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/*=========================================================================

  Program:   Insight Segmentation & Registration Toolkit
  Module:    itkOptBSplineInterpolateImageFunction.txx
  Language:  C++
  Date:      $Date$
  Version:   $Revision$

  Copyright (c) Insight Software Consortium. All rights reserved.
  See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.

  Portions of this code are covered under the VTK copyright.
  See VTKCopyright.txt or http://www.kitware.com/VTKCopyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notices for more information.

=========================================================================*/
#ifndef __itkOptBSplineInterpolateImageFunction_txx
#define __itkOptBSplineInterpolateImageFunction_txx

#include "itkBSplineInterpolateImageFunction.h"
#include "itkImageLinearIteratorWithIndex.h"
#include "itkImageRegionConstIteratorWithIndex.h"
#include "itkImageRegionIterator.h"

#include "itkVector.h"

#include "itkMatrix.h"

namespace itk
{

/**
 * Constructor
 */
template <class TImageType, class TCoordRep, class TCoefficientType>
BSplineInterpolateImageFunction<TImageType,TCoordRep,TCoefficientType>
::BSplineInterpolateImageFunction()
{
  m_NumberOfThreads = 1;
  m_ThreadedEvaluateIndex = NULL;
  m_ThreadedWeights = NULL;
  m_ThreadedWeightsDerivative = NULL;

  m_CoefficientFilter = CoefficientFilter::New();
  m_Coefficients = CoefficientImageType::New();

  m_SplineOrder = 0;
  unsigned int SplineOrder = 3;
  this->SetSplineOrder(SplineOrder);
#if defined(ITK_IMAGE_BEHAVES_AS_ORIENTED_IMAGE)
  this->m_UseImageDirection = true;
#else
  this->m_UseImageDirection = false;
#endif
}

template <class TImageType, class TCoordRep, class TCoefficientType>
BSplineInterpolateImageFunction<TImageType,TCoordRep,TCoefficientType>
::~BSplineInterpolateImageFunction()
{
  if(m_ThreadedEvaluateIndex != NULL)
    {
    delete [] m_ThreadedEvaluateIndex;
    m_ThreadedEvaluateIndex = NULL;
    }
  if(m_ThreadedWeights != NULL)
    {
    delete [] m_ThreadedWeights;
    m_ThreadedWeights = NULL;
    }
  if(m_ThreadedWeightsDerivative != NULL)
    {
    delete [] m_ThreadedWeightsDerivative;
    m_ThreadedWeightsDerivative = NULL;
    }
}

/**
 * Standard "PrintSelf" method
 */
template <class TImageType, class TCoordRep, class TCoefficientType>
void
BSplineInterpolateImageFunction<TImageType,TCoordRep,TCoefficientType>
::PrintSelf(
  std::ostream& os,
  Indent indent) const
{
  Superclass::PrintSelf( os, indent );
  os << indent << "Spline Order: " << m_SplineOrder << std::endl;
  os << indent << "UseImageDirection = "
     << (this->m_UseImageDirection ? "On" : "Off") << std::endl;
  os << indent << "NumberOfThreads: " << m_NumberOfThreads  << std::endl;
}


template <class TImageType, class TCoordRep, class TCoefficientType>
void
BSplineInterpolateImageFunction<TImageType,TCoordRep,TCoefficientType>
::SetInputImage(const TImageType * inputData)
{
  if ( inputData )
    {
    m_CoefficientFilter->SetInput(inputData);

    m_CoefficientFilter->Update();
    m_Coefficients = m_CoefficientFilter->GetOutput();

    // Call the Superclass implementation after, in case the filter
    // pulls in  more of the input image
    Superclass::SetInputImage(inputData);

    m_DataLength = inputData->GetBufferedRegion().GetSize();
    }
  else
    {
    m_Coefficients = NULL;
    }
}


template <class TImageType, class TCoordRep, class TCoefficientType>
void
BSplineInterpolateImageFunction<TImageType,TCoordRep,TCoefficientType>
::SetSplineOrder(unsigned int SplineOrder)
{
  if (SplineOrder == m_SplineOrder)
    {
    return;
    }
  m_SplineOrder = SplineOrder;
  m_CoefficientFilter->SetSplineOrder( SplineOrder );

