/usr/include/osmium.hpp is in libosmium-dev 0.0~20111213-g7f3500a-1build2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 | #ifndef OSMIUM_OSMIUM_HPP
#define OSMIUM_OSMIUM_HPP
/*
Copyright 2011 Jochen Topf <jochen@topf.org> and others (see README).
This file is part of Osmium (https://github.com/joto/osmium).
Osmium is free software: you can redistribute it and/or modify it under the
terms of the GNU Lesser General Public License or (at your option) the GNU
General Public License as published by the Free Software Foundation, either
version 3 of the Licenses, or (at your option) any later version.
Osmium is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU Lesser General Public License and the GNU
General Public License for more details.
You should have received a copy of the Licenses along with Osmium. If not, see
<http://www.gnu.org/licenses/>.
*/
/**
* @mainpage
*
* %Osmium is a fast and flexible C++ and Javascript toolkit and framework for
* working with OSM data.
*
* This is the API documentation that was automatically created from the
* source code. For more general information see
* http://wiki.openstreetmap.org/wiki/Osmium .
*
* %Osmium is free software and available under the LGPLv3 or GPLv3. The
* source code is at https://github.com/joto/osmium .
*/
#ifdef OSMIUM_WITH_JAVASCRIPT
# include <v8.h>
# include <unicode/ustring.h>
# include <osmium/utils/unicode.hpp>
#endif // OSMIUM_WITH_JAVASCRIPT
#include <osmpbf/osmpbf.h>
/**
* @brief All %Osmium code is in this namespace.
*/
namespace Osmium {
/**
* Internal class to manage global state.
*/
class Framework {
Framework(bool d) : debug(d) {
}
~Framework() {
// this is needed even if the protobuf lib was never used so that valgrind doesn't report any errors
google::protobuf::ShutdownProtobufLibrary();
}
bool debug;
friend Framework& init(bool debug);
friend void set_debug(bool d);
friend bool debug();
}; // class Framework
/**
* Initialize the Osmium library. Call this before using any of the Osmium
* functions.
*
* @param debug Enable or disable the debugging output.
*/
Framework& init(bool debug=false) {
static Framework f(debug);
return f;
}
/**
* Enable or disable the debugging output.
*/
void set_debug(bool d) {
init().debug = d;
}
/**
* Is debugging output set?
*/
bool debug() {
return init().debug;
}
} // namespace Osmium
// check way geometry before making a shplib object from it
// normally this should be defined, otherwise you will generate invalid linestring geometries
#define OSMIUM_CHECK_WAY_GEOMETRY
#ifdef OSMIUM_WITH_JAVASCRIPT
# include <osmium/javascript/template.hpp>
#endif // OSMIUM_WITH_JAVASCRIPT
#include <osmium/exceptions.hpp>
#include <osmium/osm.hpp>
#include <osmium/geometry/null.hpp>
#include <osmium/geometry/point.hpp>
#include <osmium/geometry/linestring.hpp>
#include <osmium/geometry/polygon.hpp>
#include <osmium/geometry/multipolygon.hpp>
#include <osmium/osmfile.hpp>
#include <osmium/input.hpp>
#include <osmium/output.hpp>
#include <osmium/export.hpp>
#include <osmium/osmfile_impl.hpp>
#ifdef OSMIUM_WITH_JAVASCRIPT
# include <osmium/HandlerJavascript.hpp>
#endif // OSMIUM_WITH_JAVASCRIPT
#endif // OSMIUM_OSMIUM_HPP
|