This file is indexed.

/usr/include/graphite/Segment.h is in libgraphite-dev 1:2.3.1-0.2build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
/*--------------------------------------------------------------------*//*:Ignore this sentence.
Copyright (C) 1999, 2001 SIL International. All rights reserved.

Distributable under the terms of either the Common Public License or the
GNU Lesser General Public License, as specified in the LICENSING.txt file.

File: Segment.h
Responsibility: Sharon Correll
Last reviewed: Not yet.

Description:
	Defines the class for a Graphite text segment.
----------------------------------------------------------------------------------------------*/
#ifdef _MSC_VER
#pragma once
#endif
#ifndef GR_SEGMENT_INCLUDED
#define GR_SEGMENT_INCLUDED

#include "Font.h"
#include "GrConstants.h"
#include "SegmentAux.h"

// undo automagic DrawTextA DrawTextW stuff
// #undef DrawText

//:End Ignore

namespace gr
{
class GrEngine;
class SegmentMemoryUsage;

class IGrJustifier;
class GrTableManager;
class GrSlotStream;
class GrSlotOutput;

/*----------------------------------------------------------------------------------------------
	A Graphite segment consists of a sequence of well-positioned glyphs all on one line,
	Each glyph understands its relationship to the underlying text that was used to generate
	the segment.

	Hungarian: seg
----------------------------------------------------------------------------------------------*/
class Segment
{
	friend class GrEngine;
	friend class SegmentPainter;
	friend class GlyphInfo;
	friend class GlyphIterator;
	friend class GlyphSetIterator;
	friend class SegmentMemoryUsage;

public:
	// Static methods

	// Constructors, destructors, etc.
	Segment();
//	Segment(ITextSource * pgts, int ichMin, int ichLim,
//		LineBrk lbStart, LineBrk lbEnd,
//		bool fStartLine, bool fEndLine, bool fWsRtl);

	virtual ~Segment();

	// Basic copy constructor:
	Segment(Segment & seg);

	// For making modified copies of segments:
	static Segment * LineContextSegment(Segment & seg, bool fStartLine, bool fEndLine);
	static Segment * JustifiedSegment(Segment & seg, float xsNewWidth);
	static Segment * WhiteSpaceSegment(Segment & seg, int newDirDepth);

	static int GetSegmentCount();

public:

	long IncRefCount();
	long DecRefCount();

	Font & getFont();
	ITextSource & getText();
	float advanceWidth();
	Rect boundingRect();

	bool rightToLeft();
	bool paraRightToLeft() { return m_fParaRtl; }
	int directionDepth(bool * pfWeak = NULL);
	bool setDirectionDepth(int nNewDepth);
	int startCharacter();
	int stopCharacter();
	bool startOfLine();
	bool endOfLine();
	bool hasLineBoundaryContext();
	SegEnd segmentTermination();
	LineBrk startBreakWeight();
	LineBrk endBreakWeight();
	float stretch();
	float maxStretch();
	float maxShrink();
	void setTextSourceOffset(int ichMin)
	{
		m_ichwMin = ichMin;
	}

	//GrResult changeLineEnds(bool fNewStart, bool fNewEnd);

	std::pair<GlyphIterator, GlyphIterator> glyphs();
	std::pair<GlyphSetIterator, GlyphSetIterator> charToGlyphs(toffset ich);

	// OBSOLETE:
	GrResult GetCharData(int cchMax, utf16 * prgch, int * pcchRet);
	GrResult GlyphToChar(int iginf, bool fFirst, int * pich); 
	GrResult GlyphToAllChars(int iginf, int cichMax, int * prgich, int *pcichRet);
	GrResult CharToGlyph(int ich, bool fFirst, int * pigbb);

	// Not part of FW interface:

	float getRangeWidth(int ichMin, int ichLim,
		bool fStartLine = true, bool fEndLine = true, bool fSkipSpace = true);
	int findNextBreakPoint(int ichStart,
		LineBrk lbPref, LineBrk lbWorst, float dxMaxWidth,
		float * pdxBreakWidth, bool fStartLine = true, bool fEndLine = true);

	GrResult getUniscribeClusters(
		int * prgigbb1stOfCluster, int cchMax, int * pcch,
		bool * pfClusterStart, int cfMax, int * pcf);

