This file is indexed.

/usr/include/IGSTK/igstkCoordinateSystemDelegator.h is in libigstk4-dev 4.4.0-2build2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
/*=========================================================================

  Program:   Image Guided Surgery Software Toolkit
  Module:    $RCSfile: igstkCoordinateSystemDelegator.h,v $
  Language:  C++
  Date:      $Date: 2009-02-02 21:00:06 $
  Version:   $Revision: 1.5 $

  Copyright (c) ISC  Insight Software Consortium.  All rights reserved.
  See IGSTKCopyright.txt or http://www.igstk.org/copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notices for more information.

=========================================================================*/

#ifndef __igstkCoordinateSystemDelegator_h
#define __igstkCoordinateSystemDelegator_h

#include "igstkCoordinateSystem.h"
#include "igstkCoordinateSystemTransformToResult.h"
#include "igstkCoordinateSystemTransformToErrorResult.h"
#include "igstkCoordinateSystemSetTransformResult.h"

namespace igstk
{

/** \class CoordinateSystemDelegator
 *
 *  \brief Encapsulates common logic for handling coordinate reference system
 *  calls on objects with CoordinateSystems. 
 *
 *  Most of the functionality is delegated to CoordinateSystem. This
 *  class is intended to be used inside classes like SpatialObject and View.
 *  This class delegates much of the core coordinate system connectivity and
 *  transformation work to the CoordinateSystem class.
 *
 *  The following diagram illustrates the state machine of 
 *  the CoordinateSystemDelegator class
 *
 *  \image html  igstkCoordinateSystemDelegator.png  
 *  "CoordinateSystemDelegator State Machine Diagram" 
 *
 *  \image latex igstkCoordinateSystemDelegator.eps 
 *  "CoordinateSystemDelegator State Machine Diagram" 
 */
class CoordinateSystemDelegator : public Object
{
public: 

  /** Macro with standard traits declarations. */
  igstkStandardClassTraitsMacro( CoordinateSystemDelegator, Object )
  
  /** This method implements the construction of a coordinate system graph by 
   *  defining the parent of this object and the Transforms defining their
   *  relative position and orientation */
  template < class TParentPointer >
  void RequestSetTransformAndParent( const Transform & transformToParent, 
                                     TParentPointer parent )
    {
    if( !(parent) ) // This expression must be suitable for both 
                    // Smart and Raw pointers.
      {
      igstkPushInputMacro( NullParent );
      m_StateMachine.ProcessInputs();
      return;
      }
    else
      {
      const CoordinateSystem* parentReferenceSystem = 
      igstk::Friends::CoordinateSystemHelper
                                    ::GetCoordinateSystem( parent );

      /** Use event observer to handle the return event */
      this->m_CoordinateSystem->RequestSetTransformAndParent(
                                                      transformToParent,
                                                      parentReferenceSystem);

      return;
      }
    }

  // This method updates the transform between this object and its parent 
  void RequestUpdateTransformToParent( const Transform & transformToParent )
    {
    this->m_CoordinateSystem->RequestUpdateTransformToParent(
                                                         transformToParent);
    }

  /** Returns the transform to the parent if available. */
  void RequestGetTransformToParent();

  /** Detach from its parents */
  void RequestDetachFromParent()
    {
    this->m_CoordinateSystem->RequestDetachFromParent();
    }

  /**
   * Tries to compute the transformation from this coordinate system
   * to another coordinate system. This method is templated on the 
   * input and should allow computation of a transform to another
   * object that internally has a CoordinateSystem. 
   *
   * Three types of events may be generated by this call:
   *     CoordinateSystemTransformToEvent
   *     CoordinateSystemTransformToNullTargetEvent
   *     CoordinateSystemTransformToDisconnectedEvent
   */
  template <class TTarget>
  void RequestComputeTransformTo(const TTarget & target)
    {
    if( !(target) )
      {
      igstkPushInputMacro( NullTarget );
      m_StateMachine.ProcessInputs();
      return;
      }

    /** First get the coordinate system from the target object. */
    const CoordinateSystem* targetCoordSys = 
      igstk::Friends::CoordinateSystemHelper::
                                      GetCoordinateSystem( target );

    /** Handle the response with event observers */
    this->m_CoordinateSystem->RequestComputeTransformTo(
                                                             targetCoordSys);
    }

  /** Typedef for coordinate system*/
  typedef igstk::CoordinateSystem              CoordinateSystemType;

  /** Allows another object to verify which coordinate system 
   *  an object owns. This does not check that the coordinate
   *  systems are equivalent, but whether the instances of 
   *  the coordinate systems are identical.
   */
  bool IsCoordinateSystem( const CoordinateSystemType* ) const;

  /** Print out object information. */
  void PrintSelf( std::ostream& os, itk::Indent indent ) const;

  /** Set/Get the name of the coordinate system. */
  void SetName( const char* name );
  void SetName( const std::string& name );
  const char* GetName() const;

  /** Set/Get the type of the coordinate system. */
  void SetType( const char* type );
  void SetType( const std::string& type );
  const char* GetType() const;
  
protected:
  CoordinateSystemDelegator();
  ~CoordinateSystemDelegator();

private:
  /** Purposely not implemented. */
  CoordinateSystemDelegator(const CoordinateSystemDelegator& );

  /** Purposely not implemented. */
  CoordinateSystemDelegator& operator=(const CoordinateSystemDelegator&);

  /** One state */
  igstkDeclareStateMacro( Idle );

  /** A few inputs. */
  igstkDeclareInputMacro( NullParent );
  igstkDeclareInputMacro( NullTarget );

  /** Declaring frienship with helper that will facilitate enforcing the
   *  privacy of the CoordinateSystem. 
   */
  igstkFriendClassMacro( igstk::Friends::CoordinateSystemHelper );

  /** Private method for getting the CoordinateSystem. This method
   *  is mainly intended to be called from the 
   *  CoordinateSystemHelper as a secure way of passing the
   *  CoordinateSystem without breaking its encapsulation. 
   */
  const CoordinateSystem * GetCoordinateSystem() const;

  /** Pointer to a CoordinateSystem object for managing 
   *  coordinate system operations...
   */ 
  CoordinateSystem::Pointer      m_CoordinateSystem;

  /** Called when RequestSetTransformAndParent is passed a null parent. */
  void NullParentProcessing();

  /** Called when RequestComputeTransformTo is passed a null target. */
  void NullTargetProcessing();

  /** Typedef, Receptor observer, & callback for watching
   *  CoordinateSystem events.
   */
  typedef ::itk::ReceptorMemberCommand< Self > CoordinateSystemObserverType;

  /** Make an observer to watch events on the CoordinateSystem. */
  CoordinateSystemObserverType::Pointer m_CoordinateSystemObserver;

  /** Call back used by the coordinate system observer which
   *  catches events and re-invokes them.
   */
  void ObserverCallback(const ::itk::EventObject & eventvar);

}; // class CoordinateSystemDelegator

}

#endif