/usr/include/mapnik/agg_renderer.hpp is in libmapnik2-dev 2.0.0+ds1-3build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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*
* This file is part of Mapnik (c++ mapping toolkit)
*
* Copyright (C) 2006 Artem Pavlenko
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
*****************************************************************************/
//$Id$
#ifndef AGG_RENDERER_HPP
#define AGG_RENDERER_HPP
// mapnik
#include <mapnik/config.hpp>
#include <mapnik/feature_style_processor.hpp>
#include <mapnik/font_engine_freetype.hpp>
#include <mapnik/label_collision_detector.hpp>
#include <mapnik/placement_finder.hpp>
#include <mapnik/map.hpp>
//#include <mapnik/marker.hpp>
// agg
//#include "agg_trans_affine.h"
// boost
#include <boost/utility.hpp>
#include <boost/scoped_ptr.hpp>
// FIXME
// forward declare so that
// apps using mapnik do not
// need agg headers
namespace agg {
struct trans_affine;
}
namespace mapnik {
class marker;
struct rasterizer;
template <typename T>
class MAPNIK_DECL agg_renderer : public feature_style_processor<agg_renderer<T> >,
private boost::noncopyable
{
public:
agg_renderer(Map const& m, T & pixmap, double scale_factor=1.0, unsigned offset_x=0, unsigned offset_y=0);
~agg_renderer();
void start_map_processing(Map const& map);
void end_map_processing(Map const& map);
void start_layer_processing(layer const& lay);
void end_layer_processing(layer const& lay);
void render_marker(const int x, const int y, marker &marker, const agg::trans_affine & tr, double opacity);
void process(point_symbolizer const& sym,
Feature const& feature,
proj_transform const& prj_trans);
void process(line_symbolizer const& sym,
Feature const& feature,
proj_transform const& prj_trans);
void process(line_pattern_symbolizer const& sym,
Feature const& feature,
proj_transform const& prj_trans);
void process(polygon_symbolizer const& sym,
Feature const& feature,
proj_transform const& prj_trans);
void process(polygon_pattern_symbolizer const& sym,
Feature const& feature,
proj_transform const& prj_trans);
void process(raster_symbolizer const& sym,
Feature const& feature,
proj_transform const& prj_trans);
void process(shield_symbolizer const& sym,
Feature const& feature,
proj_transform const& prj_trans);
void process(text_symbolizer const& sym,
Feature const& feature,
proj_transform const& prj_trans);
void process(building_symbolizer const& sym,
Feature const& feature,
proj_transform const& prj_trans);
void process(markers_symbolizer const& sym,
Feature const& feature,
proj_transform const& prj_trans);
void process(glyph_symbolizer const& sym,
Feature const& feature,
proj_transform const& prj_trans);
inline bool process(rule::symbolizers const& /*syms*/,
Feature const& /*feature*/,
proj_transform const& /*prj_trans*/)
{
// agg renderer doesn't support processing of multiple symbolizers.
return false;
};
void painted(bool painted)
{
pixmap_.painted(painted);
}
private:
T & pixmap_;
unsigned width_;
unsigned height_;
double scale_factor_;
CoordTransform t_;
freetype_engine font_engine_;
face_manager<freetype_engine> font_manager_;
label_collision_detector4 detector_;
boost::scoped_ptr<rasterizer> ras_ptr;
};
}
#endif //AGG_RENDERER_HPP
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