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// File: dwstring.h
// Contents: Declarations for DwString
// Maintainer: Doug Sauder <dwsauder@fwb.gulf.net>
// WWW: http://www.fwb.gulf.net/~dwsauder/mimepp.html
//
// Copyright (c) 1996, 1997 Douglas W. Sauder
// All rights reserved.
//
// IN NO EVENT SHALL DOUGLAS W. SAUDER BE LIABLE TO ANY PARTY FOR DIRECT,
// INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF
// THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF DOUGLAS W. SAUDER
// HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// DOUGLAS W. SAUDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT
// NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
// PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS"
// BASIS, AND DOUGLAS W. SAUDER HAS NO OBLIGATION TO PROVIDE MAINTENANCE,
// SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
//
//=============================================================================
#ifndef DW_STRING_H
#define DW_STRING_H
#include <assert.h>
#include <stddef.h>
#include <iostream>
#include <stdio.h>
#ifndef DW_CONFIG_H
#include <mimelib/config.h>
#endif
#if defined(DW_USE_ANSI_STRING)
#include <string>
typedef std::string DwString;
#else // ! defined(DW_USE_ANSI_STRING)
//=============================================================================
// DwStringRep is an implementation class that should not be used externally.
//=============================================================================
struct DW_EXPORT DwStringRep {
DwStringRep(char* aBuf, size_t aSize);
DwStringRep(FILE* aFile, size_t aSize);
~DwStringRep();
// void* operator new(size_t);
// void operator delete(void*, size_t);
size_t mSize;
char* mBuffer;
int mRefCount, mPageMod;
//private:
// memory management
// DwStringRep* mNext;
// static DwStringRep* theirPool;
// static int theirPoolCount;
public:
void CheckInvariants() const;
};
//=============================================================================
//+ Name DwString -- String class
//+ Description
//. {\tt DwString} is the workhorse of the MIME++ library. Creating, parsing,
//. or otherwise manipulating MIME messages is basically a matter of
//. manipulating strings. {\tt DwString} provides all the basic functionality
//. required of a string object, including copying, comparing, concatenating,
//. and so on.
//.
//. {\tt DwString} is similar to the {\tt string} class that is part of
//. the proposed ANSI standard C++ library. Some of the member functions
//. present in the ANSI {\tt string} are not present in {\tt DwString}:
//. mostly these are the functions that deal with iterators. {\tt DwString}
//. also includes some member functions and class utility functions that
//. are not a part of the ANSI {\tt string} class. These non-ANSI
//. functions are easy to distinguish: they all begin with upper-case
//. letters, and all ANSI functions begin with lower-case letters. The
//. library classes themselves use only the ANSI {\tt string} functions.
//. At some point in the future, MIME++ will probably allow the option to
//. substitute the ANSI {\tt string} class for {\tt DwString}.
//.
//. {\tt DwString} makes extensive use of copy-on-write, even when extracting
//. substrings. It is this feature that distiguishes {\tt DwString} from most
//. other string classes. {\tt DwString} also handles binary data, which can
//. contain embedded NUL characters.
//=============================================================================
//+ Noentry _copy _replace Length AsCharBuf Substring Prefix Suffix Prepend
//+ Noentry Append Insert Replace Delete mRep mStart mLength sEmptyString
//+ Noentry ~DwString
class DW_EXPORT DwString {
public:
static const size_t npos;
//. {\tt npos} is assigned the value (size_t)-1.
DwString();
DwString(const DwString& aStr, size_t aPos=0, size_t aLen=npos);
DwString(const char* aBuf, size_t aLen);
DwString(FILE* aFile , size_t aLen);
DwString(const char* aCstr);
DwString(size_t aLen, char aChar);
DwString(char* aBuf, size_t aSize, size_t aStart, size_t aLen);
//. The first constructor is the default constructor, which sets the
//. {\tt DwString} object's contents to be empty.
//.
//. The second constructor is the copy constructor, which copies at most
//. {\tt aLen} characters beginning at position
//. {\tt aPos} from {\tt aStr} to the new {\tt DwString} object. It will
//. not copy more characters than what are available in {\tt aStr}.
//. {\tt aPos} must be less than or equal to {\tt aStr.size()}.
//.
//. The third constructor copies {\tt aLen} characters from the buffer
//. {\tt aBuf} into the new {\tt DwString} object. {\tt aBuf} need not be
//. NUL-terminated and may contain NUL characters.
