/usr/include/NTL/vec_lzz_p.h is in libntl-dev 5.4.2-4.1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 | #ifndef NTL_vec_zz_p__H
#define NTL_vec_zz_p__H
#include <NTL/vec_ZZ.h>
#include <NTL/lzz_p.h>
NTL_OPEN_NNS
NTL_vector_decl(zz_p,vec_zz_p)
NTL_io_vector_decl(zz_p,vec_zz_p)
NTL_eq_vector_decl(zz_p,vec_zz_p)
void conv(vec_zz_p& x, const vec_ZZ& a);
inline vec_zz_p to_vec_zz_p(const vec_ZZ& a)
{ vec_zz_p x; conv(x, a); NTL_OPT_RETURN(vec_zz_p, x); }
void conv(vec_ZZ& x, const vec_zz_p& a);
inline vec_ZZ to_vec_ZZ(const vec_zz_p& a)
{ vec_ZZ x; conv(x, a); NTL_OPT_RETURN(vec_ZZ, x); }
long CRT(vec_ZZ& g, ZZ& a, const vec_zz_p& G);
void add(vec_zz_p& x, const vec_zz_p& a, const vec_zz_p& b);
void sub(vec_zz_p& x, const vec_zz_p& a, const vec_zz_p& b);
void clear(vec_zz_p& x);
void negate(vec_zz_p& x, const vec_zz_p& a);
void InnerProduct(zz_p& x, const vec_zz_p& a, const vec_zz_p& b);
void InnerProduct(zz_p& x, const vec_zz_p& a, const vec_zz_p& b,
long offset);
void mul(vec_zz_p& x, const vec_zz_p& a, zz_p b);
inline void mul(vec_zz_p& x, zz_p a, const vec_zz_p& b)
{ mul(x, b, a); }
void mul(vec_zz_p& x, const vec_zz_p& a, long b);
inline void mul(vec_zz_p& x, long a, const vec_zz_p& b)
{ mul(x, b, a); }
long IsZero(const vec_zz_p& a);
void VectorCopy(vec_zz_p& x, const vec_zz_p& a, long n);
inline vec_zz_p VectorCopy(const vec_zz_p& a, long n)
{ vec_zz_p x; VectorCopy(x, a, n); NTL_OPT_RETURN(vec_zz_p, x); }
vec_zz_p operator+(const vec_zz_p& a, const vec_zz_p& b);
vec_zz_p operator-(const vec_zz_p& a, const vec_zz_p& b);
vec_zz_p operator-(const vec_zz_p& a);
zz_p operator*(const vec_zz_p& a, const vec_zz_p& b);
inline vec_zz_p operator*(const vec_zz_p& a, zz_p b)
{ vec_zz_p x; mul(x, a, b); NTL_OPT_RETURN(vec_zz_p, x); }
inline vec_zz_p operator*(const vec_zz_p& a, long b)
{ vec_zz_p x; mul(x, a, b); NTL_OPT_RETURN(vec_zz_p, x); }
inline vec_zz_p operator*(zz_p a, const vec_zz_p& b)
{ vec_zz_p x; mul(x, a, b); NTL_OPT_RETURN(vec_zz_p, x); }
inline vec_zz_p operator*(long a, const vec_zz_p& b)
{ vec_zz_p x; mul(x, a, b); NTL_OPT_RETURN(vec_zz_p, x); }
// assignment operator notation:
inline vec_zz_p& operator+=(vec_zz_p& x, const vec_zz_p& a)
{
add(x, x, a);
return x;
}
inline vec_zz_p& operator-=(vec_zz_p& x, const vec_zz_p& a)
{
sub(x, x, a);
return x;
}
inline vec_zz_p& operator*=(vec_zz_p& x, zz_p a)
{
mul(x, x, a);
return x;
}
inline vec_zz_p& operator*=(vec_zz_p& x, long a)
{
mul(x, x, a);
return x;
}
NTL_CLOSE_NNS
#endif
|