/usr/bin/playerinterfacegen is in libplayerinterface3.0-dev 3.0.2+dfsg-3ubuntu2.
This file is owned by root:root, with mode 0o755.
The actual contents of the file can be viewed below.
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# -*- coding: utf-8 -*-
#/*
# * Player - One Hell of a Robot Server
# * Copyright (C) 2007
# * Toby Collett
# *
# *
# * This library is free software; you can redistribute it and/or
# * modify it under the terms of the GNU Lesser General Public
# * License as published by the Free Software Foundation; either
# * version 2.1 of the License, or (at your option) any later version.
# *
# * This library is distributed in the hope that it will be useful,
# * but WITHOUT ANY WARRANTY; without even the implied warranty of
# * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# * Lesser General Public License for more details.
# *
# * You should have received a copy of the GNU Lesser General Public
# * License along with this library; if not, write to the Free Software
# * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
# */
import re
import string
import sys
import os
import glob
HEADER_MODE = "--header"
FUNCTIONTABLE_MODE = "--functiontable"
UTILS_MODE = "--utils"
PLUGIN_MODE = "--plugin"
USAGE = "USAGE: playerinterfacegen.py [%s | %s | %s] [%s] [<interface files>|<interface dirs>]" % (HEADER_MODE, FUNCTIONTABLE_MODE, UTILS_MODE, PLUGIN_MODE)
class msg:
pass
def get_interface(filename):
interface_filename = os.path.splitext(os.path.split(filename)[-1])[0]
interface_code = int(interface_filename.split("_")[0])
interface_name = string.join(interface_filename.split("_")[1:],'_').lower()
return (interface_code, interface_name)
def processfile(mode, filename, plugin):
interface_code, interface_name = get_interface(filename)
interface_def = "PLAYER_%s_CODE" % interface_name.upper()
print >> sys.stderr, "Processing interface: ", interface_code, interface_name
# now we process the input file
interface_file = open(filename, 'r')
input_data = interface_file.read()
interface_file.close()
interface_types = ""
interface_messages = []
# Read in the interface comment, and remove it
interface_comment = ""
pattern = re.compile('^\s*description\s*{(.*?)}[^\n]*\n',re.M|re.S)
m = pattern.search(input_data)
if m:
interface_comment = m.group(1)
pattern = re.compile('^\s*description\s*{(.*?)}[^\n]*\n',re.M|re.S)
input_data = pattern.sub('', input_data)
# read in the interface messages, and remove them
pattern = re.compile('(?P<comment>/\*\*[^{}]*?\*/)?\s*message\s*{\s*(?P<type>\w*)\s*,\s*(?P<subtype>\w*)\s*,\s*(?P<subtypecode>\w*)\s*,\s*(?P<datatype>\w*)\s*}\s*;\s*',re.M|re.S)
for m in pattern.finditer(input_data):
mess = msg()
mess.msg_type = "PLAYER_MSGTYPE_%s" % m.group("type").upper()
mess.msg_subtype_string = "PLAYER_%s_%s_%s" % (interface_name.upper(), m.group("type").upper(), m.group("subtype").upper())
mess.msg_subtype_code = int(m.group("subtypecode"))
mess.datatype = m.group("datatype")
if m.group("comment"):
mess.comment = m.group("comment")
else:
mess.comment = ""
interface_messages.append(mess)
input_data = pattern.sub('', input_data)
# strip out single line c++ comments at the start of lines, these can then be used to document the interface file
pattern = re.compile('^\s*//.*',re.M)
input_data = pattern.sub('', input_data)
# the remaining data is the interface data types
interface_types = input_data
# Now we dump the data, what gets displayed depends on the mode
if mode == HEADER_MODE:
message_string = ""
for m in interface_messages:
message_string += """
%(comment)s
#define %(string)s %(code)d
""" % {"comment": m.comment, "string": m.msg_subtype_string, "code": m.msg_subtype_code}
ifndefsymbol = '_' + interface_name.upper() + '_INTERFACE_H_'
if plugin:
print '#ifndef ' + ifndefsymbol
print '#define ' + ifndefsymbol + '\n'
print "#include <libplayerinterface/player.h>"
print """
/** @ingroup message_codes
* @{ */
#define %(interface_def)s %(interface_code)d
/** @}
* @ingroup message_strings
* @{ */
