/usr/include/osgDB/Archive is in libopenscenegraph-dev 3.0.1-2.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 | /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGDB_ARCHIVE
#define OSGDB_ARCHIVE 1
#include <osgDB/ReaderWriter>
#include <osgDB/Registry>
#include <osgDB/FileUtils>
#include <fstream>
#include <list>
namespace osgDB {
/** Base class for implementing database Archives. See src/osgPlugins/osga for an example of a concrete implementation. */
class OSGDB_EXPORT Archive : public ReaderWriter
{
public:
Archive();
virtual ~Archive();
virtual const char* libraryName() const { return "osgDB"; }
virtual const char* className() const { return "Archive"; }
virtual bool acceptsExtension(const std::string& /*extension*/) const { return true; }
/** close the archive.*/
virtual void close() = 0;
/** Get the file name which represents the archived file.*/
virtual std::string getArchiveFileName() const = 0;
/** Get the file name which represents the master file recorded in the Archive.*/
virtual std::string getMasterFileName() const = 0;
/** return true if file exists in archive.*/
virtual bool fileExists(const std::string& filename) const = 0;
/** return type of file. */
virtual FileType getFileType(const std::string& filename) const = 0;
typedef osgDB::DirectoryContents FileNameList;
/** Get the full list of file names available in the archive.*/
virtual bool getFileNames(FileNameList& fileNames) const = 0;
/** return the contents of a directory.
* returns an empty array on any error.*/
virtual DirectoryContents getDirectoryContents(const std::string& dirName) const;
virtual ReadResult readObject(const std::string& /*fileName*/,const Options* =NULL) const = 0;
virtual ReadResult readImage(const std::string& /*fileName*/,const Options* =NULL) const = 0;
virtual ReadResult readHeightField(const std::string& /*fileName*/,const Options* =NULL) const = 0;
virtual ReadResult readNode(const std::string& /*fileName*/,const Options* =NULL) const = 0;
virtual ReadResult readShader(const std::string& /*fileName*/,const Options* =NULL) const = 0;
virtual WriteResult writeObject(const osg::Object& /*obj*/,const std::string& /*fileName*/,const Options* =NULL) const = 0;
virtual WriteResult writeImage(const osg::Image& /*image*/,const std::string& /*fileName*/,const Options* =NULL) const = 0;
virtual WriteResult writeHeightField(const osg::HeightField& /*heightField*/,const std::string& /*fileName*/,const Options* =NULL) const = 0;
virtual WriteResult writeNode(const osg::Node& /*node*/,const std::string& /*fileName*/,const Options* =NULL) const = 0;
virtual WriteResult writeShader(const osg::Shader& /*shader*/,const std::string& /*fileName*/,const Options* =NULL) const = 0;
};
/** Open an archive for reading or writing.*/
OSGDB_EXPORT Archive* openArchive(const std::string& filename, ReaderWriter::ArchiveStatus status, unsigned int indexBlockSizeHint=4096);
/** Open an archive for reading or writing.*/
OSGDB_EXPORT Archive* openArchive(const std::string& filename, ReaderWriter::ArchiveStatus status, unsigned int indexBlockSizeHint,Options* options);
}
#endif // OSGDB_ARCHIVE
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