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//                                               -*- C++ -*-
/**
 *  @file  NearestPointAlgorithm.hxx
 *  @brief NearestPointAlgorithm implements an algorithm for finding the
 *
 *  (C) Copyright 2005-2011 EDF-EADS-Phimeca
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Lesser General Public
 *  License as published by the Free Software Foundation; either
 *  version 2.1 of the License.
 *
 *  This library is distributed in the hope that it will be useful
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Lesser General Public License for more details.
 *
 *  You should have received a copy of the GNU Lesser General Public
 *  License along with this library; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 *
 *  @author: $LastChangedBy: schueller $
 *  @date:   $LastChangedDate: 2011-04-11 12:32:27 +0200 (Mon, 11 Apr 2011) $
 *  Id:      $Id: NearestPointAlgorithm.hxx 1866 2011-04-11 10:32:27Z schueller $
 */
#ifndef OPENTURNS_NEARESTPOINTALGORITHM_HXX
#define OPENTURNS_NEARESTPOINTALGORITHM_HXX

#include "OTprivate.hxx"
#include "TypedInterfaceObject.hxx"
#include "Threadable.hxx"
#include "NumericalMathFunction.hxx"
#include "NearestPointAlgorithmImplementation.hxx"

namespace OpenTURNS
{

  namespace Base
  {

    namespace Optim
    {

      /**
       * @class NearestPointAlgorithm
       * NearestPointAlgorithm implements an interface to an algorithm for finding the
       * point of a manifold defined implicitely the nearest to the origin
       */

      class NearestPointAlgorithm
        : public Common::TypedInterfaceObject<NearestPointAlgorithmImplementation>,
          public Common::Threadable
      {

        CLASSNAME;
      public:

        typedef NearestPointAlgorithmImplementation::NumericalPoint    NumericalPoint;
        typedef Func::NumericalMathFunction                            NumericalMathFunction;
        typedef Pointer<NearestPointAlgorithmImplementation>   Implementation;
        typedef NearestPointAlgorithmImplementation::InternalException InternalException;
        typedef NearestPointAlgorithmImplementationResult              Result;

        /** Default constructor */
        explicit NearestPointAlgorithm();

        /** Constructor from an implementation */
        NearestPointAlgorithm(const NearestPointAlgorithmImplementation & implementation);

        /** Constructor from a Pointer to an implementation */
        NearestPointAlgorithm(const Implementation & p_implementation);

        /** Constructor with parameters */
        NearestPointAlgorithm(const NumericalMathFunction & levelFunction);

        /** Performs the actual computation. Must be overloaded by the actual optimisation algorithm */
        virtual void run()
          /* throw(InternalException) */;

        /** Starting point accessor */
        NumericalPoint getStartingPoint() const;

        /** Starting point accessor */
        void setStartingPoint(const NumericalPoint & startingPoint);

        /** Level function accessor */
        NumericalMathFunction getLevelFunction() const;

        /** Level function accessor */
        void setLevelFunction(const NumericalMathFunction & levelFunction);

        /** Level value accessor */
        NumericalScalar getLevelValue() const;

        /** Level value accessor */
        void setLevelValue(const NumericalScalar levelValue);

        /** Result accessor */
        Result getResult() const;

        /** Result accessor */
        void setResult(const Result & result);

        /** Maximum iterations number accessor */
        UnsignedLong getMaximumIterationsNumber() const;

        /** Maximum iterations number accessor */
        void setMaximumIterationsNumber(const UnsignedLong maximumIterationsNumber);

        /** Maximum absolute error accessor */
        NumericalScalar getMaximumAbsoluteError() const;

        /** Maximum absolute error accessor */
        void setMaximumAbsoluteError(const NumericalScalar maximumAbsoluteError);

        /** Maximum relative error accessor */
        NumericalScalar getMaximumRelativeError() const;

        /** Maximum relative error accessor */
        void setMaximumRelativeError(const NumericalScalar maximumRelativeError);

        /** Maximum residual error accessor */
        NumericalScalar getMaximumResidualError() const;

        /** Maximum residual error accessor */
        void setMaximumResidualError(const NumericalScalar maximumResidualError);

        /** Maximum constraint error accessor */
        NumericalScalar getMaximumConstraintError() const;

        /** Maximum constraint error accessor */
        void setMaximumConstraintError(const NumericalScalar maximumConstraintError);

        /** String converter */
        virtual String __repr__() const;

        /** String converter */
        virtual String __str__(const String & offset = "") const;

        /** Verbose accessor */
        Bool getVerbose() const;
        void setVerbose(const Bool verbose);

      } ; /* class NearestPointAlgorithm */

    } /* namespace Optim */
  } /* namespace Base */
} /* namespace OpenTURNS */

#endif /* OPENTURNS_NEARESTPOINTALGORITHM_HXX */