  //this->SetPoles();
  m_MaxNumberInterpolationPoints = 1;
  for (unsigned int n=0; n < ImageDimension; n++)
    {
    m_MaxNumberInterpolationPoints *= ( m_SplineOrder + 1);
    }
  this->GeneratePointsToIndex( );
}

template <class TImageType, class TCoordRep, class TCoefficientType>
void
BSplineInterpolateImageFunction<TImageType,TCoordRep,TCoefficientType>
::SetNumberOfThreads(unsigned int numThreads)
{
  m_NumberOfThreads = numThreads;
  this->GeneratePointsToIndex( );
}

template <class TImageType, class TCoordRep, class TCoefficientType>
typename
BSplineInterpolateImageFunction<TImageType,TCoordRep,TCoefficientType>
::OutputType
BSplineInterpolateImageFunction<TImageType,TCoordRep,TCoefficientType>
::EvaluateAtContinuousIndex( const ContinuousIndexType & x,
                             unsigned int threadID ) const
{
// FIXME -- Review this "fix" and ensure it works.
#if 1
  vnl_matrix<long>*  evaluateIndex = &(m_ThreadedEvaluateIndex[threadID]);
  vnl_matrix<double>*  weights = &(m_ThreadedWeights[threadID]);
  // Pass evaluateIndex, weights by reference. Different threadIDs get
  // different instances.
  return this->EvaluateAtContinuousIndexInternal( x, *evaluateIndex, *weights);
#else
  // FIXME - Should copy matrices to the stack for thread safety.
  // This method is being called by multiple threads through
  // EvaluateAtContinuousIndex( const ContinuousIndexType & x).
  // When that method delegates here, it passes threadID = 0.
  // This causes problems because multiple threads end up writing
  // on the same matrices.
  // Other methods will probably be affected by the same issue. For
  // example EvaluateDerivativeAtContinuousIndex and
  // EvaluateValueAndDerivativeAtContinuousIndex.
  vnl_matrix<long>  evaluateIndex = (m_ThreadedEvaluateIndex[threadID]);
  vnl_matrix<double>  weights = (m_ThreadedWeights[threadID]);

  // compute the interpolation indexes
  this->DetermineRegionOfSupport((evaluateIndex), x, m_SplineOrder);

  // Determine weights
  SetInterpolationWeights( x, (evaluateIndex), (weights), m_SplineOrder );

  // Modify evaluateIndex at the boundaries using mirror boundary conditions
  this->ApplyMirrorBoundaryConditions((evaluateIndex), m_SplineOrder);

  // perform interpolation
  double interpolated = 0.0;
  IndexType coefficientIndex;
  // Step through eachpoint in the N-dimensional interpolation cube.
  for (unsigned int p = 0; p < m_MaxNumberInterpolationPoints; p++)
    {
    double w = 1.0;
    for (unsigned int n = 0; n < ImageDimension; n++ )
      {
      unsigned int indx = m_PointsToIndex[p][n];
      w *= (weights)[n][indx];
      coefficientIndex[n] = (evaluateIndex)[n][indx];
      }
    interpolated += w * m_Coefficients->GetPixel(coefficientIndex);
    }

  return(interpolated);
#endif
}

template <class TImageType, class TCoordRep, class TCoefficientType>
typename
BSplineInterpolateImageFunction<TImageType,TCoordRep,TCoefficientType>
:: CovariantVectorType
BSplineInterpolateImageFunction<TImageType,TCoordRep,TCoefficientType>
::EvaluateDerivativeAtContinuousIndex( const ContinuousIndexType & x,
                                       unsigned int threadID ) const
{
// FIXME -- Review this "fix" and ensure it works.
#if 1
  vnl_matrix<long> * evaluateIndex =   &(m_ThreadedEvaluateIndex[threadID]);
  vnl_matrix<double> * weights =       &(m_ThreadedWeights[threadID]);
  vnl_matrix<double> * weightsDerivative =
                                       &(m_ThreadedWeightsDerivative[threadID]);

  return this->EvaluateDerivativeAtContinuousIndexInternal( x,
                                                            *evaluateIndex,
                                                            *weights,
                                                            *weightsDerivative );

#else
  vnl_matrix<long> * evaluateIndex =   &(m_ThreadedEvaluateIndex[threadID]);
  vnl_matrix<double> * weights =       &(m_ThreadedWeights[threadID]);
  vnl_matrix<double> * weightsDerivative =
                                       &(m_ThreadedWeightsDerivative[threadID]);

  this->DetermineRegionOfSupport((*evaluateIndex), x, m_SplineOrder);

