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/* ***** BEGIN LICENSE BLOCK *****
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* The Original Code is [Open Source Virtual Machine].
*
* The Initial Developer of the Original Code is
* Adobe System Incorporated.
* Portions created by the Initial Developer are Copyright (C) 2009
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Adobe AS3 Team
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* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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#ifndef __nanojit_Allocator__
#define __nanojit_Allocator__
namespace nanojit
{
/**
* Allocator is a bump-pointer allocator with an SPI for getting more
* memory from embedder-implemented allocator, such as malloc()/free().
*
* alloc() never returns NULL. The implementation of allocChunk()
* is expected to perform a longjmp or exception when an allocation can't
* proceed. fallibleAlloc() (and fallibleAllocChunk()) may return NULL.
* They should be used for large allocations whose failure can be handled
* without too much difficulty.
*/
class Allocator {
public:
Allocator();
~Allocator();
// Usable space in the minimum chunk size; there are also a few bytes
// used for administration.
static const size_t MIN_CHUNK_SZB = 2000;
void reset();
/** alloc memory, never return null. */
void* alloc(size_t nbytes) {
void* p;
nbytes = (nbytes + 7) & ~7; // round up
if (current_top + nbytes <= current_limit) {
p = current_top;
current_top += nbytes;
} else {
p = allocSlow(nbytes, /* fallible = */false);
NanoAssert(p);
}
return p;
}
/** alloc memory, maybe return null. */
void* fallibleAlloc(size_t nbytes) {
void* p;
nbytes = (nbytes + 7) & ~7; // round up
if (current_top + nbytes <= current_limit) {
p = current_top;
current_top += nbytes;
} else {
p = allocSlow(nbytes, /* fallible = */true);
}
return p;
}
protected:
void* allocSlow(size_t nbytes, bool fallible = false);
bool fill(size_t minbytes, bool fallible);
class Chunk {
public:
Chunk* prev;
int64_t data[1]; // int64_t forces 8-byte alignment.
};
Chunk* current_chunk;
char* current_top;
char* current_limit;
// allocator SPI
/** allocate another block from a host provided allocator */
void* allocChunk(size_t nbytes, bool fallible);
/** free back to the same allocator */
void freeChunk(void*);
/** hook for post-reset action. */
void postReset();
};
}
/** global new overload enabling this pattern: new (allocator) T(...) */
inline void* operator new(size_t size, nanojit::Allocator &a) {
return a.alloc(size);
}
/** global new overload enabling this pattern: new (allocator) T(...) */
inline void* operator new(size_t size, nanojit::Allocator *a) {
return a->alloc(size);
}
/** global new[] overload enabling this pattern: new (allocator) T[] */
inline void* operator new[](size_t size, nanojit::Allocator& a) {
return a.alloc(size);
}
/** global new[] overload enabling this pattern: new (allocator) T[] */
inline void* operator new[](size_t size, nanojit::Allocator* a) {
return a->alloc(size);
}
#endif // __nanojit_Allocator__
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