/usr/include/lttoolbox-3.1/lttoolbox/match_state.h is in liblttoolbox3-3.1-0-dev 3.1.0-1.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 | /*
 * Copyright (C) 2005 Universitat d'Alacant / Universidad de Alicante
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 */
#ifndef _MATCHSTATE_
#define _MATCHSTATE_
#include <map>
#include <set>
#include <string>
#include <vector>
#include <lttoolbox/match_node.h>
using namespace std;
/**
 * Class to represent the current state of transducer processing 
 */
class MatchState
{
private:
  static int const BUF_LIMIT;
  MatchNode **state;
  int first;
  int last;
  /**
   * The current state of transducer processing
   */
//  slist<MatchNode *> state;
  /**
   * Copy function
   * @param s the state to be copied
   */
  void copy(MatchState const &s);
  /**
   * Destroy function
   */
  void destroy();
  
  void applySymbol(MatchNode *pnode, int const symbol);
public:
  /**
   * Constructor
   */
  MatchState();
  /**
   * Destructor
   */
  ~MatchState();
  /**
   * Copy constructor
   * @param s the state to be copied
   */
  MatchState(MatchState const &s);
  /**
   * Assignment operator
   * @param s the state to be assigned
   * @return the object that results from the assignation
   */
  MatchState & operator =(MatchState const &s);
  
  /**
   * Number of alive transductions
   * @return the size
   */
  int size() const;
  /**
   * step = apply + epsilonClosure
   * @param input the input symbol
   */
  void step(int const input);
  
  /**
   * step = apply + epsilonClosure
   * @param input the input symbol
   * @param alt the alternative input symbol
   */
  void step(int const input, int const alt);
  /**
   * Init the state with the initial node and empty output
   * @param initial the initial node of the transducer
   */
  void init(MatchNode *initial);
  int classifyFinals(map<MatchNode *, int> const &final_class) const;
  void debug();
  
  void clear();
  
};
#endif
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