  SetInterpolationWeights( x, (*evaluateIndex), (*weights), m_SplineOrder );

  SetDerivativeWeights( x,
                        (*evaluateIndex),
                        (*weightsDerivative),
                        m_SplineOrder );

  // Modify EvaluateIndex at the boundaries using mirror boundary conditions
  this->ApplyMirrorBoundaryConditions((*evaluateIndex), m_SplineOrder);

  const InputImageType * inputImage = this->GetInputImage();
  const typename InputImageType::SpacingType & spacing = inputImage->GetSpacing();

  // Calculate derivative
  CovariantVectorType derivativeValue;
  double tempValue;
  IndexType coefficientIndex;
  for (unsigned int n = 0; n < ImageDimension; n++)
    {
    derivativeValue[n] = 0.0;
    for (unsigned int p = 0; p < m_MaxNumberInterpolationPoints; p++)
      {
      tempValue = 1.0;
      for (unsigned int n1 = 0; n1 < ImageDimension; n1++)
        {
        unsigned int indx;
        indx = m_PointsToIndex[p][n1];
        coefficientIndex[n1] = (*evaluateIndex)[n1][indx];

        if (n1 == n)
          {
          tempValue *= (*weightsDerivative)[n1][indx];
          }
        else
          {
          tempValue *= (*weights)[n1][indx];
          }
        }
      derivativeValue[n] += m_Coefficients->GetPixel(coefficientIndex) * tempValue;
      }
    derivativeValue[n] /= spacing[n];
    }

#ifdef ITK_USE_ORIENTED_IMAGE_DIRECTION
  if( this->m_UseImageDirection )
    {
    CovariantVectorType orientedDerivative;
    inputImage->TransformLocalVectorToPhysicalVector( derivativeValue, orientedDerivative );
    return orientedDerivative;
    }
#endif

  return(derivativeValue);
#endif
}

template <class TImageType, class TCoordRep, class TCoefficientType>
void
BSplineInterpolateImageFunction<TImageType,TCoordRep,TCoefficientType>
::EvaluateValueAndDerivativeAtContinuousIndex( const ContinuousIndexType & x,
                                       OutputType & value,
                                       CovariantVectorType & derivativeValue,
                                       unsigned int threadID ) const
{
// FIXME -- Review this "fix" and ensure it works.
#if 1
  vnl_matrix<long> * evaluateIndex =   &(m_ThreadedEvaluateIndex[threadID]);
  vnl_matrix<double> * weights =       &(m_ThreadedWeights[threadID]);
  vnl_matrix<double> * weightsDerivative =
                                       &(m_ThreadedWeightsDerivative[threadID]);

  this->EvaluateValueAndDerivativeAtContinuousIndexInternal( x,
                                                             value,
                                                             derivativeValue,
                                                             *evaluateIndex,
                                                             *weights,
                                                             *weightsDerivative );
#else
  vnl_matrix<long> * evaluateIndex =   &(m_ThreadedEvaluateIndex[threadID]);
  vnl_matrix<double> * weights =       &(m_ThreadedWeights[threadID]);
  vnl_matrix<double> * weightsDerivative =
                                       &(m_ThreadedWeightsDerivative[threadID]);

  this->DetermineRegionOfSupport((*evaluateIndex), x, m_SplineOrder);

  SetInterpolationWeights( x, (*evaluateIndex), (*weights), m_SplineOrder );

  SetDerivativeWeights( x,
                        (*evaluateIndex),
                        (*weightsDerivative),
                        m_SplineOrder );

  // Modify EvaluateIndex at the boundaries using mirror boundary conditions
  this->ApplyMirrorBoundaryConditions( (*evaluateIndex), m_SplineOrder);

