/usr/include/ossim/imaging/ossimImageHandler.h is in libossim-dev 1.7.21-3ubuntu2.
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//
// License: See top level LICENSE.txt file.
//
// Author: Garrett Potts
//
// Description:
//
// This class defines an abstract image handler which all loaders should
// derive from.
//
//********************************************************************
// $Id: ossimImageHandler.h 14656 2009-06-05 12:12:51Z dburken $
#ifndef ossimImageHandler_HEADER
#define ossimImageHandler_HEADER
#include <ossim/imaging/ossimImageSource.h>
#include <ossim/imaging/ossimImageMetaData.h>
#include <ossim/base/ossimConstants.h>
#include <ossim/base/ossimNBandLutDataObject.h>
#include <ossim/base/ossimIrect.h>
#include <ossim/base/ossimFilename.h>
#include <ossim/imaging/ossimFilterResampler.h>
class ossimTiffTileSource;
/**
* This class defines an abstract Handler which all image handlers(loaders)
* should derive from.
*/
class OSSIMDLLEXPORT ossimImageHandler : public ossimImageSource
{
public:
enum ossimImageHandlerOverviewCompressionType
{
OSSIM_OVERVIEW_COMPRESSION_NONE= 0,
OSSIM_OVERVIEW_COMPRESSION_JPEG,
OSSIM_OVERVIEW_COMPRESSION_LZW,
OSSIM_OVERVIEW_COMPRESSION_DEFLATE,
OSSIM_OVERVIEW_COMPRESSION_PACKBITS
};
/**
* Constructor (default):
*/
ossimImageHandler();
/**
* Destructor:
* Derived classes should implement.
*/
virtual ~ossimImageHandler();
//virtual ossimObject* dup()const;
/**
* initialize
* Does nothing in this class. Implemented to satisfy pure virtual.
*/
virtual void initialize();
/**
* Searches for an overview. Uses theImageFile as a key.
* If theImageFile = "foo.tif" it will look for "foo.ovr" first,
* then "foo_ovr.tif" next.
* Calls openOverview(const ossimFilename& overview_file)
* @return true on success, false on error.
* @see openOverview(const ossimFilename& overview_file)
*/
virtual bool openOverview();
/**
* Calls closeOverview(), then attempts to open the overview_file.
* On success, theOverviewFile will be set and theOverview will be
* initialized. On failure, theOverviewFile will be cleared and
* theOverview deleted and set to NULL.
* @param overview_file ossimFilename representing overview file.
* @return true on success, false on error.
* @see closeOverview()
*/
virtual bool openOverview(const ossimFilename& overview_file);
/**
* If theOverview is initialized it will be deleted and set to NULL. Also
* clears theOverviewFile.
* @return void
*/
virtual void closeOverview();
/**
* @return true if getNumberOfReducedResSets > 1, false if not.
* @see getNumberOfReducedResSets()
*/
virtual bool hasOverviews() const;
/**
* @return ossimFilename represents an external OSSIM overview filename.
*/
virtual ossimFilename createDefaultOverviewFilename() const;
/**
* @return ossimFilename represents an external OSSIM geometry filename.
*/
virtual ossimFilename createDefaultGeometryFilename() const;
/**
* @return ossimFilename represents an external OSSIM metadata filename.
*/
virtual ossimFilename createDefaultMetadataFilename() const;
/**
* @return ossimFilename represents an external OSSIM histogram filename.
*/
virtual ossimFilename createDefaultHistogramFilename() const;
/**
* @return ossimFilename represents an external OSSIM valid vertices filename.
*/
virtual ossimFilename createDefaultValidVerticesFilename() const;
/**
* Outputs vertices to file and updates the internal vertex
* array variable "theValidImageVertices".
* @param vertices Array of ossimIpts to write.
* @param file Name of output file to write to. If file is empty, the
* output file will be the image file with no extension + _vertices.kwl.
* So if the image is "foo.tif" you'll get "foo_vertices.kwl".
* @return true on success, false on error.
*/
virtual bool writeValidImageVertices(const std::vector<ossimIpt>& vertices,
const ossimFilename& file=ossimFilename(""));
/**
* Opens the valid image vertices file and sets theValidImageVerticesFile
* variable.
* @param vertices_file File name containing valid vertices for image.
* @return true on success, false on error.
*/
virtual bool openValidVertices(const ossimFilename& vertices_file);
/**
* Creates vertices file name based on image, then tries to open.
* If theImageFile = "foo.tif" it will look for "foo_vertices.kwl".
* @return true on success, false on error.
*/
virtual bool openValidVertices();
/**
* Pure virtual open. Derived classes must implement.