//.
//. The fourth constructor copies the contents of the NUL-terminated string
//. {\tt aCstr} into the new {\tt DwString} object.
//.
//. The fifth constructor sets the contents of the new {\tt DwString}
//. object to be the character {\tt aChar} repeated {\tt aLen} times.
//.
//. The sixth constructor is an {\it advanced} constructor that sets
//. the contents of the new {\tt DwString} object to the {\tt aLen}
//. characters starting at offset {\tt aStart} in the buffer {\tt aBuf}.
//. {\tt aSize} is the allocated size of {\tt aBuf}.
//. This constructor is provided for efficiency in setting a new
//. {\tt DwString}'s contents from a large buffer. It is efficient
//. because no copying takes place. Instead, {\tt aBuf} becomes the
//. buffer used internally by the {\tt DwString} object, which
//. takes responsibility for deleting the buffer.
//. Because {\tt DwString} will free the buffer using {\tt delete []},
//. the buffer should have been allocated using {\tt new}.
//. See also: TakeBuffer(), and ReleaseBuffer().
virtual ~DwString();
DwString& operator = (const DwString& aStr);
DwString& operator = (const char* aCstr);
DwString& operator = (char aChar);
//. Assigns the contents of the operand to this string.
//. {\tt aCstr} must point to a NUL-terminated array of characters
//. (a C string).
//. Returns {\tt *this}.
size_t size() const;
//. Returns the number of characters in this string's contents. This
//. member function is identical to {\tt length()}
size_t length() const;
//. Returns the number of characters in this string's contents. This
//. member function is identical to {\tt size()}
size_t max_size() const;
//. Returns the maximum length that this string can ever attain.
void resize(size_t aLen, char aChar);
void resize(size_t aLen);
//. Changes the length of this string. If the string shortened, the final
//. characters are truncated. If the string is expanded, the added
//. characters will be NULs or the character specified by {\tt aChar}.
size_t capacity() const;
//. Returns the size of the internal buffer used for this string, which
//. will always be greater than or equal to the length of the string.
void reserve(size_t aSize);
//. If {\tt aSize} is greater than the current capacity of this string,
//. this member function will increase the capacity to be at least
//. {\tt aSize}.
void clear();
//. Sets this string's contents to be empty.
DwBool empty() const;
//. Returns a true value if and only if the contents of this string
//. are empty.
const char& operator [] (size_t aPos) const;
char& operator [] (size_t aPos);
//. Returns {\tt DwString::at(aPos) const} or {\tt DwString::at(aPos)}.
//. Note that the non-const version always assumes that the contents
//. will be modified and therefore always copies a shared internal
//. buffer before it returns.
const char& at(size_t aPos) const;
char& at(size_t aPos);
//. Returns the character at position {\tt aPos} in the string's contents.
//. The non-const version returns an lvalue that may be assigned to.
//. Note that the non-const version always assumes that the contents
//. will be modified and therefore always copies a shared internal
//. buffer before it returns.
DwString& operator += (const DwString& aStr);
DwString& operator += (const char* aCstr);
DwString& operator += (char aChar);
//. Appends the contents of the operand to this string.
//. {\tt aCstr} must point to a NUL-terminated array of characters
//. (a C string).
//. Returns {\tt *this}.
DwString& append(const DwString& aStr);
DwString& append(const DwString& aStr, size_t aPos, size_t aLen);
DwString& append(const char* aBuf, size_t aLen);
DwString& append(const char* aCstr);
DwString& append(size_t aLen, char aChar);
//. Appends characters to (the end of) this string.
//. Returns {\tt *this}.
//.
//. The first version appends all of the characters from {\tt aStr}.
//.
//. The second version appends at most {\tt aLen} characters from
//. {\tt aStr} beginning at position {\tt aPos}. {\tt aPos} must be
//. less than or equal to {\tt aStr.size()}. The function will not
//. append more characters than what are available in {\tt aStr}.
//.
//. The third version appends {\tt aLen} characters from {\tt aBuf},
//. which is not assumed to be NUL-terminated and can contain embedded
//. NULs.
//.
//. The fourth version appends characters from the NUL-terminated
//. string {\tt aCstr}.
//.
//. The fifth version appends {\tt aChar} repeated {\tt aLen} times.