  unsigned int indx;
  double tmpV;
  double w, w1, tmpW;
  IndexType coefficientIndex;
  value = 0.0;
  unsigned int p, n, n1;
  derivativeValue[0] = 0.0;
  for (p = 0; p < m_MaxNumberInterpolationPoints; p++)
    {
    indx = m_PointsToIndex[p][0];
    coefficientIndex[0] = (*evaluateIndex)[0][indx];
    w = (*weights)[0][indx];
    w1 = (*weightsDerivative)[0][indx];
    for (n = 1; n < ImageDimension; n++)
      {
      indx = m_PointsToIndex[p][n];
      coefficientIndex[n] = (*evaluateIndex)[n][indx];
      tmpW = (*weights)[n][indx];
      w *= tmpW;
      w1 *= tmpW;
      }
    tmpV = m_Coefficients->GetPixel(coefficientIndex);
    value += w * tmpV;
    derivativeValue[0] += w1 * tmpV;
    }
  derivativeValue[0] /= this->GetInputImage()->GetSpacing()[0];
  for (n = 1; n < ImageDimension; n++)
    {
    derivativeValue[n] = 0.0;
    for (p = 0; p < m_MaxNumberInterpolationPoints; p++)
      {
      w1 = 1.0;
      for (n1 = 0; n1 < ImageDimension; n1++)
        {
        indx = m_PointsToIndex[p][n1];
        coefficientIndex[n1] = (*evaluateIndex)[n1][indx];

        if (n1 == n)
          {
          w1 *= (*weightsDerivative)[n1][indx];
          }
        else
          {
          w1 *= (*weights)[n1][indx];
          }
        }
      derivativeValue[n] += m_Coefficients->GetPixel(coefficientIndex)
                            * w1;
      }
    // take spacing into account
    derivativeValue[n] /= this->GetInputImage()->GetSpacing()[n];
    }
#endif
}


template <class TImageType, class TCoordRep, class TCoefficientType>
void
BSplineInterpolateImageFunction<TImageType,TCoordRep,TCoefficientType>
::SetInterpolationWeights( const ContinuousIndexType & x,
                           const vnl_matrix<long> & EvaluateIndex,
                           vnl_matrix<double> & weights,
                           unsigned int splineOrder ) const
{
  // For speed improvements we could make each case a separate function and use
  // function pointers to reference the correct weight order.
  // Left as is for now for readability.
  double w, w2, w4, t, t0, t1;

  switch (splineOrder)
    {
    case 3:
      {
      for (unsigned int n = 0; n < ImageDimension; n++)
        {
        w = x[n] - (double) EvaluateIndex[n][1];
        weights[n][3] = (1.0 / 6.0) * w * w * w;
        weights[n][0] = (1.0 / 6.0) + 0.5 * w * (w - 1.0) - weights[n][3];
        weights[n][2] = w + weights[n][0] - 2.0 * weights[n][3];
        weights[n][1] = 1.0 - weights[n][0] - weights[n][2] - weights[n][3];
        }
      break;
      }
    case 0:
      {
      for (unsigned int n = 0; n < ImageDimension; n++)
        {
        weights[n][0] = 1; // implements nearest neighbor
        }
      break;
      }
    case 1:
      {
      for (unsigned int n = 0; n < ImageDimension; n++)
        {
        w = x[n] - (double) EvaluateIndex[n][0];
        weights[n][1] = w;
        weights[n][0] = 1.0 - w;
        }
      break;
      }
    case 2:
      {
      for (unsigned int n = 0; n < ImageDimension; n++)
        {
        /* x */
        w = x[n] - (double)EvaluateIndex[n][1];
        weights[n][1] = 0.75 - w * w;
        weights[n][2] = 0.5 * (w - weights[n][1] + 1.0);
        weights[n][0] = 1.0 - weights[n][1] - weights[n][2];
        }
      break;
      }
    case 4:
      {
      for (unsigned int n = 0; n < ImageDimension; n++)
        {
        /* x */
        w = x[n] - (double)EvaluateIndex[n][2];
        w2 = w * w;
        t = (1.0 / 6.0) * w2;
        weights[n][0] = 0.5 - w;
        weights[n][0] *= weights[n][0];
        weights[n][0] *= (1.0 / 24.0) * weights[n][0];
        t0 = w * (t - 11.0 / 24.0);
        t1 = 19.0 / 96.0 + w2 * (0.25 - t);
        weights[n][1] = t1 + t0;
        weights[n][3] = t1 - t0;
        weights[n][4] = weights[n][0] + t0 + 0.5 * w;
        weights[n][2] = 1.0 - weights[n][0] - weights[n][1] - weights[n][3] - weights[n][4];
        }
      break;
      }
    case 5:
      {
      for (unsigned int n = 0; n < ImageDimension; n++)
        {
        /* x */
        w = x[n] - (double)EvaluateIndex[n][2];
        w2 = w * w;
        weights[n][5] = (1.0 / 120.0) * w * w2 * w2;
        w2 -= w;
        w4 = w2 * w2;
        w -= 0.5;
        t = w2 * (w2 - 3.0);
        weights[n][0] = (1.0 / 24.0) * (1.0 / 5.0 + w2 + w4) - weights[n][5];
        t0 = (1.0 / 24.0) * (w2 * (w2 - 5.0) + 46.0 / 5.0);
        t1 = (-1.0 / 12.0) * w * (t + 4.0);
        weights[n][2] = t0 + t1;
        weights[n][3] = t0 - t1;
        t0 = (1.0 / 16.0) * (9.0 / 5.0 - t);
        t1 = (1.0 / 24.0) * w * (w4 - w2 - 5.0);
        weights[n][1] = t0 + t1;
        weights[n][4] = t0 - t1;
        }
      break;
      }
    default:
      {
      // SplineOrder not implemented yet.
      ExceptionObject err(__FILE__, __LINE__);
      err.SetLocation( ITK_LOCATION );
      err.SetDescription( "SplineOrder must be between 0 and 5. Requested spline order has not been implemented yet." );
      throw err;
      break;
      }
    }