*
* @return Returns true on success, false on error.
*
* @note This method relies on the data member ossimImageData::theImageFile
* being set. Callers should do a "setFilename" prior to calling this
* method or use the ossimImageHandler::open that takes a file name and an
* entry index.
*/
virtual bool open() = 0;
/**
* Opens the image file.
*
* @param imageFile File to open.
*
* @param entryIndex
* @return true on success, false on error.
*/
virtual bool open(const ossimFilename& imageFile,
ossim_uint32 entryIndex);
virtual bool open(const ossimFilename& imageFile);
/**
* Deletes the overview and clears the valid image vertices. Derived
* classes should implement.
*/
virtual void close();
/**
* Derived classes must implement this method to be concrete.
*
* @return true if open, false if not.
*/
virtual bool isOpen()const=0;
/**
* Build a histogram for image file.
*
* @param numberOfRLevels sets the maximum number of reduced resolution
* level to compute histogram for.
*
* @return true on success, false if not open.
*/
virtual bool buildHistogram(int numberOfRLevels=0);
/**
* Build a histograms for all image entries.
*
* @param numberOfRLevels sets the maximum number of reduced resolution
* level to compute histogram for.
*
* @return true on success, false if not open.
*/
virtual bool buildAllHistograms(int numberOfRLevels=0);
/**
* Will build over file for theImageFile.
*
* @param includeFullResFlag if true the full resolution layer will also
* be put in the overview format. This is handly for inefficeint formats.
*/
virtual bool buildOverview(ossimImageHandlerOverviewCompressionType compressionType = OSSIM_OVERVIEW_COMPRESSION_NONE,
ossim_uint32 quality = 75,
ossimFilterResampler::ossimFilterResamplerType resampleType = ossimFilterResampler::ossimFilterResampler_BOX,
bool includeFullResFlag=false);
/**
* Will build over file for all image entries.
*
* @param includeFullResFlag if true the full resolution layer will also
* be put in the overview format. This is handly for inefficeint formats.
*/
virtual bool buildAllOverviews(ossimImageHandlerOverviewCompressionType compressionType = OSSIM_OVERVIEW_COMPRESSION_NONE,
ossim_uint32 quality = 75,
ossimFilterResampler::ossimFilterResamplerType resampleType = ossimFilterResampler::ossimFilterResampler_BOX,
bool includeFullResFlag=false);
/**
* Will build an over file for filename.
* @param filename Name of image file.
*
* @param includeFullResFlag if true the full resolution layer will also
* be put in the overview format. This is handly for inefficeint formats.
*/
virtual bool buildOverview(const ossimFilename& filename,
ossimImageHandlerOverviewCompressionType compressionType = OSSIM_OVERVIEW_COMPRESSION_NONE,
ossim_uint32 quality = 75,
ossimFilterResampler::ossimFilterResamplerType resampleType = ossimFilterResampler::ossimFilterResampler_BOX,
bool includeFullResFlag=false);
/**
* Populates the keyword list with image geometry information. This
* method is used to relay projection/model information to users.
*
* @param kwl Keyword list that will be initialized with geometry info.
* Returns true if geometry info is present, false if not.
*
* @param prefix The prefix is added to the resulting keyword list
* keywords. So is you if you pass in a prefix of "image01.", the
* keyword ul_lat will be like: "image01.ul_lat: -40.00000"
*/
virtual bool getImageGeometry(ossimKeywordlist& kwl,
const char* prefix=0);
/**
* Sets the image geometry keyword list.
*
* @note Callers should note that this will override any existing
* geometry.
*
* @note This does not write the geometry to disk, to do so call
* one of the saveImageGeometry methods.
*/
virtual void setImageGeometry(const ossimKeywordlist& kwl);
/**
* Saves the image geometry to a file that will be made based on the image
* file name.
*/
virtual void saveImageGeometry() const;
/**
* Saves the image geometry to a file that will be made based on the image
* file name.
*/
virtual void saveImageGeometry(const ossimFilename& geometry_file) const;
/**
* Pure virtual, derived classes must implement.
*
* @param resLevel Reduced resolution level to return lines of.
* Default = 0
*
* @return The number of lines for specified reduced resolution level.
*/
virtual ossim_uint32 getNumberOfLines(ossim_uint32 resLevel = 0) const = 0;
/**
* Pure virtual, derived classes must implement.
*
* @param resLevel Reduced resolution level to return samples of.
* Default = 0
*
* @return The number of samples for specified reduced resolution level.
*/
virtual ossim_uint32 getNumberOfSamples(ossim_uint32 resLevel = 0) const = 0;
/**
* Returns the zero-based (relative) image rectangle for the reduced
* resolution data set (rrds) passed in. Note that rrds 0 is the highest
* resolution rrds.
