/usr/include/music/clock.hh is in libmusic-dev 1.0.7-1.1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 | /*
* This file is part of MUSIC.
* Copyright (C) 2008, 2009 INCF
*
* MUSIC is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* MUSIC is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MUSIC_CLOCK_HH
#include "music/music-config.hh"
namespace MUSIC {
// ClockState may be negative due to calculations in Synchronizer
class ClockState {
#ifdef MUSIC_HAVE_LONG_LONG
long long state;
#else
#error 64-bit clocks without long long not yet implemented
#endif
public:
ClockState () { }
// The following operations should be defined in this header file
// so that they can be inlined by the compiler.
inline ClockState (const long long s) : state (s) { }
ClockState (double t, double tb);
inline operator long long () const { return state; }
inline ClockState& operator+= (const ClockState& s)
{
state += s;
return *this;
}
class Serialized;
Serialized serialize ();
// The serialized representation of a ClockState is guaranteed to
// fit in two sequential long values
class Serialized {
friend Serialized ClockState::serialize ();
public:
signed long upper;
unsigned long lower;
public:
ClockState deserialize ();
};
};
class Clock {
ClockState state_;
ClockState tickInterval_;
double timebase_;
public:
Clock () { };
Clock (double tb, double h);
void configure (double tb, ClockState ti);
void tick ();
void ticks (int n);
ClockState tickInterval () { return tickInterval_; }
void setTickInterval (ClockState ti) { tickInterval_ = ti; }
double timebase () { return timebase_; }
double time ();
ClockState integerTime () { return state_; }
void set (ClockState state) { state_ = state; }
bool operator> (const Clock& ref) const { return state_ > ref.state_; }
bool operator== (const Clock& ref) const { return state_ == ref.state_; }
};
}
#define MUSIC_CLOCK_HH
#endif
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