}

template <class TImageType, class TCoordRep, class TCoefficientType>
void
BSplineInterpolateImageFunction<TImageType,TCoordRep,TCoefficientType>
::SetDerivativeWeights( const ContinuousIndexType & x,
                        const vnl_matrix<long> & EvaluateIndex,
                        vnl_matrix<double> & weights,
                        unsigned int splineOrder ) const
{
  // For speed improvements we could make each case a separate function and use
  // function pointers to reference the correct weight order.
  // Another possiblity would be to loop inside the case statement (reducing
  // the number
  // of switch statement executions to one per routine call.
  // Left as is for now for readability.
  double w, w1, w2, w3, w4, w5, t, t0, t1, t2;
  int derivativeSplineOrder = (int) splineOrder -1;

  switch (derivativeSplineOrder)
    {

    // Calculates B(splineOrder) ( (x + 1/2) - xi) -
    //            B(splineOrder -1)( (x - 1/2) - xi)
    case -1:
      {
      // Why would we want to do this?
      for (unsigned int n = 0; n < ImageDimension; n++)
        {
        weights[n][0] = 0.0;
        }
      break;
      }
    case 0:
      {
      for (unsigned int n = 0; n < ImageDimension; n++)
        {
        weights[n][0] = -1.0;
        weights[n][1] =  1.0;
        }
      break;
      }
    case 1:
      {
      for (unsigned int n = 0; n < ImageDimension; n++)
        {
        w = x[n] + 0.5 - (double)EvaluateIndex[n][1];
        // w2 = w;
        w1 = 1.0 - w;

        weights[n][0] = 0.0 - w1;
        weights[n][1] = w1 - w;
        weights[n][2] = w;
        }
      break;
      }
    case 2:
      {
      for (unsigned int n = 0; n < ImageDimension; n++)
        {
        w = x[n] + .5 - (double)EvaluateIndex[n][2];
        w2 = 0.75 - w * w;
        w3 = 0.5 * (w - w2 + 1.0);
        w1 = 1.0 - w2 - w3;

        weights[n][0] = 0.0 - w1;
        weights[n][1] = w1 - w2;
        weights[n][2] = w2 - w3;
        weights[n][3] = w3;
        }
      break;
      }
    case 3:
      {
      for (unsigned int n = 0; n < ImageDimension; n++)
        {
        w = x[n] + 0.5 - (double)EvaluateIndex[n][2];
        w4 = (1.0 / 6.0) * w * w * w;
        w1 = (1.0 / 6.0) + 0.5 * w * (w - 1.0) - w4;
        w3 = w + w1 - 2.0 * w4;
        w2 = 1.0 - w1 - w3 - w4;