*/
virtual ossimIrect getImageRectangle(ossim_uint32 resLevel = 0) const;
/**
* Returns the absolute bounding rectangle of the image. The upper left
* corner may be non-zero if this is a subimage.
*/
virtual ossimIrect getBoundingRect(ossim_uint32 resLevel = 0) const;
/**
* @param resLevel Reduced resolution set for requested decimation.
*
* @param result ossimDpt to initialize with requested decimation.
*
* @note Initialized "result" with the decimation factor for the passed in
* resLevel.
* Most of the time the returned factor is a square decimation along x
* and y indicated by result.x and .y = 1.0/(resLevel^2) where ^
* means rasing to the power of. If the resLevel is 1 then the return
* decimation .5, .5. this is not the decimation to each resolution
* level but the total decimation from res level 0.
* So if resLevel is 2 then the return is .25, .25.
*
* @note Derived classes should override if the decimation is anything other
* than a power of two change in each direction per res level.
*/
virtual void getDecimationFactor(ossim_uint32 resLevel,
ossimDpt& result) const;
/**
* This returns all decimation for all levels.
*/
virtual void getDecimationFactors(vector<ossimDpt>& decimations) const;
/**
* This returns the total number of decimation levels. It is important to
* note that res level 0 or full resolution is included in the list and has
* decimation values 1.0, 1.0
*/
virtual ossim_uint32 getNumberOfDecimationLevels()const;
/**
* This method is obsolete. Please use getNumberOfDecimationLevels.
*
* For backwards compatibility this calls getNumberOfDecimationLevels.
*/
virtual ossim_uint32 getNumberOfReducedResSets()const;
/**
* @param resLevel Reduced resolution set for requested offset.
*
* @return Returns the offset between the relative image rectangle and
* the absolute, or full, image rectangle. This is typically (0,0) unless
* this is a sub-image. If a resLevel other than zero is requested the
* decimation factor will be applied to offset. If resLevel is not valid
* an the ossimIpt returned will be nan's.
*/
ossimIpt getSubImageOffset(ossim_uint32 resLevel) const;
/**
* Permits initializing this sub-image's offset relative to full image space.
*/
void setSubImageOffset(const ossimIpt& p);
/**
* Sets the filename
*/
virtual void setFilename(const ossimFilename& filename);
/**
* Returns the filename
*/
virtual const ossimFilename& getFilename()const;
/**
* Method to save the state of an object to a keyword list.
* Return true if ok or false on error.
*/
virtual bool saveState(ossimKeywordlist& kwl,
const char* prefix=0)const;
/**
* Method to the load (recreate) the state of an object from a keyword
* list. Return true if ok or false on error.
*/
virtual bool loadState(const ossimKeywordlist& kwl,
const char* prefix=0);
/**
* Determines if the passed in reslution level is valid
*/
virtual bool isValidRLevel(ossim_uint32 resLevel) const;
/**
* Connection rule. Since image handler currently don't have any
* inputs this will just return false saying we can't connect anything
* to an image handler.
*/
bool canConnectMyInputTo(ossim_int32 inputIndex,
const ossimConnectableObject* object) const;
/**
* ordering specifies how the vertices should be arranged.
* valid image vertices is basically the tightly fit convex hull
* of the image. Usually an image has NULL values and are
* internally not upright rectangular. This can cause
* problems some spatial filters.
*
* The default implementation is to return the bounding rect.
*/
virtual void getValidImageVertices(vector<ossimIpt>& validVertices,
ossimVertexOrdering ordering=OSSIM_CLOCKWISE_ORDER,
ossim_uint32 resLevel=0)const;
/**
* Indicates whether or not the image handler can control output
* band selection via the setOutputBandList method.
*/
virtual bool isBandSelector() const;
/**
* If the image handler "isBandSeletor()" then the band selection
* of the output chip can be controlled.
* Returns true on success, false on error.
*/
virtual bool setOutputBandList(const std::vector<ossim_uint32>& band_list);
/**
* Indicates whether or not the image is tiled internally.
* This implementation returns true if (getImageTileWidth() &&
* getImageTileHeight()) are both non zero.
* Override in the image handler if something else is desired.
* Returns true if tiled, false if not.
*/
virtual bool isImageTiled() const;
/**
* Returns the tile width of the image or 0 if the image is not tiled.
* Note: this is not the same as the ossimImageSource::getTileWidth which
* returns the output tile width which can be different than the internal
* image tile width on disk.
*/
virtual ossim_uint32 getImageTileWidth() const = 0;
/**
* Returns the tile width of the image or 0 if the image is not tiled.
