/usr/include/openturns/ResourceMap.hxx is in libopenturns-dev 0.15-2.
This file is owned by root:root, with mode 0o644.
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/**
* @file ResourceMap.hxx
* @brief ResourceMap defines a resource catalog
*
* (C) Copyright 2005-2011 EDF-EADS-Phimeca
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License.
*
* This library is distributed in the hope that it will be useful
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* @author: $LastChangedBy: souchaud $
* @date: $LastChangedDate: 2011-07-01 10:34:36 +0200 (Fri, 01 Jul 2011) $
* Id: $Id: ResourceMap.hxx 1981 2011-07-01 08:34:36Z souchaud $
*/
#ifndef OPENTURNS_RESOURCEMAP_HXX
#define OPENTURNS_RESOURCEMAP_HXX
#include <map>
#include "OStream.hxx"
#include "Pointer.hxx"
#include "Path.hxx"
#include "MutexLock.hxx"
namespace OpenTURNS
{
namespace Base
{
namespace Common
{
/** Forward declaration */
class ResourceMap;
class ResourceMapInstance
{
ResourceMap & rm_;
MutexLock lock_;
public:
ResourceMapInstance( ResourceMap & rm ) throw();
ResourceMapInstance( const ResourceMapInstance & other );
/** @copydoc Object::__repr__() const */
String __repr__() const;
#ifndef SWIG
ResourceMap & lock() throw();
const ResourceMap & lock() const throw();
#endif
}; // end class ResourceMapInstance
/**
* @class ResourceMap
* @brief Defines a catalog containing all default values used by Open TURNS
*
* As Open TURNS uses many default values for its computations, their actual values are
* accessible and editable through this class. Some default values are hardcoded in this class,
* some other are read in an configuration file.
*/
class ResourceMap
{
public:
/** Since ResourceMap is a singleton, GetInstance gives access to the object */
static ResourceMapInstance GetInstance();
static void Release();
static void Initialize();
/** Get a value in the map */
static String Get(String key);
static Bool GetAsBool(String key);
static UnsignedLong GetAsUnsignedLong(String key);
static NumericalScalar GetAsNumericalScalar(String key);
static char * GetAsNewCharArray(String key);
/** Set a value in the map */
static void Set(String key, String value);
static void SetAsBool(String key, Bool value);
static void SetAsUnsignedLong(String key, UnsignedLong value);
static void SetAsNumericalScalar(String key, NumericalScalar value);
/** @copydoc Object::__repr__() const */
String __repr__() const;
protected:
/** Method for retrieving information from the resource map
* @param key The name under which the value is stored in the ResourceMap
* @return The value written into a string
*/
String get(String key) const;
/** Method for retrieving information from the resource map
* @param key The name under which the value is stored in the ResourceMap
* @return The value if the value is boolean castable, false otherwise
*/
Bool getAsBool(String key) const;
/** Method for retrieving information from the resource map
* @param key The name under which the value is stored in the ResourceMap
* @return The value if the value is integer castable, zero otherwise
*/
UnsignedLong getAsUnsignedLong(String key) const;
/** Method for retrieving information from the resource map
* @param key The name under which the value is stored in the ResourceMap
* @return The value if the value is double castable, zero otherwise
*/
NumericalScalar getAsNumericalScalar(String key) const;
/** Method for retrieving information from the resource map
* @param key The name under which the value is stored in the ResourceMap
* @return The value written into a new allocated const char * (use free() to deallocate)
*/
char * getAsNewCharArray(String key) const;
/** Method for setting information into the resource map
* @param key The name under which the value is stored in the ResourceMap
* @param value The value written to a string
*/
void set(String key, String value);
/** Method for setting information into the resource map
* @param key The name under which the value is stored in the ResourceMap
* @param value The value as a boolean
*/
void setAsBool(String key, Bool value);
/** Method for setting information into the resource map
* @param key The name under which the value is stored in the ResourceMap
* @param value The value as an integer
*/
void setAsUnsignedLong(String key, UnsignedLong value);
/** Method for setting information into the resource map
* @param key The name under which the value is stored in the ResourceMap
* @param value The value as a double
*/
void setAsNumericalScalar(String key, NumericalScalar value);
/** Update the ResourceMap with information from the configuration file */
void readConfigurationFile(const FileName & configurationFile);
/** Find the configuration file in specific path (see Path class for algorithm) */
FileName findConfigurationFile() const;
/** Load the configuration file */
void loadConfigurationFile();
/** Load the configuration defined at installation time */
void loadDefaultConfiguration();
private:
/** Default constructor */
ResourceMap();
/** Default constructor */
ResourceMap(const ResourceMap & other) : map_(other.map_) {}
/** The actual map that stores the key/value pairs */
typedef std::map< String, String > MapType;
MapType map_;
friend class ResourceMap_init;
}; /* class ResourceMap */
/** This struct initializes all static members of ResourceMap */
struct ResourceMap_init { ResourceMap_init(); };
static ResourceMap_init __ResourceMap_initializer;
/**
* @fn std::ostream & operator <<(std::ostream & os, const ResourceMap & obj)
* @brief Output stream converter
* @param os A STL output stream resourceMap
* @param obj The resourceMap read by \em os
* @return A reference to \em os
*
* Operator << converts the ResourceMap object to an output stream
* so it is easy to show the content of the resourceMap.
*/
std::ostream & operator <<(std::ostream & os, const ResourceMapInstance & obj);
#ifndef SWIG
OStream & operator <<(OStream & OS, const ResourceMapInstance & obj);
#endif
} /* namespace Common */
} /* namespace Base */
} /* namespace OpenTURNS */
#endif /* OPENTURNS_RESOURCEMAP_HXX */
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