        weights[n][0] = 0.0 - w1;
        weights[n][1] = w1 - w2;
        weights[n][2] = w2 - w3;
        weights[n][3] = w3 - w4;
        weights[n][4] = w4;
        }
      break;
      }
    case 4:
      {
      for (unsigned int n = 0; n < ImageDimension; n++)
        {
        w = x[n] + .5 - (double)EvaluateIndex[n][3];
        t2 = w * w;
        t = (1.0 / 6.0) * t2;
        w1 = 0.5 - w;
        w1 *= w1;
        w1 *= (1.0 / 24.0) * w1;
        t0 = w * (t - 11.0 / 24.0);
        t1 = 19.0 / 96.0 + t2 * (0.25 - t);
        w2 = t1 + t0;
        w4 = t1 - t0;
        w5 = w1 + t0 + 0.5 * w;
        w3 = 1.0 - w1 - w2 - w4 - w5;

        weights[n][0] = 0.0 - w1;
        weights[n][1] = w1 - w2;
        weights[n][2] = w2 - w3;
        weights[n][3] = w3 - w4;
        weights[n][4] = w4 - w5;
        weights[n][5] = w5;
        }
      break;
      }
    default:
      {
      // SplineOrder not implemented yet.
      ExceptionObject err(__FILE__, __LINE__);
      err.SetLocation( ITK_LOCATION );
      err.SetDescription( "SplineOrder (for derivatives) must be between 1 and 5. Requested spline order has not been implemented yet." );
      throw err;
      break;
      }
    }

}


// Generates m_PointsToIndex;
template <class TImageType, class TCoordRep, class TCoefficientType>
void
BSplineInterpolateImageFunction<TImageType,TCoordRep,TCoefficientType>
::GeneratePointsToIndex( )
{
  // m_PointsToIndex is used to convert a sequential location to an N-dimension
  // index vector.  This is precomputed to save time during the interpolation
  // routine.
  if(m_ThreadedEvaluateIndex != NULL)
    {
    delete [] m_ThreadedEvaluateIndex;
    }
  m_ThreadedEvaluateIndex = new vnl_matrix<long>[m_NumberOfThreads];
  if(m_ThreadedWeights != NULL)
    {
    delete [] m_ThreadedWeights;
    }
  m_ThreadedWeights = new vnl_matrix<double>[m_NumberOfThreads];
  if(m_ThreadedWeightsDerivative != NULL)
    {
    delete [] m_ThreadedWeightsDerivative;
    }
  m_ThreadedWeightsDerivative = new vnl_matrix<double>[m_NumberOfThreads];
  for(unsigned int i=0; i<m_NumberOfThreads; i++)
    {
    m_ThreadedEvaluateIndex[i].set_size(ImageDimension, m_SplineOrder+1);
    m_ThreadedWeights[i].set_size(ImageDimension, m_SplineOrder+1);
    m_ThreadedWeightsDerivative[i].set_size(ImageDimension, m_SplineOrder+1);
    }

  m_PointsToIndex.resize(m_MaxNumberInterpolationPoints);
  for (unsigned int p = 0; p < m_MaxNumberInterpolationPoints; p++)
    {
    int pp = p;
    unsigned long indexFactor[ImageDimension];
    indexFactor[0] = 1;
    for (int j=1; j< static_cast<int>(ImageDimension); j++)
      {
      indexFactor[j] = indexFactor[j-1] * ( m_SplineOrder + 1 );
      }
    for (int j = (static_cast<int>(ImageDimension) - 1); j >= 0; j--)
      {
      m_PointsToIndex[p][j] = pp / indexFactor[j];
      pp = pp % indexFactor[j];
      }
    }
}

template <class TImageType, class TCoordRep, class TCoefficientType>
void
BSplineInterpolateImageFunction<TImageType,TCoordRep,TCoefficientType>
::DetermineRegionOfSupport( vnl_matrix<long> & evaluateIndex,
                            const ContinuousIndexType & x,
                            unsigned int splineOrder ) const
{
  long indx;

// compute the interpolation indexes
  if (splineOrder & 1)     // Use this index calculation for odd splineOrder
    {
    for (unsigned int n = 0; n< ImageDimension; n++)
      {
      indx = (long)x[n];
      if(indx<0 && (double)indx != (double)x[n])
        {
        indx--;
        }
      indx -= splineOrder / 2;
      for (unsigned int k = 0; k <= splineOrder; k++)
        {
        evaluateIndex[n][k] = indx++;
        }
      }
    }
  else                       // Use this index calculation for even splineOrder
    {
    for (unsigned int n = 0; n< ImageDimension; n++)
      {
      indx = (long)(x[n]+0.5);
      if(indx<0 && (double)indx != (double)(x[n]+0.5))
        {
        indx--;
        }
      indx -= splineOrder / 2;
      for (unsigned int k = 0; k <= splineOrder; k++)
        {
        evaluateIndex[n][k] = indx++;
        }
      }
    }
}