DwString& assign(const DwString& aStr);
DwString& assign(const DwString& aStr, size_t aPos, size_t aLen);
DwString& assign(const char* aBuf, size_t aLen);
DwString& assign(const char* aCstr);
DwString& assign(size_t aLen, char aChar);
//. Assigns characters to this string.
//. Returns {\tt *this}.
//.
//. The first version assigns all of the characters from {\tt aStr}.
//.
//. The second version assigns at most {\tt aLen} characters from
//. {\tt aStr} beginning at position {\tt aPos}. {\tt aPos} must be
//. less than or equal to {\tt aStr.size()}. The function will not
//. assign more characters than what are available in {\tt aStr}.
//.
//. The third version assigns {\tt aLen} characters from {\tt aBuf},
//. which is not assumed to be NUL-terminated and can contain embedded
//. NULs.
//.
//. The fourth version assigns characters from the NUL-terminated
//. string {\tt aCstr}.
//.
//. The fifth version assigns {\tt aChar} repeated {\tt aLen} times.
DwString& insert(size_t aPos1, const DwString& aStr);
DwString& insert(size_t aPos1, const DwString& aStr, size_t aPos2,
size_t aLen2);
DwString& insert(size_t aPos1, const char* aBuf, size_t aLen2);
DwString& insert(size_t aPos1, const char* aCstr);
DwString& insert(size_t aPos1, size_t aLen2, char aChar);
//. Inserts characters into this string beginning at position {\tt aPos1}.
//. Returns {\tt *this}.
//.
//. The first version inserts all of the characters from {\tt aStr}.
//.
//. The second version inserts at most {\tt aLen2} characters from
//. {\tt aStr} beginning at position {\tt aPos2}. {\tt aPos1} must be
//. less than or equal to {\tt aStr.size()}. The function will not
//. assign more characters than what are available in {\tt aStr}.
//.
//. The third version inserts {\tt aLen2} characters from {\tt aBuf},
//. which is not assumed to be NUL-terminated and can contain embedded
//. NULs.
//.
//. The fourth version inserts characters from the NUL-terminated
//. string {\tt aCstr}.
//.
//. The fifth version inserts {\tt aChar} repeated {\tt aLen2} times.
DwString& erase(size_t aPos=0, size_t aLen=npos);
//. Erases (removes) at most {\tt aLen} characters beginning at position
//. {\tt aPos} from this string.
//. The function will not erase more characters than what are
//. available.
//. Returns {\tt *this}.
DwString& replace(size_t aPos1, size_t aLen1, const DwString& aStr);
DwString& replace(size_t aPos1, size_t aLen1, const DwString& aStr,
size_t aPos2, size_t aLen2);
DwString& replace(size_t aPos1, size_t aLen1, const char* aBuf,
size_t aLen2);
DwString& replace(size_t aPos1, size_t aLen1, const char* aCstr);
DwString& replace(size_t aPos1, size_t aLen1, size_t aLen2, char aChar);
//. Removes {\tt aLen1} characters beginning at position {\tt aPos1}
//. and inserts other characters.
//. Returns {\tt *this}.
//.
//. The first version inserts all of the characters from {\tt aStr}.
//.
//. The second version inserts at most {\tt aLen2} characters from
//. {\tt aStr} beginning at position {\tt aPos2}. {\tt aPos1} must be
//. less than or equal to {\tt aStr.size()}. The function will not
//. assign more characters than what are available in {\tt aStr}.
//.
//. The third version inserts {\tt aLen2} characters from {\tt aBuf},
//. which is not assumed to be NUL-terminated and can contain embedded
//. NULs.
//.
//. The fourth version inserts characters from the NUL-terminated
//. string {\tt aCstr}.
//.
//. The fifth version inserts {\tt aChar} repeated {\tt aLen2} times.
size_t copy(char* aBuf, size_t aLen, size_t aPos=0) const;
//. Copies at most {\tt aLen} characters beginning at position {\tt aPos}
//. from this string to the buffer pointed to by {\tt aBuf}.
//. Returns the number of characters copied.
void swap(DwString& aStr);
//. Swaps the contents of this string and {\tt aStr}.
const char* c_str() const;
const char* data() const;
//. These member functions permit access to the internal buffer used
//. by the {\tt DwString} object. {\tt c_str()} returns a NUL-terminated
//. string suitable for use in C library functions. {\tt data()}
//. returns a pointer to the internal buffer, which may not be
//. NUL-terminated.
//.