	//GrResult GetGlyphsAndPositions(
	//	Rect rsArg, Rect rdArg,	int cgidMax, int * pcgidRet, utf16 * prggid,
	//	float * prgxd, float * prgyd, float * prgdxdAdv);
	//GrResult GetUniscribePositions(
	//	Rect rs, Rect rd, int cgidMax, int * pcgidRet,
	//	float * prgxd, float * prgyd, float * prgdxdAdv);
	//GrResult GetUniscribeGlyphsAndPositions(
	//	Rect rsArg, Rect rdArg,	int cgidMax, int * pcchRet, utf16 * prgchGlyphs,
	//	float * prgxd, float * prgyd, float * prgdxdAdv);

	// Other public methods:

	void Initialize(ITextSource * pgts, int ichMin, int ichLim,
		LineBrk lbStart, LineBrk lbEnd, SegEnd est,
		bool fStartLine, bool fEndLine, bool fWsRtl);
	void DestroyContents();
	void SwapWith(Segment * pgrseg);
	void ClearAltEndLineSeg();

	ITextSource * GetString(); // client is responsible to Release()

	//  The following three functions handle storing and retrieving information that
	//	allows us to restart a new segment following a line break. This is necessary
	//	in case there is some sort of contextualization across the line break.
	void StoreRestartInfo(int cslotRestartBackup, std::vector<int>& vnSkipOffsets)
	{
		m_cslotRestartBackup = cslotRestartBackup;
		m_vnSkipOffsets.resize(vnSkipOffsets.size());
		for (size_t i = 0; i < vnSkipOffsets.size(); i++)
			m_vnSkipOffsets[i] = sdata8(vnSkipOffsets[i]);
	}
	int NextRestartBackup()
	{
		return m_cslotRestartBackup;
	}
	int RestartBackup()
	{
		//return (m_psegPrev)? m_psegPrev->NextRestartBackup(): 0;
		return 0;
	}
	int SkipOffset(int ipass)
	{
		return int(m_vnSkipOffsets[ipass]);
	}
	DirCode PreviousStrongDir()
	{
		return m_dircPrevStrong;
	}
	void SetPreviousStrongDir(DirCode dirc)
	{
		m_dircPrevStrong = dirc;
	}
	DirCode PreviousTermDir()
	{
		return m_dircPrevTerm;
	}
	void SetPreviousTermDir(DirCode dirc)
	{
		m_dircPrevTerm = dirc;
	}

	int NextSegInitBuffer(byte ** ppbDat)
	{
		*ppbDat = m_prgbNextSegDat;
		return m_cbNextSegDat;
	}
	int ThisSegInitBuffer(byte ** ppbDat)
	{
		*ppbDat = m_prgInitDat;
		return m_cbInitDat;
	}

//	void SetNextSeg(Segment * psegNext)
//	{
//		m_psegNext = psegNext;
//	}

	void SetFaceName(std::wstring /*stu*/, std::wstring /*stuBase*/)
	{
//		m_stuFaceName = stu;
//		m_stuBaseFaceName = stuBase;
//		m_fUseSepBase = (m_stuBaseFaceName.size() > 0);
	}

	void SetEngine(GrEngine * pgreng);
	void SetFont(Font * pfont);
	void SwitchFont(Font * pfont);
	GrEngine * EngineImpl();

	void SetJustifier(IGrJustifier * pgjus);
	IGrJustifier * Justifier()
	{
		return m_pgjus;
	}

	void SetPreContext(int dich)
	{
		m_dichPreContext = dich;
	}

	//void SetToBaseFont(IGrGraphics * pgg);
	//void RestoreFont(IGrGraphics * pgg);

	void SetUpOutputArrays(Font * pfont, GrTableManager * ptm,
		GrSlotStream * psstrmFinal,
		int cchwUnderlying, int csloutSurface, gid16 chwLB,
		TrWsHandling twsh, bool fParaRtl, int nDirDepth,
		bool fEmpty = false);
	void RecordSurfaceAssoc(int ichw, int islot, int nDir);
	void RecordLigature(int ichwUnder, int islotSurface, int iComponent);
	void AdjustForOverlapsWithPrevSeg();
	void MarkSlotInPrevSeg(int ichw, int islot);
	void MarkSlotInNextSeg(int ichw, int islot);

	void CleanUpAssocsVectors()
	{
		for (int iv = 0; iv < m_ichwAssocsLim - m_ichwAssocsMin; iv++)
		{
			std::vector<int> * pvislout = m_prgpvisloutAssocs[iv];
			if (pvislout->size() <= 1)
			{
				delete pvislout;
				*(m_prgpvisloutAssocs + iv) = NULL;
			}
		}
	}

