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// Copyright (c) 2003 Daniel Wallin and Arvid Norberg

// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:

// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.

// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
// PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
// SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
// ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
// ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
// OR OTHER DEALINGS IN THE SOFTWARE.


#ifndef LUABIND_CLASS_INFO_HPP_INCLUDED
#define LUABIND_CLASS_INFO_HPP_INCLUDED

#include <luabind/prefix.hpp>
#include <luabind/lua_include.hpp>
#include <luabind/luabind.hpp>
#include <luabind/object.hpp>

namespace luabind
{
	struct LUABIND_API class_info
	{	
		std::string name;
		object methods;
		object attributes;
	};

    LUABIND_API class_info get_class_info(argument const&);

    // returns a table of bound class names
    LUABIND_API object get_class_names(lua_State* L);

	LUABIND_API void bind_class_info(lua_State*);
}

#endif