//. {\tt c_str()} may copy the internal buffer in order to place the
//. terminating NUL. This is not a violation of the const declaration:
//. it is a logical const, not a bit-representation const. It could
//. have the side effect of invalidating a pointer previously returned
//. by {\tt c_str()} or {\tt data()}.
//.
//. The characters in the returned string should not be modified, and
//. should be considered invalid after any call to a non-const member
//. function or another call to {\tt c_str()}.
size_t find(const DwString& aStr, size_t aPos=0) const;
size_t find(const char* aBuf, size_t aPos, size_t aLen) const;
size_t find(const char* aCstr, size_t aPos=0) const;
size_t find(char aChar, size_t aPos=0) const;
//. Performs a forward search for a sequence of characters in the
//. {\tt DwString} object. The return value is the position of the
//. sequence in the string if found, or {\tt DwString::npos} if not
//. found.
//.
//. The first version searches beginning at position {\tt aPos} for
//. the sequence of characters in {\tt aStr}.
//.
//. The second version searches beginning at position {\tt aPos} for
//. the sequence of {\tt aLen} characters in {\tt aBuf}, which need not
//. be NUL-terminated and can contain embedded NULs.
//.
//. The third version searches beginning at position {\tt aPos} for
//. the sequence of characters in the NUL-terminated string {\tt aCstr}.
//.
//. The fourth version searches beginning at position {\tt aPos} for
//. the character {\tt aChar}.
size_t rfind(const DwString& aStr, size_t aPos=npos) const;
size_t rfind(const char* aBuf, size_t aPos, size_t aLen) const;
size_t rfind(const char* aCstr, size_t aPos=npos) const;
size_t rfind(char aChar, size_t aPos=npos) const;
//. Performs a reverse search for a sequence of characters in the
//. {\tt DwString} object. The return value is the position of the
//. sequence in the string if found, or {\tt DwString::npos} if not
//. found.
//.
//. The first version searches beginning at position {\tt aPos} for
//. the sequence of characters in {\tt aStr}.
//.
//. The second version searches beginning at position {\tt aPos} for
//. the sequence of {\tt aLen} characters in {\tt aBuf}, which need not
//. be NUL-terminated and can contain embedded NULs.
//.
//. The third version searches beginning at position {\tt aPos} for
//. the sequence of characters in the NUL-terminated string {\tt aCstr}.
//.
//. The fourth version searches beginning at position {\tt aPos} for
//. the character {\tt aChar}.
size_t find_first_of(const DwString& aStr, size_t aPos=0) const;
size_t find_first_of(const char* aBuf, size_t aPos, size_t aLen) const;
size_t find_first_of(const char* aCstr, size_t aPos=0) const;
//. Performs a forward search beginning at position {\tt aPos} for
//. the first occurrence of any character from a specified set of
//. characters. The return value is the position of the character
//. if found, or {\tt DwString::npos} if not found.
//.
//. The first version searches for any character in the string {\tt aStr}.
//.
//. The second version searches for any of the {\tt aLen} characters in
//. {\tt aBuf}.
//.
//. The third version searches for any character in the NUL-terminated
//. string {\tt aCstr}.
size_t find_last_of(const DwString& aStr, size_t aPos=npos) const;
size_t find_last_of(const char* aBuf, size_t aPos, size_t aLen) const;
size_t find_last_of(const char* aCstr, size_t aPos=npos) const;
//. Performs a reverse search beginning at position {\tt aPos} for
//. the first occurrence of any character from a specified set of
//. characters. If {\tt aPos} is greater than or equal to the number
//. of characters in the string, then the search starts at the end
//. of the string. The return value is the position of the character
//. if found, or {\tt DwString::npos} if not found.
//.
//. The first version searches for any character in the string {\tt aStr}.
//.
//. The second version searches for any of the {\tt aLen} characters in
//. {\tt aBuf}.
//.
//. The third version searches for any character in the NUL-terminated
//. string {\tt aCstr}.
size_t find_first_not_of(const DwString& aStr, size_t aPos=0) const;
size_t find_first_not_of(const char* aBuf, size_t aPos, size_t aLen) const;
size_t find_first_not_of(const char* aCstr, size_t aPos=0) const;
//. Performs a forward search beginning at position {\tt aPos} for
//. the first occurrence of any character {\it not} in a specified set
//. of characters. The return value is the position of the character
//. if found, or {\tt DwString::npos} if not found.
//.
