/usr/include/geos/algorithm/ConvexHull.h is in libgeos-dev 3.2.2-3ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 | /**********************************************************************
* $Id: ConvexHull.h 2556 2009-06-06 22:22:28Z strk $
*
* GEOS - Geometry Engine Open Source
* http://geos.refractions.net
*
* Copyright (C) 2005-2006 Refractions Research Inc.
* Copyright (C) 2001-2002 Vivid Solutions Inc.
*
* This is free software; you can redistribute and/or modify it under
* the terms of the GNU Lesser General Public Licence as published
* by the Free Software Foundation.
* See the COPYING file for more information.
*
**********************************************************************/
#ifndef GEOS_ALGORITHM_CONVEXHULL_H
#define GEOS_ALGORITHM_CONVEXHULL_H
#include <geos/export.h>
#include <vector>
// FIXME: avoid using Cordinate:: typedefs to avoid full include
#include <geos/geom/Coordinate.h>
// Forward declarations
namespace geos {
namespace geom {
class Geometry;
class GeometryFactory;
class CoordinateSequence;
}
}
namespace geos {
namespace algorithm { // geos::algorithm
/**
* Computes the convex hull of a Geometry.
*
* The convex hull is the smallest convex Geometry that contains all the
* points in the input Geometry.
*
* Uses the Graham Scan algorithm.
*
* Last port: algorithm/ConvexHull.java rev. 1.26 (JTS-1.7)
*
*/
class GEOS_DLL ConvexHull {
private:
const geom::GeometryFactory *geomFactory;
geom::Coordinate::ConstVect inputPts;
void extractCoordinates(const geom::Geometry *geom);
/// Create a CoordinateSequence from the Coordinate::ConstVect
/// This is needed to construct the geometries.
/// Here coordinate copies happen
/// The returned object is newly allocated !NO EXCEPTION SAFE!
geom::CoordinateSequence *toCoordinateSequence(geom::Coordinate::ConstVect &cv);
void computeOctPts(const geom::Coordinate::ConstVect &src,
geom::Coordinate::ConstVect &tgt);
bool computeOctRing(const geom::Coordinate::ConstVect &src,
geom::Coordinate::ConstVect &tgt);
/**
* Uses a heuristic to reduce the number of points scanned
* to compute the hull.
* The heuristic is to find a polygon guaranteed to
* be in (or on) the hull, and eliminate all points inside it.
* A quadrilateral defined by the extremal points
* in the four orthogonal directions
* can be used, but even more inclusive is
* to use an octilateral defined by the points in the
* 8 cardinal directions.
*
* Note that even if the method used to determine the polygon
* vertices is not 100% robust, this does not affect the
* robustness of the convex hull.
*
* @param pts The vector of const Coordinate pointers
* to be reduced
*
*
* WARNING: the parameter will be modified
*
*/
void reduce(geom::Coordinate::ConstVect &pts);
/// parameter will be modified
void preSort(geom::Coordinate::ConstVect &pts);
/**
* Given two points p and q compare them with respect to their radial
* ordering about point o. First checks radial ordering.
* If points are collinear, the comparison is based
* on their distance to the origin.
*
* p < q iff
*
* - ang(o-p) < ang(o-q) (e.g. o-p-q is CCW)
* - or ang(o-p) == ang(o-q) && dist(o,p) < dist(o,q)
*
* @param o the origin
* @param p a point
* @param q another point
* @return -1, 0 or 1 depending on whether p is less than,
* equal to or greater than q
*/
int polarCompare(const geom::Coordinate &o,
const geom::Coordinate &p, const geom::Coordinate &q);
void grahamScan(const geom::Coordinate::ConstVect &c,
geom::Coordinate::ConstVect &ps);
/**
* @param vertices the vertices of a linear ring,
* which may or may not be
* flattened (i.e. vertices collinear)
*
* @return a 2-vertex LineString if the vertices are
* collinear; otherwise, a Polygon with unnecessary
* (collinear) vertices removed
*/
geom::Geometry* lineOrPolygon(const geom::Coordinate::ConstVect &vertices);
/**
* Write in 'cleaned' a version of 'input' with collinear
* vertexes removed.
*/
void cleanRing(const geom::Coordinate::ConstVect &input,
geom::Coordinate::ConstVect &cleaned);
/**
* @return whether the three coordinates are collinear
* and c2 lies between c1 and c3 inclusive
*/
bool isBetween(const geom::Coordinate& c1, const geom::Coordinate& c2, const geom::Coordinate& c3);
public:
/**
* Create a new convex hull construction for the input Geometry.
*/
ConvexHull(const geom::Geometry *newGeometry);
~ConvexHull();
/**
* Returns a Geometry that represents the convex hull of
* the input geometry.
* The returned geometry contains the minimal number of points
* needed to represent the convex hull.
* In particular, no more than two consecutive points
* will be collinear.
*
* @return if the convex hull contains 3 or more points,
* a Polygon; 2 points, a LineString;
* 1 point, a Point; 0 points, an empty GeometryCollection.
*/
geom::Geometry* getConvexHull();
};
} // namespace geos::algorithm
} // namespace geos
#ifdef GEOS_INLINE
# include "geos/algorithm/ConvexHull.inl"
#endif
#endif // GEOS_ALGORITHM_CONVEXHULL_H
/**********************************************************************
* $Log$
* Revision 1.2 2006/03/24 09:52:41 strk
* USE_INLINE => GEOS_INLINE
*
* Revision 1.1 2006/03/09 16:46:48 strk
* geos::geom namespace definition, first pass at headers split
*
**********************************************************************/
|