/usr/include/mutter/meta/common.h is in libmutter-dev 3.4.1-0ubuntu1.
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/* Mutter common types shared by core.h and ui.h
*
* PLEASE KEEP IN SYNC WITH GSETTINGS SCHEMAS!
*/
/*
* Copyright (C) 2001 Havoc Pennington
* Copyright (C) 2005 Elijah Newren
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
#ifndef META_COMMON_H
#define META_COMMON_H
/* Don't include core headers here */
#include <X11/Xlib.h>
#include <glib.h>
#include <gtk/gtk.h>
typedef struct _MetaResizePopup MetaResizePopup;
typedef enum
{
META_FRAME_ALLOWS_DELETE = 1 << 0,
META_FRAME_ALLOWS_MENU = 1 << 1,
META_FRAME_ALLOWS_MINIMIZE = 1 << 2,
META_FRAME_ALLOWS_MAXIMIZE = 1 << 3,
META_FRAME_ALLOWS_VERTICAL_RESIZE = 1 << 4,
META_FRAME_ALLOWS_HORIZONTAL_RESIZE = 1 << 5,
META_FRAME_HAS_FOCUS = 1 << 6,
META_FRAME_SHADED = 1 << 7,
META_FRAME_STUCK = 1 << 8,
META_FRAME_MAXIMIZED = 1 << 9,
META_FRAME_ALLOWS_SHADE = 1 << 10,
META_FRAME_ALLOWS_MOVE = 1 << 11,
META_FRAME_FULLSCREEN = 1 << 12,
META_FRAME_IS_FLASHING = 1 << 13,
META_FRAME_ABOVE = 1 << 14,
META_FRAME_TILED_LEFT = 1 << 15,
META_FRAME_TILED_RIGHT = 1 << 16
} MetaFrameFlags;
typedef enum
{
META_MENU_OP_NONE = 0,
META_MENU_OP_DELETE = 1 << 0,
META_MENU_OP_MINIMIZE = 1 << 1,
META_MENU_OP_UNMAXIMIZE = 1 << 2,
META_MENU_OP_MAXIMIZE = 1 << 3,
META_MENU_OP_UNSHADE = 1 << 4,
META_MENU_OP_SHADE = 1 << 5,
META_MENU_OP_UNSTICK = 1 << 6,
META_MENU_OP_STICK = 1 << 7,
META_MENU_OP_WORKSPACES = 1 << 8,
META_MENU_OP_MOVE = 1 << 9,
META_MENU_OP_RESIZE = 1 << 10,
META_MENU_OP_ABOVE = 1 << 11,
META_MENU_OP_UNABOVE = 1 << 12,
META_MENU_OP_MOVE_LEFT = 1 << 13,
META_MENU_OP_MOVE_RIGHT = 1 << 14,
META_MENU_OP_MOVE_UP = 1 << 15,
META_MENU_OP_MOVE_DOWN = 1 << 16,
META_MENU_OP_RECOVER = 1 << 17
} MetaMenuOp;
typedef struct _MetaWindowMenu MetaWindowMenu;
typedef void (* MetaWindowMenuFunc) (MetaWindowMenu *menu,
Display *xdisplay,
Window client_xwindow,
guint32 timestamp,
MetaMenuOp op,
int workspace,
gpointer data);
/* when changing this enum, there are various switch statements
* you have to update
*/
typedef enum
{
META_GRAB_OP_NONE,
/* Mouse ops */
META_GRAB_OP_MOVING,
META_GRAB_OP_RESIZING_SE,
META_GRAB_OP_RESIZING_S,
META_GRAB_OP_RESIZING_SW,
META_GRAB_OP_RESIZING_N,
META_GRAB_OP_RESIZING_NE,
META_GRAB_OP_RESIZING_NW,
META_GRAB_OP_RESIZING_W,
META_GRAB_OP_RESIZING_E,
/* Keyboard ops */
META_GRAB_OP_KEYBOARD_MOVING,
META_GRAB_OP_KEYBOARD_RESIZING_UNKNOWN,
META_GRAB_OP_KEYBOARD_RESIZING_S,
META_GRAB_OP_KEYBOARD_RESIZING_N,
META_GRAB_OP_KEYBOARD_RESIZING_W,
META_GRAB_OP_KEYBOARD_RESIZING_E,
META_GRAB_OP_KEYBOARD_RESIZING_SE,
META_GRAB_OP_KEYBOARD_RESIZING_NE,
META_GRAB_OP_KEYBOARD_RESIZING_SW,
META_GRAB_OP_KEYBOARD_RESIZING_NW,
/* Alt+Tab */
META_GRAB_OP_KEYBOARD_TABBING_NORMAL,
META_GRAB_OP_KEYBOARD_TABBING_DOCK,
/* Alt+Esc */
META_GRAB_OP_KEYBOARD_ESCAPING_NORMAL,
META_GRAB_OP_KEYBOARD_ESCAPING_DOCK,
META_GRAB_OP_KEYBOARD_ESCAPING_GROUP,
/* Alt+F6 */
META_GRAB_OP_KEYBOARD_TABBING_GROUP,
META_GRAB_OP_KEYBOARD_WORKSPACE_SWITCHING,
/* Frame button ops */