//. The first version searches for any character not in the string
//. {\tt aStr}.
//.
//. The second version searches for any character not among the
//. {\tt aLen} characters in {\tt aBuf}.
//.
//. The third version searches for any character not in the NUL-terminated
//. string {\tt aCstr}.
size_t find_last_not_of(const DwString& aStr, size_t aPos=npos) const;
size_t find_last_not_of(const char* aBuf, size_t aPos, size_t aLen) const;
size_t find_last_not_of(const char* aCstr, size_t aPos=npos) const;
//. Performs a reverse search beginning at position {\tt aPos} for
//. the first occurrence of any character {\it not} in a specified set
//. of characters. If {\tt aPos} is greater than or equal to the number
//. of characters in the string, then the search starts at the end
//. of the string. The return value is the position of the character
//. if found, or {\tt DwString::npos} if not found.
//.
//. The first version searches for any character not in the string
//. {\tt aStr}.
//.
//. The second version searches for any character not among the
//. {\tt aLen} characters in {\tt aBuf}.
//.
//. The third version searches for any character not in the NUL-terminated
//. string {\tt aCstr}.
DwString substr(size_t aPos=0, size_t aLen=npos) const;
//. Returns a string that contains at most {\tt aLen} characters from
//. the {\tt DwString} object beginning at position {\tt aPos}. The
//. returned substring will not contain more characters than what are
//. available in the superstring {\tt DwString} object.
int compare(const DwString& aStr) const;
int compare(size_t aPos1, size_t aLen1, const DwString& aStr) const;
int compare(size_t aPos1, size_t aLen1, const DwString& aStr,
size_t aPos2, size_t aLen2) const;
int compare(const char* aCstr) const;
int compare(size_t aPos1, size_t aLen1, const char* aBuf,
size_t aLen2=npos) const;
//. These member functions compare a sequence of characters to this
//. {\tt DwString} object, or a segment of this {\tt DwString} object.
//. They return -1, 0, or 1, depending on whether this {\tt DwString}
//. object is less than, equal to, or greater than the compared sequence
//. of characters, respectively.
//.
//. The first version compares {\tt aStr} to this string.
//.
//. The second version compares {\tt aStr} with the {\tt aLen1} characters
//. beginning at position {\tt aPos1} in this {\tt DwString} object.
//.
//. The third version compares the {tt aLen2} characters beginning at
//. position {\tt aPos2} in {\tt aStr} with the {\tt aLen1} characters
//. beginning at position {\tt aPos1} in this {\tt DwString} object.
//.
//. The fourth version compares the NUL-terminated string {\tt aCstr}
//. to this {\tt DwString}.
//.
//. The fifth version compares the {\tt aLen2} characters in {\tt aBuf}
//. with the {\tt aLen1} characters beginning at position {\tt aPos1} in
//. this {\tt DwString} object.
// Non-ANSI member functions
virtual const char* ClassName() const;
//. This virtual function returns the name of the class as a NUL-terminated
//. char string.
int ObjectId() const;
//. Returns the unique object id for this {\tt DwString}.
void ConvertToLowerCase();
void ConvertToUpperCase();
//. Converts this {\tt DwString} object's characters to all lower case or
//. all upper case.
void Trim();
//. Removes all white space from the beginning and the end of this
//. {\tt DwString} object. White space characters include ASCII HT,
//. LF, and SPACE.
void WriteTo(std::ostream& aStrm) const;
//. Writes the contents of this {\tt DwString} object to the stream
//. {\tt aStrm}.
int RefCount() const;
//. This {\it advanced} member function returns the number of
//. references to the internal buffer used by the {\tt DwString} object.
void TakeBuffer(char* aBuf, size_t aSize, size_t aStart, size_t aLen);
//. This {\it advanced} member function sets the contents of the
//. {\tt DwString} object to the {\tt aLen} characters starting at
//. offset {\tt aStart} in the buffer {\tt aBuf}. {\tt aSize} is
//. the allocated size of {\tt aBuf}.
//. This member function is provided for efficiency in setting a
//. {\tt DwString}'s contents from a large buffer. It is efficient
//. because no copying takes place. Instead, {\tt aBuf} becomes the
//. buffer used internally by the {\tt DwString} object, which
//. takes responsibility for deleting the buffer.
//. Because DwString will free the buffer using {\tt delete []}, the
//. buffer should have been allocated using {\tt new}.
