * ) ;
} ;
class ssgaSphere : public ssgaShape
{
int latlong_style ;
void regenerateLatLong () ;
void regenerateTessellatedIcosahedron () ;
protected:
virtual void copy_from ( ssgaSphere *src, int clone_flags ) ;
public:
virtual ssgBase *clone ( int clone_flags = 0 ) ;
ssgaSphere (void) ;
ssgaSphere ( int numtris ) ;
virtual ~ssgaSphere (void) ;
virtual const char *getTypeName(void) ;
virtual void regenerate () ;
void setLatLongStyle ( int ll ) { latlong_style = ll ; regenerate () ; }
int isLatLongStyle () { return latlong_style ; }
virtual int load ( FILE * ) ;
virtual int save ( FILE * ) ;
} ;
class ssgaCylinder : public ssgaShape
{
int capped ;
protected:
virtual void copy_from ( ssgaCylinder *src, int clone_flags ) ;
public:
virtual ssgBase *clone ( int clone_flags = 0 ) ;
ssgaCylinder (void) ;
ssgaCylinder ( int numtris ) ;
virtual ~ssgaCylinder (void) ;
virtual const char *getTypeName(void) ;
virtual void regenerate () ;
void makeCapped ( int c ) { capped = c ; regenerate () ; }
int isCapped () { return capped ; }
virtual int load ( FILE * ) ;
virtual int save ( FILE * ) ;
} ;
#endif
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