template <class TImageType, class TCoordRep, class TCoefficientType>
void
BSplineInterpolateImageFunction<TImageType,TCoordRep,TCoefficientType>
::ApplyMirrorBoundaryConditions(vnl_matrix<long> & evaluateIndex,
                                unsigned int splineOrder) const
{
  for (unsigned int n = 0; n < ImageDimension; n++)
    {
    long dataLength2 = 2 * m_DataLength[n] - 2;

    // apply the mirror boundary conditions
    // TODO:  We could implement other boundary options beside mirror
    if (m_DataLength[n] == 1)
      {
      for (unsigned int k = 0; k <= splineOrder; k++)
        {
        evaluateIndex[n][k] = 0;
        }
      }
    else
      {
      for (unsigned int k = 0; k <= splineOrder; k++)
        {
        // btw - Think about this couldn't this be replaced with a more
        // elagent modulus method?

        if(evaluateIndex[n][k] < 0L)
          {
          evaluateIndex[n][k] = -evaluateIndex[n][k]
                                 - dataLength2
                                   * ((-evaluateIndex[n][k]) / dataLength2);
          }
        else
          {
          evaluateIndex[n][k] = evaluateIndex[n][k]
                                - dataLength2
                                  * (evaluateIndex[n][k] / dataLength2);
          }
        if ((long) m_DataLength[n] <= evaluateIndex[n][k])
          {
          evaluateIndex[n][k] = dataLength2 - evaluateIndex[n][k];
          }
        }
      }
    }
}

template <class TImageType, class TCoordRep, class TCoefficientType>
typename
BSplineInterpolateImageFunction<TImageType,TCoordRep,TCoefficientType>
::OutputType
BSplineInterpolateImageFunction<TImageType,TCoordRep,TCoefficientType>
::EvaluateAtContinuousIndexInternal( const ContinuousIndexType & x,
                                                        vnl_matrix<long>& evaluateIndex,
                                                        vnl_matrix<double>& weights) const
{
  // compute the interpolation indexes
  this->DetermineRegionOfSupport((evaluateIndex), x, m_SplineOrder);

  // Determine weights
  SetInterpolationWeights( x, (evaluateIndex), (weights), m_SplineOrder );

  // Modify evaluateIndex at the boundaries using mirror boundary conditions
  this->ApplyMirrorBoundaryConditions((evaluateIndex), m_SplineOrder);

  // perform interpolation
  double interpolated = 0.0;
  IndexType coefficientIndex;
  // Step through eachpoint in the N-dimensional interpolation cube.
  for (unsigned int p = 0; p < m_MaxNumberInterpolationPoints; p++)
    {
    double w = 1.0;
    for (unsigned int n = 0; n < ImageDimension; n++ )
      {
      unsigned int indx = m_PointsToIndex[p][n];
      w *= (weights)[n][indx];
      coefficientIndex[n] = (evaluateIndex)[n][indx];
      }
    interpolated += w * m_Coefficients->GetPixel(coefficientIndex);
    }

  return(interpolated);
}

template <class TImageType, class TCoordRep, class TCoefficientType>
void
BSplineInterpolateImageFunction<TImageType,TCoordRep,TCoefficientType>
::EvaluateValueAndDerivativeAtContinuousIndexInternal( const ContinuousIndexType & x,
                                                       OutputType & value,
                                                       CovariantVectorType & derivativeValue,
                                                       vnl_matrix<long>& evaluateIndex,
                                                       vnl_matrix<double>& weights,
                                                       vnl_matrix<double>& weightsDerivative
                                                       ) const
{

  this->DetermineRegionOfSupport((evaluateIndex), x, m_SplineOrder);

  SetInterpolationWeights( x, (evaluateIndex), (weights), m_SplineOrder );

  SetDerivativeWeights( x,
                        (evaluateIndex),
                        (weightsDerivative),
                        m_SplineOrder );