META_GRAB_OP_CLICKING_MINIMIZE,
META_GRAB_OP_CLICKING_MAXIMIZE,
META_GRAB_OP_CLICKING_UNMAXIMIZE,
META_GRAB_OP_CLICKING_DELETE,
META_GRAB_OP_CLICKING_MENU,
META_GRAB_OP_CLICKING_SHADE,
META_GRAB_OP_CLICKING_UNSHADE,
META_GRAB_OP_CLICKING_ABOVE,
META_GRAB_OP_CLICKING_UNABOVE,
META_GRAB_OP_CLICKING_STICK,
META_GRAB_OP_CLICKING_UNSTICK,
/* Special grab op when the compositor asked for a grab */
META_GRAB_OP_COMPOSITOR
} MetaGrabOp;
typedef enum
{
META_CURSOR_DEFAULT,
META_CURSOR_NORTH_RESIZE,
META_CURSOR_SOUTH_RESIZE,
META_CURSOR_WEST_RESIZE,
META_CURSOR_EAST_RESIZE,
META_CURSOR_SE_RESIZE,
META_CURSOR_SW_RESIZE,
META_CURSOR_NE_RESIZE,
META_CURSOR_NW_RESIZE,
META_CURSOR_MOVE_OR_RESIZE_WINDOW,
META_CURSOR_BUSY
} MetaCursor;
typedef enum
{
META_FRAME_TYPE_NORMAL,
META_FRAME_TYPE_DIALOG,
META_FRAME_TYPE_MODAL_DIALOG,
META_FRAME_TYPE_UTILITY,
META_FRAME_TYPE_MENU,
META_FRAME_TYPE_BORDER,
META_FRAME_TYPE_ATTACHED,
META_FRAME_TYPE_LAST
} MetaFrameType;
typedef enum
{
/* Create gratuitous divergence from regular
* X mod bits, to be sure we find bugs
*/
META_VIRTUAL_SHIFT_MASK = 1 << 5,
META_VIRTUAL_CONTROL_MASK = 1 << 6,
META_VIRTUAL_ALT_MASK = 1 << 7,
META_VIRTUAL_META_MASK = 1 << 8,
META_VIRTUAL_SUPER_MASK = 1 << 9,
META_VIRTUAL_HYPER_MASK = 1 << 10,
META_VIRTUAL_MOD2_MASK = 1 << 11,
META_VIRTUAL_MOD3_MASK = 1 << 12,
META_VIRTUAL_MOD4_MASK = 1 << 13,
META_VIRTUAL_MOD5_MASK = 1 << 14
} MetaVirtualModifier;
/* Relative directions or sides seem to come up all over the place... */
/* FIXME: Replace
* screen.[ch]:MetaScreenDirection,
* workspace.[ch]:MetaMotionDirection,
* with the use of MetaDirection.
*/
typedef enum
{
META_DIRECTION_LEFT = 1 << 0,
META_DIRECTION_RIGHT = 1 << 1,
META_DIRECTION_TOP = 1 << 2,
META_DIRECTION_BOTTOM = 1 << 3,
/* Some aliases for making code more readable for various circumstances. */
META_DIRECTION_UP = META_DIRECTION_TOP,
META_DIRECTION_DOWN = META_DIRECTION_BOTTOM,
/* A few more definitions using aliases */
META_DIRECTION_HORIZONTAL = META_DIRECTION_LEFT | META_DIRECTION_RIGHT,
META_DIRECTION_VERTICAL = META_DIRECTION_UP | META_DIRECTION_DOWN,
} MetaDirection;
/* Negative to avoid conflicting with real workspace
* numbers
*/
typedef enum
{
META_MOTION_UP = -1,
META_MOTION_DOWN = -2,
META_MOTION_LEFT = -3,
META_MOTION_RIGHT = -4,
/* These are only used for effects */
META_MOTION_UP_LEFT = -5,
META_MOTION_UP_RIGHT = -6,
META_MOTION_DOWN_LEFT = -7,
META_MOTION_DOWN_RIGHT = -8
} MetaMotionDirection;
/* Sometimes we want to talk about sides instead of directions; note
* that the values must be as follows or meta_window_update_struts()
* won't work. Using these values also is a safety blanket since
* MetaDirection used to be used as a side.
*/
typedef enum
{
META_SIDE_LEFT = META_DIRECTION_LEFT,
META_SIDE_RIGHT = META_DIRECTION_RIGHT,
META_SIDE_TOP = META_DIRECTION_TOP,
META_SIDE_BOTTOM = META_DIRECTION_BOTTOM
} MetaSide;
/* Function a window button can have. Note, you can't add stuff here
* without extending the theme format to draw a new function and
* breaking all existing themes.