#define PLAYER_%(interface_name_upper)s_STRING "%(interface_name)s"
/** @} */
// /////////////////////////////////////////////////////////////////////////////
/** @ingroup interfaces
@defgroup interface_%(interface_name)s %(interface_name)s
%(interface_comment)s
*/
/**
@ingroup interface_%(interface_name)s
* @{ */
%(interface_messages)s
%(interface_types)s
/** @} */
""" % {
"interface_name" : interface_name,
"interface_name_upper" : interface_name.upper(),
"interface_def" : interface_def,
"interface_code" : interface_code,
"interface_messages" : message_string,
"interface_types" : interface_types,
"interface_comment" : interface_comment}
if plugin:
print "#endif // " + ifndefsymbol
elif mode == FUNCTIONTABLE_MODE:
if plugin:
print """
#include "%(interface_name)s_interface.h"
#include "%(interface_name)s_xdr.h"
// Function table for this interface
static playerxdr_function_t %(interface_name)s_ftable[] =
{
""" % {"interface_name": interface_name}
print "\n /* %s messages */" % interface_name
for m in interface_messages:
if m.datatype != "NULL":
print " {", interface_def, ",", m.msg_type, ",", m.msg_subtype_string, ","
print " (player_pack_fn_t)%(dt_base)s_pack, (player_copy_fn_t)%(dt)s_copy, (player_cleanup_fn_t)%(dt)s_cleanup,(player_clone_fn_t)%(dt)s_clone,(player_free_fn_t)%(dt)s_free,(player_sizeof_fn_t)%(dt)s_sizeof}," % { "dt_base": m.datatype[:-2], "dt": m.datatype}
if plugin:
print """
/* This NULL element signals the end of the list */
{0,0,0,NULL,NULL,NULL}
};
#if defined (WIN32)
#if defined (PLAYER_STATIC)
#define PLUGINTF_EXPORT
#elif defined (%(interface_name)s_EXPORTS)
#define PLUGINTF_EXPORT __declspec (dllexport)
#else
#define PLUGINTF_EXPORT __declspec (dllimport)
#endif
#else
#define PLUGINTF_EXPORT
#endif
PLUGINTF_EXPORT playerxdr_function_t* player_plugininterf_gettable (void)
{
return %(interface_name)s_ftable;
}
""" % {"interface_name": interface_name}
def process_for_utils(targetfile):
interfaces = []
if os.path.isdir(targetfile):
for file in glob.glob(os.path.join(targetfile ,"*.def")):
if not os.path.isdir(file):
interfaces.append(get_interface(file))
print """
/* this array lists the interfaces that Player knows how to load
* It is important that this list is kept in strict numerical order
* with respect to the interface numeric codes.
*
* NOTE: the last element must be NULL
*/
static player_interface_t interfaces[] = {
"""
interfaces.sort()
last_code = -1 # start at -1 so that we generate and entry for 0
for interface in interfaces:
last_code += 1
while interface[0] > last_code:
print """ {0xFFFF, "nointerf%d"},""" % last_code
last_code += 1
print """ {PLAYER_%(i)s_CODE, PLAYER_%(i)s_STRING},""" % {"i" : interface[1].upper() }
print """
{0,NULL}
};"""
if __name__ == '__main__':
mode = HEADER_MODE
targets = []
plugin = False
for option in sys.argv[1:]:
if option == "-h" or option == "--help":
print USAGE
sys.exit(-1)
elif option == HEADER_MODE or option == FUNCTIONTABLE_MODE or option == UTILS_MODE:
mode = option
elif option == PLUGIN_MODE:
plugin = True
else:
targets.append(option)
if targets == []:
targets = ["interfaces"]
print "/* START OF AUTOGENERATED CODE */"
if plugin:
print "/* This file or section was automatically generated by playerinterfacegen.py */"
else:
print "/* This file or section was automatically generated by playerinterfacegen.py"
print "To modify the interfaces in this file please edit their interface definition in libplayerinterface/interfaces/ */"
for target in targets:
if mode == UTILS_MODE:
process_for_utils(target)
else:
if os.path.isdir(target):
files = glob.glob(os.path.join(target ,"*.def"))
# It is important that we sort this file list, to ensure that the
# structure definitions are output in increasing numerical order, to
# support the use of earlier messages structures in later ones.
files.sort()
for f in files:
if not os.path.isdir(f):
processfile(mode, f, plugin)
else:
processfile(mode, target, plugin)
print "/* END OF AUTOGENERATED CODE */"
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