/usr/include/IGSTK/igstkSceneGraphNode.h is in libigstk4-dev 4.4.0-2build2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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Program: Image Guided Surgery Software Toolkit
Module: $RCSfile: igstkSceneGraphNode.h,v $
Language: C++
Date: $Date: 2010-11-16 05:46:36 $
Version: $Revision: 1.3 $
Copyright (c) ISC Insight Software Consortium. All rights reserved.
See IGSTKCopyright.txt or http://www.igstk.org/copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef __igstkSceneGraphNode_h
#define __igstkSceneGraphNode_h
#include <iostream>
#include "igstkTransform.h"
#include "igstkCoordinateSystem.h"
namespace igstk
{
/** \class SceneGraphNode
*
* \brief Class to represent each of the nodes of the
* scene graph.
*
*/
class SceneGraphNode
{
public:
/** Constructor.
*/
SceneGraphNode(void);
/** Destructor.
*/
virtual ~SceneGraphNode(void);
/** Get/Set value of x coordinate of the node in FLTK window. */
igstkGetMacro(XC1, int);
igstkSetMacro(XC1, int);
/** Get/Set value of y coordinate of the node in FLTK window. */
igstkGetMacro(YC1, int);
igstkSetMacro(YC1, int);
/** Get/Set value of flag to set if this node is in the current transform
* being computed.*/
igstkGetMacro(IsCurrentTransform, bool);
igstkSetMacro(IsCurrentTransform, bool);
/** Get/Set value of flag to indicate if this is selected by the user.*/
igstkGetMacro(IsSelected, bool);
igstkSetMacro(IsSelected, bool);
/** Get/Set value of flag to set if this node is in the current inverse transform
* being computed.*/
igstkGetMacro(IsCurrentInverseTransform, bool);
igstkSetMacro(IsCurrentInverseTransform, bool);
//Previously handled by macros, but there seem to be valgrind issues.
CoordinateSystem*GetCoordinateSystem()
{
return(m_CoordinateSystem);
};
void SetCoordinateSystem(CoordinateSystem* coordinateSystem)
{
if (coordinateSystem != NULL)
{
m_CoordinateSystem = coordinateSystem;
}
};
SceneGraphNode* GetParent()
{
return(m_Parent);
};
void SetParent(SceneGraphNode* parent)
{
if (parent != NULL)
{
m_Parent = parent;
}
};
typedef std::list<SceneGraphNode*> SceneGraphNodeList;
SceneGraphNodeList* GetChildren()
{
return(m_Children);
};
void SetChildren(SceneGraphNodeList *children)
{
if (children != NULL)
{
m_Children = children;
}
};
char *GetName()
{
return(m_Name);
};
void SetName(char* name)
{
if (name != NULL)
{
m_Name = name;
}
};
char *GetType()
{
return(m_Type);
};
void SetType(char* type)
{
if (type != NULL)
{
m_Type = type;
}
};
/** Get/Set Reference to the transform with parent coordiante system.*/
igstkGetMacro(ParentTransform, Transform);
igstkSetMacro(ParentTransform, Transform);
private:
/** x coordinate of the node in FLTK window.
*/
int m_XC1;
/** y coordinate of the node in FLTK window.
*/
int m_YC1;
/** Flag to set if this node is in the current transform
* being computed.
*/
bool m_IsCurrentTransform;
/** Flag to indicate if this is selected by the user.
*/
bool m_IsSelected;
/** Flag to set if this node is in the current inverse transform
* being computed.
*/
bool m_IsCurrentInverseTransform;
/** Reference to the parent node.
*/
SceneGraphNode* m_Parent;
/** Name of the node.
*/
char* m_Name;
/** Type of the node (Spatial Object/View/
* TrackerTool/Tracker).
*/
char* m_Type;
/** Reference to the coordinate system object
* represented by this node.
*/
CoordinateSystem* m_CoordinateSystem;
/** List of children.
*/
std::list<SceneGraphNode*> *m_Children;
/** Reference to the transform with parent coordiante system.
*/
Transform m_ParentTransform;
};
}
#endif
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