  // Modify EvaluateIndex at the boundaries using mirror boundary conditions
  this->ApplyMirrorBoundaryConditions( (evaluateIndex), m_SplineOrder);

  unsigned int indx;
  double tmpV;
  double w, w1, tmpW;
  IndexType coefficientIndex;
  value = 0.0;
  unsigned int p, n, n1;
  derivativeValue[0] = 0.0;
  for (p = 0; p < m_MaxNumberInterpolationPoints; p++)
    {
    indx = m_PointsToIndex[p][0];
    coefficientIndex[0] = (evaluateIndex)[0][indx];
    w = (weights)[0][indx];
    w1 = (weightsDerivative)[0][indx];
    for (n = 1; n < ImageDimension; n++)
      {
      indx = m_PointsToIndex[p][n];
      coefficientIndex[n] = (evaluateIndex)[n][indx];
      tmpW = (weights)[n][indx];
      w *= tmpW;
      w1 *= tmpW;
      }
    tmpV = m_Coefficients->GetPixel(coefficientIndex);
    value += w * tmpV;
    derivativeValue[0] += w1 * tmpV;
    }
  derivativeValue[0] /= this->GetInputImage()->GetSpacing()[0];
  for (n = 1; n < ImageDimension; n++)
    {
    derivativeValue[n] = 0.0;
    for (p = 0; p < m_MaxNumberInterpolationPoints; p++)
      {
      w1 = 1.0;
      for (n1 = 0; n1 < ImageDimension; n1++)
        {
        indx = m_PointsToIndex[p][n1];
        coefficientIndex[n1] = (evaluateIndex)[n1][indx];

        if (n1 == n)
          {
          w1 *= (weightsDerivative)[n1][indx];
          }
        else
          {
          w1 *= (weights)[n1][indx];
          }
        }
      derivativeValue[n] += m_Coefficients->GetPixel(coefficientIndex)
                            * w1;
      }
    // take spacing into account
    derivativeValue[n] /= this->GetInputImage()->GetSpacing()[n];
    }

}

template <class TImageType, class TCoordRep, class TCoefficientType>
typename
BSplineInterpolateImageFunction<TImageType,TCoordRep,TCoefficientType>
:: CovariantVectorType
BSplineInterpolateImageFunction<TImageType,TCoordRep,TCoefficientType>
::EvaluateDerivativeAtContinuousIndexInternal( const ContinuousIndexType & x,
                                               vnl_matrix<long>& evaluateIndex,
                                               vnl_matrix<double>& weights,
                                               vnl_matrix<double>& weightsDerivative
                                               ) const
{
  this->DetermineRegionOfSupport((evaluateIndex), x, m_SplineOrder);

  SetInterpolationWeights( x, (evaluateIndex), (weights), m_SplineOrder );

  SetDerivativeWeights( x,
                        (evaluateIndex),
                        (weightsDerivative),
                        m_SplineOrder );

  // Modify EvaluateIndex at the boundaries using mirror boundary conditions
  this->ApplyMirrorBoundaryConditions((evaluateIndex), m_SplineOrder);

  const InputImageType * inputImage = this->GetInputImage();
  const typename InputImageType::SpacingType & spacing = inputImage->GetSpacing();

  // Calculate derivative
  CovariantVectorType derivativeValue;
  double tempValue;
  IndexType coefficientIndex;
  for (unsigned int n = 0; n < ImageDimension; n++)
    {
    derivativeValue[n] = 0.0;
    for (unsigned int p = 0; p < m_MaxNumberInterpolationPoints; p++)
      {
      tempValue = 1.0;
      for (unsigned int n1 = 0; n1 < ImageDimension; n1++)
        {
        unsigned int indx;
        indx = m_PointsToIndex[p][n1];
        coefficientIndex[n1] = (evaluateIndex)[n1][indx];

        if (n1 == n)
          {
          tempValue *= (weightsDerivative)[n1][indx];
          }
        else
          {
          tempValue *= (weights)[n1][indx];
          }
        }
      derivativeValue[n] += m_Coefficients->GetPixel(coefficientIndex) * tempValue;
      }
    derivativeValue[n] /= spacing[n];
    }

#ifdef ITK_USE_ORIENTED_IMAGE_DIRECTION
  if( this->m_UseImageDirection )
    {
    CovariantVectorType orientedDerivative;
    inputImage->TransformLocalVectorToPhysicalVector( derivativeValue, orientedDerivative );
    return orientedDerivative;
    }
#endif

  return(derivativeValue);
}

} // namespace itk

#endif