/usr/include/osgViewer/api/X11/GraphicsHandleX11 is in libopenscenegraph-dev 3.0.1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGVIEWER_GRAPHICSHANDLEX11
#define OSGVIEWER_GRAPHICSHANDLEX11 1
#include <osgViewer/Export>
#if defined(OSG_GLES1_AVAILABLE) || defined(OSG_GLES2_AVAILABLE)
#define OSG_USE_EGL
#include <X11/X.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <EGL/egl.h>
#else
#define GLX_GLXEXT_PROTOTYPES 1
#include <X11/X.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <GL/glx.h>
#ifndef GLX_VERSION_1_3
typedef XID GLXPbuffer;
#endif
#endif
namespace osgViewer
{
/** Class to encapsulate platform-specific OpenGL context handle variables.
* Derived osg::GraphicsContext classes can inherit from this class to
* share OpenGL resources.*/
class OSGVIEWER_EXPORT GraphicsHandleX11
{
public:
GraphicsHandleX11():
_display(0),
_context(0) {}
/** Set X11 display.*/
inline void setDisplay(Display* display) { _display = display; }
/** Get X11 display.*/
inline Display* getDisplay() const { return _display; }
#ifdef OSG_USE_EGL
typedef EGLContext Context;
typedef EGLSurface Pbuffer;
#else
typedef GLXContext Context;
typedef GLXPbuffer Pbuffer;
#endif
/** Set native OpenGL graphics context.*/
inline void setContext(Context context) { _context = context; }
/** Get native OpenGL graphics context.*/
inline Context getContext() const { return _context; }
protected:
Display* _display;
Context _context;
};
}
#endif
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