/usr/include/InsightToolkit/Review/itkLabelToRGBFunctor.h is in libinsighttoolkit3-dev 3.20.1-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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Program: Insight Segmentation & Registration Toolkit
Module: itkLabelToRGBFunctor.h
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef __itkLabelToRGBFunctor_h
#define __itkLabelToRGBFunctor_h
namespace itk
{
namespace Functor {
/** \class LabelToRGBFunctor
* \brief Functor for converting labels into RGB triplets.
*
* This functor class used internally by LabelToRGBImageFilter
*
* \author Gaetan Lehmann. Biologie du Developpement et de la Reproduction,
* INRA de Jouy-en-Josas, France.
*
* \author Richard Beare. Department of
* Medicine, Monash University, Melbourne, Australia.
*
* \sa LabelToRGBImageFilter
*
**/
template< class TLabel, class TRGBPixel >
class LabelToRGBFunctor
{
public:
typedef LabelToRGBFunctor Self;
LabelToRGBFunctor()
{
TRGBPixel rgbPixel;
typedef typename TRGBPixel::ValueType ValueType;
// the following colors are from "R", and named:
// "red" "green3" "blue" "cyan"
//"magenta" "darkorange1" "darkgreen" "blueviolet"
//"brown4" "navy" "yellow4" "violetred1"
//"salmon4" "turquoise4" "sienna3" "darkorchid1"
//"springgreen4" "mediumvioletred" "orangered3" "lightseagreen"
//"slateblue" "deeppink1" "aquamarine4" "royalblue1"
//"tomato3" "mediumblue" "violetred4" "darkmagenta"
//"violet" "red4"
// They are a good selection of distinct colours for plotting and
// overlays.
AddColor( 255, 0, 0 );
AddColor( 0, 205, 0 );
AddColor( 0, 0, 255 );
AddColor( 0, 255, 255 );
AddColor( 255, 0, 255 );
AddColor( 255, 127, 0 );
AddColor( 0, 100, 0 );
AddColor( 138, 43, 226 );
AddColor( 139, 35, 35 );
AddColor( 0, 0, 128 );
AddColor( 139, 139, 0 );
AddColor( 255, 62, 150 );
AddColor( 139, 76, 57 );
AddColor( 0, 134, 139 );
AddColor( 205, 104, 57 );
AddColor( 191, 62, 255 );
AddColor( 0, 139, 69 );
AddColor( 199, 21, 133 );
AddColor( 205, 55, 0 );
AddColor( 32, 178, 170 );
AddColor( 106, 90, 205 );
AddColor( 255, 20, 147 );
AddColor( 69, 139, 116 );
AddColor( 72, 118, 255 );
AddColor( 205, 79, 57 );
AddColor( 0, 0, 205 );
AddColor( 139, 34, 82 );
AddColor( 139, 0, 139 );
AddColor( 238, 130, 238 );
AddColor( 139, 0, 0 );
// provide some default value for external use (outside LabelToRGBImageFilter)
// Inside LabelToRGBImageFilter, the values are always initialized
m_BackgroundColor.Fill( NumericTraits<ValueType>::Zero );
m_BackgroundValue = NumericTraits<TLabel>::Zero;
}
inline TRGBPixel operator()( const TLabel & p) const
{
// value is background
// return a gray pixel with the same intensity than the label pixel
if( p == m_BackgroundValue )
{
return m_BackgroundColor;
}
// else, return a colored pixel from the color table
return m_Colors[ p % m_Colors.size()];
}
void AddColor(unsigned char r, unsigned char g, unsigned char b)
{
TRGBPixel rgbPixel;
typedef typename TRGBPixel::ValueType ValueType;
ValueType m = NumericTraits< ValueType >::max();
rgbPixel.Set( static_cast< ValueType >( static_cast< double >( r ) / 255 * m ),
static_cast< ValueType >( static_cast< double >( g ) / 255 * m ),
static_cast< ValueType >( static_cast< double >( b ) / 255 * m ) );
m_Colors.push_back( rgbPixel );
}
// Empty the color LUT
void ResetColors()
{
m_Colors.clear();
}
// Get number of colors in the LUT
unsigned int GetNumberOfColors() const
{
return m_Colors.size();
}
bool operator != (const Self &l) const
{
const bool areDifferent = m_BackgroundColor != l.m_BackgroundColor ||
m_BackgroundValue != l.m_BackgroundValue;
return areDifferent;
}
bool operator==( const Self & other ) const
{
return !(*this != other);
}
void SetBackgroundValue( TLabel v )
{
m_BackgroundValue = v;
}
void SetBackgroundColor( TRGBPixel rgb )
{
m_BackgroundColor = rgb;
}
~LabelToRGBFunctor() {}
std::vector< TRGBPixel > m_Colors;
TRGBPixel m_BackgroundColor;
TLabel m_BackgroundValue;
};
} // end namespace functor
} // end namespace itk
#endif
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