*/
typedef enum
{
META_BUTTON_FUNCTION_MENU,
META_BUTTON_FUNCTION_MINIMIZE,
META_BUTTON_FUNCTION_MAXIMIZE,
META_BUTTON_FUNCTION_CLOSE,
META_BUTTON_FUNCTION_SHADE,
META_BUTTON_FUNCTION_ABOVE,
META_BUTTON_FUNCTION_STICK,
META_BUTTON_FUNCTION_UNSHADE,
META_BUTTON_FUNCTION_UNABOVE,
META_BUTTON_FUNCTION_UNSTICK,
META_BUTTON_FUNCTION_LAST
} MetaButtonFunction;
#define MAX_BUTTONS_PER_CORNER META_BUTTON_FUNCTION_LAST
typedef struct _MetaButtonLayout MetaButtonLayout;
struct _MetaButtonLayout
{
/* buttons in the group on the left side */
MetaButtonFunction left_buttons[MAX_BUTTONS_PER_CORNER];
gboolean left_buttons_has_spacer[MAX_BUTTONS_PER_CORNER];
/* buttons in the group on the right side */
MetaButtonFunction right_buttons[MAX_BUTTONS_PER_CORNER];
gboolean right_buttons_has_spacer[MAX_BUTTONS_PER_CORNER];
};
typedef struct _MetaFrameBorders MetaFrameBorders;
struct _MetaFrameBorders
{
/* The frame border is made up of two pieces - an inner visible portion
* and an outer portion that is invisible but responds to events.
*/
GtkBorder visible;
GtkBorder invisible;
/* For convenience, we have a "total" border which is equal to the sum
* of the two borders above. */
GtkBorder total;
};
/* sets all dimensions to zero */
void meta_frame_borders_clear (MetaFrameBorders *self);
/* should investigate changing these to whatever most apps use */
#define META_ICON_WIDTH 32
#define META_ICON_HEIGHT 32
#define META_MINI_ICON_WIDTH 16
#define META_MINI_ICON_HEIGHT 16
#define META_DEFAULT_ICON_NAME "window"
/* Main loop priorities determine when activity in the GLib
* will take precendence over the others. Priorities are sometimes
* used to enforce ordering: give A a higher priority than B if
* A must occur before B. But that poses a problem since then
* if A occurs frequently enough, B will never occur.
*
* Anything we want to occur more or less immediately should
* have a priority of G_PRIORITY_DEFAULT. When we want to
* coelesce multiple things together, the appropriate place to
* do it is usually META_PRIORITY_BEFORE_REDRAW.
*
* Note that its usually better to use meta_later_add() rather
* than calling g_idle_add() directly; this will make sure things
* get run when added from a clutter event handler without
* waiting for another repaint cycle.
*
* If something has a priority lower than the redraw priority
* (such as a default priority idle), then it may be arbitrarily
* delayed. This happens if the screen is updating rapidly: we
* are spending all our time either redrawing or waiting for a
* vblank-synced buffer swap. (When X is improved to allow
* clutter to do the buffer-swap asychronously, this will get
* better.)
*/
/* G_PRIORITY_DEFAULT:
* events
* many timeouts
*/
/* GTK_PRIORITY_RESIZE: (G_PRIORITY_HIGH_IDLE + 10) */
#define META_PRIORITY_RESIZE (G_PRIORITY_HIGH_IDLE + 15)
/* GTK_PRIORITY_REDRAW: (G_PRIORITY_HIGH_IDLE + 20) */
#define META_PRIORITY_BEFORE_REDRAW (G_PRIORITY_HIGH_IDLE + 40)
/* calc-showing idle
* update-icon idle
*/
/* CLUTTER_PRIORITY_REDRAW: (G_PRIORITY_HIGH_IDLE + 50) */
#define META_PRIORITY_REDRAW (G_PRIORITY_HIGH_IDLE + 50)
/* ==== Anything below here can be starved arbitrarily ==== */
/* G_PRIORITY_DEFAULT_IDLE:
* Mutter plugin unloading
*/
#define META_PRIORITY_PREFS_NOTIFY (G_PRIORITY_DEFAULT_IDLE + 10)
/************************************************************/
#define POINT_IN_RECT(xcoord, ycoord, rect) \
((xcoord) >= (rect).x && \
(xcoord) < ((rect).x + (rect).width) && \
(ycoord) >= (rect).y && \
(ycoord) < ((rect).y + (rect).height))
/**
* Layers a window can be in.
* These MUST be in the order of stacking.
*/
typedef enum
{
META_LAYER_DESKTOP = 0,
META_LAYER_BOTTOM = 1,
META_LAYER_NORMAL = 2,
META_LAYER_TOP = 4, /* Same as DOCK; see EWMH and bug 330717 */
META_LAYER_DOCK = 4,
META_LAYER_FULLSCREEN = 5,
META_LAYER_FOCUSED_WINDOW = 6,
META_LAYER_OVERRIDE_REDIRECT = 7,
META_LAYER_LAST = 8
} MetaStackLayer;
#endif
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