	GrSlotOutput * OutputSlot(int islout);

	void RecordInitializationForNextSeg(int cbNextSegDat, byte * pbNextSegDat)
	{
		m_cbNextSegDat = cbNextSegDat;
		m_prgbNextSegDat = new byte[m_cbNextSegDat];
		std::copy(pbNextSegDat, pbNextSegDat + cbNextSegDat, m_prgbNextSegDat);
	}
	void RecordInitializationForThisSeg(int cbDat, byte * pbDat)
	{
		m_cbInitDat = cbDat;
		if (cbDat == 0)
			m_prgInitDat = NULL;
		else
		{
			m_prgInitDat = new byte[m_cbInitDat];
			std::copy(pbDat, pbDat + cbDat, m_prgInitDat);
		}
	}

	void SetWidths(float dxsVisWidth, float dxsTotalWidth)
	{
		m_dxsVisibleWidth = dxsVisWidth;
		m_dxsTotalWidth = dxsTotalWidth;
	}

	void SetLayout(LayoutEnvironment & layout)
	{
		m_layout.setStartOfLine(layout.startOfLine());
		m_layout.setEndOfLine(layout.endOfLine());
		m_layout.setBestBreak(layout.bestBreak());
		m_layout.setWorstBreak(layout.worstBreak());
		m_layout.setRightToLeft(layout.rightToLeft());
		m_layout.setTrailingWs(layout.trailingWs());
		m_layout.setPrevSegment(layout.prevSegment());
		m_layout.setJustifier(layout.justifier());
		m_layout.setLoggingStream(layout.loggingStream());
		m_layout.setDumbFallback(layout.dumbFallback());
	}
	LayoutEnvironment & Layout()
	{
		return m_layout;
	}

	bool Erroneous()
	{
		return m_fErroneous;
	}
	void SetErroneous(bool f)
	{
		m_fErroneous = f;
	}

	void FixTermination(SegEnd est)
	{
		m_est = est;
	}

	// Convert from em-units to logical units.
	float EmToLogUnits(int m);

	Rect ComponentRect(GrSlotOutput * pslout, int icomp);

	void ClusterMembersForGlyph(int islout, int disloutCluster, std::vector<int> & visloutRet);

	//	for transduction logging:
	// implementations are empty unless TRACING is defined
	void LogUnderlyingToSurface(GrTableManager * ptman, std::ostream & strmOut,
		GrCharStream * pchstrm);
	void LogSurfaceToUnderlying(GrTableManager * ptman, std::ostream & strmOut);

	// calculate memory usage
	void calculateMemoryUsage(SegmentMemoryUsage & smu);

protected:
	//	Member variables:
	long m_cref;		// standard COM ref count

	ITextSource * m_pgts;		// the string we are a segment of
	int m_dichwLim;				// number of characters officially in this segment
	int m_ichwMin;				// first character relative to the text-source

	Font * m_pfont;
	GrEngine * m_preneng;

	bool m_fErroneous;			// an error occurred in generating this segment

	IGrJustifier * m_pgjus;

	LayoutEnvironment m_layout;

	bool m_fWsRtl;				// writing system direction
	bool m_fParaRtl;			// paragraph direction; redundant with layout?

	TrWsHandling m_twsh;		// // redundant with layout?
	int m_nDirDepth;			// segment direction (white-space-only segments can switch)

	byte * m_prgbNextSegDat;	// for initializing the following segment
	int m_cbNextSegDat;			// length of above buffer

	byte * m_prgInitDat;		// what was used to initialize this segment
	int m_cbInitDat;

	int m_dichPreContext;		// what part of this segment affects the previous;
								// not really used for anything right now

//	Segment * m_psegPrev;	// OBSOLETE
//	Segment * m_psegNext;

	// Font information:
//	std::wstring m_stuFaceName;
//	std::wstring m_stuBaseFaceName;
//	bool m_fUseSepBase;

//	float m_pixHeight; // character height of font in pixels (NOT = ascent + descent)
//	bool m_fBold;
//	bool m_fItalic;

	LineBrk m_lbStart;
	LineBrk m_lbEnd;

	bool m_fStartLine;	// redundant with layout?
	bool m_fEndLine;	// redundant with layout?