//. See also: ReleaseBuffer().
void ReleaseBuffer(char** aBuf, size_t* aSize, size_t* aStart, size_t* aLen);
//. This {\it advanced} member function is the symmetric opposite of
//. {\tt TakeBuffer()}, to the extent that such an opposite is possible.
//. It provides a way to ``export'' the buffer used internally by the
//. {\tt DwString} object.
//. Note, however, that because of the copy-on-modify feature of
//. {\tt DwString}, the {\tt DwString} object may not have sole
//. ownership of its internal buffer. When that is case,
//. {\tt ReleaseBuffer()} will return a copy of the buffer. You can check
//. to see if the internal buffer is shared by calling {\tt RefCount()}.
//. On return from this member function, the {\tt DwString} object will
//. have valid, but empty, contents.
//. It is recommended that you use this function only on rare occasions
//. where you need to export efficiently a large buffer.
void CopyTo(DwString* aStr) const;
//. This {\it advanced} member function copies this {\tt DwString}
//. object to {\tt aStr}. This member
//. function is different from the assignment operator, because it
//. physically copies the buffer instead of just duplicating a reference
//. to it.
protected:
DwStringRep* mRep;
size_t mStart;
size_t mLength;
void _copy();
void _replace(size_t aPos1, size_t aLen1, const char* aBuf, size_t aLen2);
void _replace(size_t aPos1, size_t aLen1, size_t aLen2, char aChar);
private:
static const size_t kEmptyBufferSize;
static char sEmptyBuffer[];
static DwStringRep* sEmptyRep;
friend void mem_free(char*);
public:
virtual void PrintDebugInfo(std::ostream& aStrm) const;
//. Prints debugging information about the object to {\tt aStrm}.
//.
//. This member function is available only in the debug version of
//. the library.
virtual void CheckInvariants() const;
//. Aborts if one of the invariants of the object fails. Use this
//. member function to track down bugs.
//.
//. This member function is available only in the debug version of
//. the library.
};
//---------------------------------------------------------------------------
// inline functions
//---------------------------------------------------------------------------
inline size_t DwString::size() const
{
return mLength;
}
inline size_t DwString::length() const
{
return mLength;
}
inline size_t DwString::capacity() const
{
return mRep->mSize - 1;
}
inline DwBool DwString::empty() const
{
return mLength == 0;
}
inline int DwString::RefCount() const
{
return mRep->mRefCount;
}
inline const char* DwString::c_str() const
{
if (mRep->mRefCount > 1 && mRep != sEmptyRep) {
DwString* xthis = (DwString*) this;
xthis->_copy();
}
return &mRep->mBuffer[mStart];
}
inline const char* DwString::data() const
{
return &mRep->mBuffer[mStart];
}
// Returning const char& instead of char will allow us to use DwString::at()
// in the following way:
// if (&s.at(1) == ' ') { /* ... */ }
inline const char& DwString::at(size_t aPos) const
{
assert(aPos <= mLength);
if (aPos < mLength) {
return data()[aPos];
}
else if (aPos == mLength) {
return sEmptyRep->mBuffer[0];
}
else {
// This "undefined behavior"
// Normally, this will not occur. The assert() macro will catch it,
// or at some point we may throw an exception.
