This file is indexed.

/usr/include/ns3/udp-client-server-helper.h is in libns3-dev 3.13+dfsg-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
 * Copyright (c) 2008 INRIA
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation;
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 * Author: Mohamed Amine Ismail <amine.ismail@sophia.inria.fr>
 */
#ifndef UDP_CLIENT_SERVER_HELPER_H
#define UDP_CLIENT_SERVER_HELPER_H

#include <stdint.h>
#include "ns3/application-container.h"
#include "ns3/node-container.h"
#include "ns3/object-factory.h"
#include "ns3/ipv4-address.h"
#include "ns3/udp-server.h"
#include "ns3/udp-client.h"
namespace ns3 {
/**
 * \brief Create a server application which waits for input udp packets
 *        and uses the information carried into their payload to compute
 *        delay and to determine if some packets are lost.
 */
class UdpServerHelper
{
public:
  /**
   * Create UdpServerHelper which will make life easier for people trying
   * to set up simulations with udp-client-server application.
   *
   */
  UdpServerHelper ();

  /**
   * Create UdpServerHelper which will make life easier for people trying
   * to set up simulations with udp-client-server application.
   *
   * \param port The port the server will wait on for incoming packets
   */
  UdpServerHelper (uint16_t port);

  /**
   * Record an attribute to be set in each Application after it is is created.
   *
   * \param name the name of the attribute to set
   * \param value the value of the attribute to set
   */
  void SetAttribute (std::string name, const AttributeValue &value);

  /**
   * Create one udp server application on each of the Nodes in the
   * NodeContainer.
   *
   * \param c The nodes on which to create the Applications.  The nodes
   *          are specified by a NodeContainer.
   * \returns The applications created, one Application per Node in the
   *          NodeContainer.
   */
  ApplicationContainer Install (NodeContainer c);
  Ptr<UdpServer> GetServer (void);
private:
  ObjectFactory m_factory;
  Ptr<UdpServer> m_server;
};

/**
 * \brief Create a client application which sends udp packets carrying
 *  a 32bit sequence number and a 64 bit time stamp.
 *
 */
class UdpClientHelper
{

public:
  /**
   * Create UdpClientHelper which will make life easier for people trying
   * to set up simulations with udp-client-server.
   *
   */
  UdpClientHelper ();

  /**
   *  Create UdpClientHelper which will make life easier for people trying
   * to set up simulations with udp-client-server.
   *
   * \param ip The IP address of the remote udp server
   * \param port The port number of the remote udp server
   */

  UdpClientHelper (Ipv4Address ip, uint16_t port);

  /**
   * Record an attribute to be set in each Application after it is is created.
   *
   * \param name the name of the attribute to set
   * \param value the value of the attribute to set
   */
  void SetAttribute (std::string name, const AttributeValue &value);

  /**
     * \param c the nodes
     *
     * Create one udp client application on each of the input nodes
     *
     * \returns the applications created, one application per input node.
     */
  ApplicationContainer Install (NodeContainer c);

private:
  ObjectFactory m_factory;
};
/**
 * Create udpTraceClient application which sends udp packets based on a trace
 * file of an MPEG4 stream. Trace files could be downloaded form :
 * http://www.tkn.tu-berlin.de/research/trace/ltvt.html (the 2 first lines of
 * the file should be removed)
 * A valid trace file is a file with 4 columns:
 * -1- the first one represents the frame index
 * -2- the second one indicates the type of the frame: I, P or B
 * -3- the third one indicates the time on which the frame was generated by the encoder
 * -4- the fourth one indicates the frame size in byte
*/
class UdpTraceClientHelper
{
public:
  /**
   * Create UdpTraceClientHelper which will make life easier for people trying
   * to set up simulations with udp-client-server.
   *
   */
  UdpTraceClientHelper ();

  /**
   * Create UdpTraceClientHelper which will make life easier for people trying
   * to set up simulations with udp-client-server.
   *
   * \param ip The IP address of the remote udp server
   * \param port The port number of the remote udp server
   * \param filename the file from which packet traces will be loaded
   */
  UdpTraceClientHelper (Ipv4Address ip, uint16_t port, std::string filename);

  /**
    * Record an attribute to be set in each Application after it is is created.
    *
    * \param name the name of the attribute to set
    * \param value the value of the attribute to set
    */
  void SetAttribute (std::string name, const AttributeValue &value);

  /**
    * \param c the nodes
    *
    * Create one udp trace client application on each of the input nodes
    *
    * \returns the applications created, one application per input node.
    */
  ApplicationContainer Install (NodeContainer c);

private:
  ObjectFactory m_factory;
};

} // namespace ns3

#endif /* UDP_CLIENT_SERVER_H */