* Note: this is not the same as the ossimImageSource::getTileWidth which
* returns the output tile width which can be different than the internal
* image tile width on disk.
*/
virtual ossim_uint32 getImageTileHeight() const = 0;
virtual bool hasMetaData() const;
virtual ossimRefPtr<ossimNBandLutDataObject> getLut()const;
/**
* There is an external file with an omd extension. this file contains
* additional information about the image such as the null pixel, min and
* max values.
* For general raster it will contain much more than that.
*/
void loadMetaData();
/**
* Retuns the min pixel value. If there was an external eta data file
* then use the meta data from that file. If not given then we will
* return the default min
*/
virtual double getMinPixelValue(ossim_uint32 band=0)const;
virtual double getMaxPixelValue(ossim_uint32 band=0)const;
virtual double getNullPixelValue(ossim_uint32 band=0)const;
/**
* @return The current entry number.
*
* @note This implementation returns 0. Derived classes should override
* if of multiple entry image type.
*/
virtual ossim_uint32 getCurrentEntry()const;
/**
* @return The number of entries (images) in the image file.
*/
virtual ossim_uint32 getNumberOfEntries()const;
/**
* @param entryList This is the list to initialize with entry indexes.
*
* @note This implementation returns puts one entry "0" in the list.
*/
virtual void getEntryList(std::vector<ossim_uint32>& entryList) const;
/**
* @param entryStringList List to initialize with strings associated with
* entries.
*
* @note This implementation calls getEntryList and converts entries in
* the list to strings. Derived classes that support multiple entries
* with associated strings should re-implement.
*/
virtual void getEntryStringList(
std::vector<ossimString>& entryStringList) const;
ossimFilename getOverviewFile()const;
/**
* @param entryIdx Entry number to select.
*
* @note The implementation does nothing. Derived classes that handle
* multiple images should override.
*
* @return true if it was able to set the current entry and false otherwise.
*/
virtual bool setCurrentEntry(ossim_uint32 entryIdx);
virtual void setProperty(ossimRefPtr<ossimProperty> property);
virtual ossimRefPtr<ossimProperty> getProperty(const ossimString& name)const;
virtual void getPropertyNames(std::vector<ossimString>& propertyNames)const;
/**
* Returns the image file with extension set.
*
* Examples:
*
* - theImageFile = "foo.hdf"
* - The number of entries = 1
* - ext parameter = "geom"
* - return of method will = "foo.geom"
*
* - theImageFile = "foo.hdf"
* - The number of entries = 12
* - The current entry = 3
* - ext parameter = "geom"
* - return of method will = "foo_e3.geom"
*
* @param ext Extension to tack onto file. Can have or have not ".", it will
* be added if "." is not the first character.
*
* @param set_e0_prefix If true and the number of entries = 1 then
* "foo.geom" would come out "foo_e0.geom" instead. Default = false.
*
* @return theImageFile with sent extension.
*/
ossimFilename getFilenameWithThisExtension(const ossimString& ext,
bool set_e0_prefix=false) const;
protected:
/**
* @brief Method to get an overview tile. Derived classes should override if
* they have built in overviews or something different than the standard
* external overview file. Image handlers can call this method from getTile
* in place of inlining code or if derived class needs to override this
* method.
*
* @param resLevel The resolution level to pull from with resLevel 0 being
* full res.
*
* @param result The tile to stuff. Note The requested rectangle in full
* image space and bands should be set in the result tile prior to
* passing. This method will subtract the subImageOffset if needed for
* external overview call since they do not know about the sub image offset.
*
* @return true on success false on error. Typically this will return false
* if resLevel==0 unless the overview has r0. If return is false, result
* is undefined so caller should handle appropriately with makeBlank or
* whatever.
*/
virtual bool getOverviewTile(ossim_uint32 resLevel,
ossimImageData& result);
/**
* Opens file and attempts to initialize the valid image vertices.
* Returns true on success, false on error.
*/
bool initVertices(const char* file);
/**
* Will complete the opening process.
* If there are overviews it will open them.
* If there is meta data it will open that and if there
* is valid vertices it will open that.
*/
void completeOpen();
ossimFilename theImageFile;
ossimFilename theOverviewFile;
ossimTiffTileSource* theOverview;
ossimIpt theSubImageOffset;
vector<ossimIpt> theValidImageVertices;
ossimImageMetaData theMetaData;
ossimKeywordlist theGeometryKwl;
ossimRefPtr<ossimNBandLutDataObject> theLut;
TYPE_DATA
};
#endif /* #ifndef ossimImageHandler_HEADER */
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