	SegEnd m_est;

	//Segment * m_psegAltEndLine;	// segment having the alternate m_fEndLine value

	int m_mFontEmUnits;
	float m_dysFontAscent;
	float m_dysFontDescent;
	float m_xysEmSquare;	// em-square of the font in display units
//	float m_xsDPI;			// DPI of device on which segment was measured
//	float m_ysDPI;

	float m_dxsStretch;	// difference between actual and natural width
	float m_dxsWidth;	// width in absence of any stretch. -1 if not computed.
	float m_dysHeight;
	float m_dysAscent;	// distance from common baseline to top of this segment,
						// including extra ascent

	float m_dysXAscent;	// extra for this renderer, beyond what is standard for the font
	float m_dysXDescent;

	float m_dysAscentOverhang;	// extra height above official top of segment; >= 0
	float m_dysDescentOverhang;	// extra height below bottom of segment; <= 0;
	float m_dxsLeftOverhang;		// <= 0
	float m_dxsRightOverhang;

	float m_dxsVisibleWidth;	// not including trailing white space
	float m_dxsTotalWidth;	// including trailing white space

	int m_isloutVisLim;		// lim of visible stuff (to handle trailing ws underlines)

	float m_dysOffset;

	//	Index of the first item in the before/after arrays and the ligature/component arrays,
	//	relative to the start of the segment. Normally == 0, but will be some negative number
	//	if there are slots "borrowed" from the previous segment (officially located in the
	//	previous segment but rendered in this one).
	int m_ichwAssocsMin;

	//	1 + index of last item in the before/after arrays and the ligature/component arrays,
	//	relative to the start of the segment. Normally == m_dichwLim, but will be
	//	larger if there are slots "borrowed" from the following segment.
	int	m_ichwAssocsLim;

	//	Underlying-to-surface associations:
	int * m_prgisloutBefore;			// logical first
	int * m_prgisloutAfter;				// logical last
	std::vector<int> ** m_prgpvisloutAssocs;	// all; used by range selections

	int * m_prgisloutLigature;	// similar to above, index of associated ligature, or kNegInfinity

	sdata8 * m_prgiComponent;	// component of the ligature that the corresponding character
								// represents; only meaningful if corresponding item in
								// m_prgisloutLigature is set

//	GrSlotStream * m_psstrm;	// TODO: rework to remove this
	int m_cslout;
	GrSlotOutput * m_prgslout;	// final output slots
	u_intslot * m_prgnSlotVarLenBuf;	// var-length buffer for slots--one big buffer managed by the
								// segment, but pointed to by the slots

//	int m_cnUserDefn;	// this information is not stored in the segment itself
	int m_cnCompPerLig;
//	int m_cnFeat;		// this information is not stored in the segment itself

	int m_cginf;
	int m_isloutGinf0;	// islout index for m_prgginf[0];
	GlyphInfo * m_prgginf;

	// Data structures to hold glyphs for rendering:
////#include "GrSegmentPlatform.h"

	//	For initializing the following segment:
	int m_cslotRestartBackup;	// the number of slots in the underlying
								// input that need to be reprocessed when starting
								// the next segment

	std::vector<sdata8> m_vnSkipOffsets;		// skip offset for each pass when restarting

	DirCode m_dircPrevStrong;		// previous strong directionality code
	DirCode m_dircPrevTerm;			// previous terminator code, if any


	//	Other protected methods:

	void InitLineContextSegment(bool fStartLine, bool fEndLine);
	void InitWhiteSpaceSegment(int nNewDepth);

	void ComputeDimensions();

	void SetUpGlyphInfo(GrTableManager * ptman, GrSlotStream * psstrmFinal,
		gid16 chwLB, int nDirDepth, int islotMin, int cslot);
	void SetUpLigInfo(GrTableManager * ptman, GlyphInfo & ginf, GrSlotOutput * pslout);

	void InitBeforeArrayFromPrevSeg();	// obsolete
	void AdjustBeforeArrayFromPrevSeg();
	void AdjustAfterArrayFromNextSeg();
	void EnsureSpaceAtLineBoundaries(int ichwUnder);

	int LogicalSurfaceToUnderlying(int islout,
		float xsOffset, float ysOffset,
		float dxsGlyphWidth = 0, float dysGlyphHeight = 0, bool * pfAfter = NULL);
	int LogicalSurfaceToUnderlying(int islout, bool fBefore);
	int PhysicalSurfaceToUnderlying(int iginf,
		float xsOffset, float xyOffset,
		float dxsGlyphWidth = 0, float dysGlyphHeight = 0, bool * pfAfter = NULL);
	int PhysicalSurfaceToUnderlying(int iginf, bool fBefore);
	int UnderlyingToLogicalSurface(int ichw, bool fBefore);
	int UnderlyingToPhysicalSurface(int ichw, bool fBefore);
	int LogicalToPhysicalSurface(int islout);
	void UnderlyingToPhysicalAssocs(int ichw, std::vector<int> & viginf);
	std::vector<int> UnderlyingToLogicalAssocs(int ichw);
	int UnderlyingToLogicalInThisSeg(int ichw);
	bool SameSurfaceGlyphs(int ichw1, int ichw2);

