This file is indexed.

/usr/include/osl/eval/ppair/piecePairEval.tcc is in libosl-dev 0.4.2-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
/* piecePairEval.tcc
 */
#ifndef EVAL_PIECE_PAIR_EVAL_TCC
#define EVAL_PIECE_PAIR_EVAL_TCC

#include "osl/eval/ppair/piecePairEval.h"
#include "osl/eval/ppair/piecePairAssert.h"
#include "osl/container/pieceValues.h"
#include "osl/pieceTable.h"
#include "osl/oslConfig.h"

template <class Table>
osl::eval::ppair::
PiecePairEvalTableBase<Table>::PiecePairEvalTableBase(const SimpleState& state) 
{
  for (int i=0; i<Piece::SIZE; i++) {
    for (int j=i; j<Piece::SIZE; j++) {
      val += Table::Table.valueOf
	(PiecePairIndex::indexOfPieceNum(state, i), 
	 PiecePairIndex::indexOfPieceNum(state, j));
    }
  }
}

template <class Table>
bool& osl::eval::ppair::
PiecePairEvalTableBase<Table>::initializationFlag()
{
  static bool flag = false;
  return flag;
}

template <class Table>
bool osl::eval::ppair::
PiecePairEvalTableBase<Table>::setUp(const char *filename)
{
  bool& result = initializationFlag();
  result = Table::Table.setUp(filename);
  return result;
}

template <class Table>
bool osl::eval::ppair::
PiecePairEvalTableBase<Table>::setUp()
{
  std::string filename = OslConfig::home();
  filename += "/data/sibling-attack.pair";
  return setUp(filename.c_str());
}

template <class Table>
int osl::eval::ppair::PiecePairEvalTableBase<Table>::
adjustPairs(const SimpleState& state,
	    unsigned int new_index)
{
  int diff = 0;
  for (int i=0; i<Piece::SIZE; i++) 
  {
    const Piece p=state.pieceOf(i);
    if(p.isOnBoard()){
      const unsigned int target = 
	PiecePairIndex::indexOf(p);
      // 以下は target==old_index で1回以上(駒台)マッチ
      diff += Table::Table.valueOf(target, new_index);
    }
  }
  diff += Table::Table.valueOf(new_index, new_index);
  return diff;
}

template <class Table>
int osl::eval::ppair::PiecePairEvalTableBase<Table>::
adjustPairs(const SimpleState& state,
	    unsigned int old_index, unsigned int new_index)
{
  int diff = 0;
  for (int i=0; i<Piece::SIZE; i++) 
  {
    const Piece p=state.pieceOf(i);
    if(p.isOnBoard()){
      const unsigned int target = 
	PiecePairIndex::indexOf(p);
      diff -= Table::Table.valueOf(target, old_index);
      // 以下は target==old_index で1回以上(駒台)マッチ
      diff += Table::Table.valueOf(target, new_index);
    }
  }
  diff -= Table::Table.valueOf(old_index, new_index); // 足しすぎた分
  diff += Table::Table.valueOf(new_index, new_index);
  return diff;
}

template <class Table>
int osl::eval::ppair::PiecePairEvalTableBase<Table>::
adjustPairs(const SimpleState& state, 
	    unsigned int old_index, unsigned int old_index2, 
	    unsigned int new_index)
{
  int diff = 0;
  for (int i=0;i<Piece::SIZE; i++) 
  {
    const Piece p=state.pieceOf(i);
    if(p.isOnBoard()){
      const unsigned int target = 
	PiecePairIndex::indexOf(p);
      diff += Table::Table.valueOf(target, new_index);
      diff -= Table::Table.valueOf(target, old_index);
      diff -= Table::Table.valueOf(target, old_index2);
    }
  }

  diff -= Table::Table.valueOf(old_index, new_index);
  diff -= Table::Table.valueOf(old_index2, new_index);
  diff += Table::Table.valueOf(old_index, old_index2);

  diff += Table::Table.valueOf(new_index, new_index);
  return diff;
}

// update
template <class Table>
int osl::eval::ppair::PiecePairEvalTableBase<Table>::
adjustPairsAfterMove(const SimpleState& state,
		     unsigned int new_index)
{
  int diff = 0;
  for (int i=0; i<Piece::SIZE; i++) 
  {
    const Piece p=state.pieceOf(i);
    if (p.isOnBoard()) {
      const unsigned int target = 
	PiecePairIndex::indexOf(p);
      diff += Table::Table.valueOf(target, new_index);
    }
  }
  return diff;
}