return data()[0];
}
}
inline char& DwString::at(size_t aPos)
{
assert(aPos < mLength);
if (aPos < mLength) {
return (char&) c_str()[aPos];
}
else {
// This is "undefined behavior"
assert(0);
return (char&) c_str()[0];
}
}
// Returning const char& instead of char will allow us to use operator[]
// in the following way:
// if (&s[1] == ' ') { /* ... */ }
inline const char& DwString::operator [] (size_t aPos) const
{
return at(aPos);
}
inline char& DwString::operator [] (size_t aPos)
{
return at(aPos);
}
inline DwString& DwString::operator = (const DwString& aStr)
{
return assign(aStr);
}
inline DwString& DwString::operator = (const char* aCstr)
{
return assign(aCstr);
}
inline DwString& DwString::operator = (char aChar)
{
return assign(1, aChar);
}
inline DwString& DwString::operator += (const DwString& aStr)
{
return append(aStr);
}
inline DwString& DwString::operator += (const char* aCstr)
{
return append(aCstr);
}
inline DwString& DwString::operator += (char aChar)
{
return append(1, aChar);
}
#endif // ! defined(DW_USE_ANSI_STRING)
DW_EXPORT DwString operator + (const DwString& aStr1, const DwString& aStr2);
DW_EXPORT DwString operator + (const char* aCstr, const DwString& aStr2);
DW_EXPORT DwString operator + (char aChar, const DwString& aStr2);
DW_EXPORT DwString operator + (const DwString& aStr1, const char* aCstr);
DW_EXPORT DwString operator + (const DwString& aStr1, char aChar);
DW_EXPORT DwBool operator == (const DwString& aStr1, const DwString& aStr2);
DW_EXPORT DwBool operator == (const DwString& aStr1, const char* aCstr);
DW_EXPORT DwBool operator == (const char* aCstr, const DwString& aStr2);
DW_EXPORT DwBool operator != (const DwString& aStr1, const DwString& aStr2);
DW_EXPORT DwBool operator != (const DwString& aStr1, const char* aCstr);
DW_EXPORT DwBool operator != (const char* aCstr, const DwString& aStr2);
DW_EXPORT DwBool operator < (const DwString& aStr1, const DwString& aStr2);
DW_EXPORT DwBool operator < (const DwString& aStr1, const char* aCstr);
DW_EXPORT DwBool operator < (const char* aCstr, const DwString& aStr2);
DW_EXPORT DwBool operator > (const DwString& aStr1, const DwString& aStr2);
DW_EXPORT DwBool operator > (const DwString& aStr1, const char* aCstr);
DW_EXPORT DwBool operator > (const char* aCstr, const DwString& aStr2);
DW_EXPORT DwBool operator <= (const DwString& aStr1, const DwString& aStr2);
DW_EXPORT DwBool operator <= (const DwString& aStr1, const char* aCstr);
DW_EXPORT DwBool operator <= (const char* aCstr, const DwString& aStr2);
DW_EXPORT DwBool operator >= (const DwString& aStr1, const DwString& aStr2);
DW_EXPORT DwBool operator >= (const DwString& aStr1, const char* aCstr);
DW_EXPORT DwBool operator >= (const char* aCstr, const DwString& aStr2);
DW_EXPORT std::ostream& operator << (std::ostream& aOstrm, const DwString& aStr);
//. Writes the contents of {\tt aStr} to the stream {\tt aOstrm}.
DW_EXPORT std::istream& getline (std::istream& aIstrm, DwString& aStr, char aDelim);
DW_EXPORT std::istream& getline (std::istream& aIstrm, DwString& aStr);
DW_EXPORT int DwStrcasecmp(const DwString& aStr1, const DwString& aStr2);
DW_EXPORT int DwStrcasecmp(const DwString& aStr1, const char* aCstr);
DW_EXPORT int DwStrcasecmp(const char* aCstr, const DwString& aStr2);
DW_EXPORT int DwStrncasecmp(const DwString& aStr1, const DwString& aStr2,
size_t aLen);
DW_EXPORT int DwStrncasecmp(const DwString& aStr, const char* aCstr, size_t aLen);
DW_EXPORT int DwStrncasecmp(const char* aCstr, const DwString& aStr, size_t aLen);
DW_EXPORT int DwStrcmp(const DwString& aStr1, const DwString& aStr2);
DW_EXPORT int DwStrcmp(const DwString& aStr, const char* aCstr);
DW_EXPORT int DwStrcmp(const char* aCstr, const DwString& aStr);
DW_EXPORT int DwStrncmp(const DwString& aStr1, const DwString& aStr2, size_t aLen);
DW_EXPORT int DwStrncmp(const DwString& aStr, const char* aCstr, size_t aLen);
DW_EXPORT int DwStrncmp(const char* aCstr, const DwString& aStr, size_t aLen);
DW_EXPORT void DwStrcpy(DwString& aStrDest, const DwString& aStrSrc);
DW_EXPORT void DwStrcpy(DwString& aStrDest, const char* aCstrSrc);
DW_EXPORT void DwStrcpy(char* aCstrDest, const DwString& aStrSrc);
DW_EXPORT void DwStrncpy(DwString& aStrDest, const DwString& aStrSrc, size_t aLen);
DW_EXPORT void DwStrncpy(DwString& aStrDest, const char* aCstrSrc, size_t aLen);
DW_EXPORT void DwStrncpy(char* aCstrDest, const DwString& aStrSrc, size_t aLen);
DW_EXPORT char* DwStrdup(const DwString& aStr);
#endif
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