	void ShiftGlyphs(float dxsShift);

	float GlyphLeftEdge(int iginf);

	int DirLevelOfChar(int ichw, bool fBefore);
	int CharIsRightToLeft(int ichw, bool fBefore);
	int SlotIsRightToLeft(GrSlotOutput * pslout);
	int TopDirLevel()
	{
		if (m_fWsRtl)
			return 1;
		else
			return 0;
	}

	void AssertValidClusters(GrSlotStream * psstrm);

	void MergeUniscribeCluster(
		std::vector<int> & visloutBefore, std::vector<int> & visloutAfter,
		int ich1, int ich2);

	int GlyphHit(float xsClick, float ysClick);
	int SelectBb(std::vector<int> & viginf, bool fRTL);

	int RightMostGlyph();
	int LeftMostGlyph();

	void ComputeOverhangs(float * pdysVisAscent, float * pdysNegVisDescent,
		float * pdxsVisLeft, float * pdxsVisRight);

public:
	LineBrk getBreakWeight(int ich, bool fBreakBefore = false);

	// Platform-specific routines:
protected:
	//void ShiftGlyphsPlatform(float dxsShift);
	//bool SetDirectionDepthPlatform(int nNewDepth);

	//void InitializePlatform();
	//void DestroyContentsPlatform();
	//GrResult GetGlyphsAndPositionsPlatform(float xs, float ys,
	//	Rect rsArg, Rect rdArg,	
	//	utf16 * prgchGlyphs, float * prgxd, float * prgyd, float * prgdxdAdv);
	//void SetUpOutputArraysPlatform(GrTableManager * ptman, gid16 chwLB, int nDirDepth,
	//	int islotMin, int cslot);

	// Temporary - for WinSegmentPainter
public:
	int CSlout()
	{
		return m_cslout;
	}
	gid16 LBGlyphID();
	float AscentOffset()
	{
		if (m_dysAscent == -1)
			ComputeDimensions();
		return m_dysAscent - m_dysFontAscent;
	}
};


//:>********************************************************************************************
//:>	The purpose of these subclasses is simply to provide meaningful names for the
//:>	constructors. Instances of these classes are in every way equivalent to Segment.
//:>********************************************************************************************

/*----------------------------------------------------------------------------------------------
	Creating a LineFillSegment fits as much of the text on the line as possible,
	finding a reasonable break point if necessary.
----------------------------------------------------------------------------------------------*/
class LineFillSegment : public Segment
{
public:
	LineFillSegment(
		Font * pfont,
		ITextSource * pts,
		LayoutEnvironment * playout,
		toffset ichStart,
		toffset ichStop,
		float maxWidth,
		bool fBacktracking = false);
protected:
	// Default constructor:
	LineFillSegment() : Segment()
	{
	}
};

/*----------------------------------------------------------------------------------------------
	Creating a RangeSegment makes a segment representing the given range of characters, or
	the entire text-source.
----------------------------------------------------------------------------------------------*/
class RangeSegment : public Segment
{
public:
	RangeSegment(
		Font * pfont,
		ITextSource * pts,
		LayoutEnvironment * playout,
		toffset ichStart = 0,
		toffset ichStop = kPosInfinity,
		Segment * psegInitLike = NULL);
};

/*----------------------------------------------------------------------------------------------
	The JustSegmentAux class is used by the factory method that creates a justified segment.
	It is called JustSegmentAux to avoid conflicting with the factory method.
----------------------------------------------------------------------------------------------*/
class JustSegmentAux : public Segment
{
public:
	JustSegmentAux(
		Font * pfont,
		ITextSource * pts,
		LayoutEnvironment * playout,
		toffset ichStart,
		toffset ichStop,
		float xsNaturalWidth,
		float xsJustifiedWidth,
		Segment * psegInitLike = NULL);
};

} // namespace gr

#if defined(GR_NO_NAMESPACE)
using namespace gr;
#endif

#endif  // !GR_SEGMENT_INCLUDED