template <class Table>
int osl::eval::ppair::PiecePairEvalTableBase<Table>::
adjustPairsAfterMove(const SimpleState& state,
		     unsigned int old_index, unsigned int new_index)
{
  int diff = 0;
  for (int i=0; i<Piece::SIZE; i++) 
  {
    const Piece p=state.pieceOf(i);
    if(p.isOnBoard()){
      const unsigned int target = 
	PiecePairIndex::indexOf(p);
      diff -= Table::Table.valueOf(target, old_index);
      diff += Table::Table.valueOf(target, new_index);
    }
  }
  diff -= Table::Table.valueOf(old_index, old_index);
  diff += Table::Table.valueOf(new_index, old_index); // 引きすぎた分
  return diff;
}

template <class Table>
int osl::eval::ppair::PiecePairEvalTableBase<Table>::
adjustPairsAfterMove(const SimpleState& state, 
		     unsigned int old_index, unsigned int old_index2, 
		     unsigned int new_index)
{
  int diff = 0;
  for (int i=0;i<Piece::SIZE; i++) 
  {
    const Piece p=state.pieceOf(i);
    if(p.isOnBoard()){
      const unsigned int target = 
	PiecePairIndex::indexOf(p);
      diff += Table::Table.valueOf(target, new_index);
      diff -= Table::Table.valueOf(target, old_index);
      diff -= Table::Table.valueOf(target, old_index2);
    }
  }

  diff += Table::Table.valueOf(new_index, old_index);
  diff += Table::Table.valueOf(new_index, old_index2);

  diff -= Table::Table.valueOf(old_index, old_index2);
  diff -= Table::Table.valueOf(old_index, old_index);
  diff -= Table::Table.valueOf(old_index2, old_index2);
  return diff;
}

template <class Table>
void osl::eval::ppair::PiecePairEvalTableBase<Table>::
setValues(const SimpleState& state, container::PieceValues& values) 
{
  values.fill(0);
  // 速度は無視
  for (int i=0; i<Piece::SIZE; i++) {
    const bool i_is_king = (Piece_Table.getPtypeOf(i) == KING);
    for (int j=0; j<Piece::SIZE; j++) {
      if (i==j)
	continue;
      const bool j_is_king = (Piece_Table.getPtypeOf(j) == KING);
      
      const int relation_value = Table::Table.valueOf
	(PiecePairIndex::indexOfPieceNum(state, i), 
	 PiecePairIndex::indexOfPieceNum(state, j));
      if (i_is_king && (! j_is_king))
      {
	values[j] += relation_value;
      }
      else
      {
	values[i] += relation_value;
      }
    }
  }
  for (int i=0; i<Piece::SIZE; i++) 
  {
    values[i] /= 2;

    const unsigned int index = PiecePairIndex::indexOfPieceNum(state, i);
    const int self_value = Table::Table.valueOf(index, index);
    values[i] += self_value;
  }
}

/* ------------------------------------------------------------------------- */

template <class Eval, class Table>
osl::eval::ppair::
PiecePairEval<Eval,Table>::PiecePairEval(const SimpleState& state) 
  : PiecePairEvalTableBase<Table>(state)
{
}

template <class Eval, class Table>
int osl::eval::ppair::PiecePairEval<Eval,Table>::
expect(const SimpleState& state, Move m) const
{
  const Ptype ptype = m.ptype();
  const Square to = m.to();
  const Player player = state.turn();
  if (m.isDrop()) {
    piece_pair_assert(state.pieceAt(to) == Piece::EMPTY());    
    return this->roundUp(this->val + Eval::diffAfterDropMove(state, to, newPtypeO(player, ptype)));
  }
  
  const Square from = m.from();
  piece_pair_assert(state.pieceAt(from) != Piece::EMPTY());
  if (m.capturePtype() == PTYPE_EMPTY) {
    piece_pair_assert(state.pieceAt(to) == Piece::EMPTY());
    return this->roundUp(this->val + Eval::diffAfterSimpleMove(state, from, to, m.promoteMask()));
  }
  piece_pair_assert(state.pieceAt(to) != Piece::EMPTY());
  return this->roundUp(this->val + Eval::diffAfterCaptureMove(state, from, to, m.capturePtypeO(), m.promoteMask()));
}

#endif /* EVAL_PIECE_PAIR_EVAL_TCC */
// ;;; Local Variables:
// ;;; mode:c++
// ;;; c-basic-offset:2
// ;;; End: