/usr/include/gecode/support/thread.hpp is in libgecode-dev 3.7.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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/*
* Main authors:
* Christian Schulte <schulte@gecode.org>
*
* Copyright:
* Christian Schulte, 2009
*
* Bugfixes provided by:
* David Rijsman <david.rijsman@quintiq.com>
*
* Last modified:
* $Date: 2010-05-11 12:29:52 +0200 (Tue, 11 May 2010) $ by $Author: tack $
* $Revision: 10939 $
*
* This file is part of Gecode, the generic constraint
* development environment:
* http://www.gecode.org
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifdef GECODE_THREADS_WINDOWS
#ifndef NOMINMAX
# define NOMINMAX
#endif
#ifndef _WIN32_WINNT
# define _WIN32_WINNT 0x400
#endif
#ifndef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN
#endif
#include <windows.h>
#endif
#ifdef GECODE_THREADS_PTHREADS
#include <pthread.h>
#endif
/**
* \defgroup FuncSupportThread Simple thread and synchronization support
*
* This is very simplistic, just enough for parallel search engines. Do
* not mistake it for a full-fledged thread package.
*
* If the platform supports threads, the macro GECODE_HAS_THREADS is
* defined. If threads are not supported, all classes are
* still available, but are noops with the exception of trying to
* create a new thread which will throw an exception.
*
*
* \ingroup FuncSupport
*/
namespace Gecode { namespace Support {
/**
* \brief A mutex for mutual exclausion among several threads
*
* It is not specified whether the mutex is recursive or not.
* Likewise, there is no guarantee of fairness among the
* blocking threads.
*
* \ingroup FuncSupportThread
*/
class Mutex {
private:
#ifdef GECODE_THREADS_WINDOWS
/// Use a simple but more efficient critical section on Windows
CRITICAL_SECTION w_cs;
#endif
#ifdef GECODE_THREADS_PTHREADS
/// The Pthread mutex
pthread_mutex_t p_m;
#endif
public:
/// Initialize mutex
Mutex(void);
/// Acquire the mutex and possibly block
void acquire(void);
/// Try to acquire the mutex, return true if succesful
bool tryacquire(void);
/// Release the mutex
void release(void);
/// Delete mutex
~Mutex(void);
/// Allocate memory from heap
static void* operator new(size_t s);
/// Free memory allocated from heap
static void operator delete(void* p);
private:
/// A mutex cannot be copied
Mutex(const Mutex&) {}
/// A mutex cannot be assigned
void operator=(const Mutex&) {}
};
/**
* \brief A lock as a scoped frontend for a mutex
*
* \ingroup FuncSupportThread
*/
class Lock {
private:
/// The mutex used for the lock
Mutex& m;
public:
/// Enter lock
Lock(Mutex& m0);
/// Leave lock
~Lock(void);
private:
/// A lock cannot be copied
Lock(const Lock& l) : m(l.m) {}
/// A lock cannot be assigned
void operator=(const Lock&) {}
};
/**
* \brief An event for synchronization
*
* An event can be waited on by a single thread until the event is
* signalled.
*
* \ingroup FuncSupportThread
*/
class Event {
private:
#ifdef GECODE_THREADS_WINDOWS
/// The Windows specific handle to an event
HANDLE w_h;
#endif
#ifdef GECODE_THREADS_PTHREADS
/// The Pthread mutex
pthread_mutex_t p_m;
/// The Pthread condition variable
pthread_cond_t p_c;
/// Whether the event is signalled
bool p_s;
#endif
public:
/// Initialize event
Event(void);
/// Signal the event
void signal(void);
/// Wait until the event becomes signalled
void wait(void);
/// Delete event
~Event(void);
private:
/// An event cannot be copied
Event(const Event&) {}
/// An event cannot be assigned
void operator=(const Event&) {}
};
/**
* \brief An interface for objects that can be run by a thread
*
* \ingroup FuncSupportThread
*/
class Runnable {
public:
/// The function that is executed when the thread starts
virtual void run(void) = 0;
/// Destructor
virtual ~Runnable(void) {}
/// Allocate memory from heap
static void* operator new(size_t s);
/// Free memory allocated from heap
static void operator delete(void* p);
};
/**
* \brief Simple threads
*
* Threads cannot be created, only runnable objects can be submitted
* for execution by a thread. Threads are pooled to avoid
* creation/destruction of threads as much as possible.
*
* \ingroup FuncSupportThread
*/
class Thread {
public:
/// A real thread
class Run {
public:
/// Next idle thread
Run* n;
/// Runnable object to execute
Runnable* r;
/// Event to wait for next runnable object to execute
Event e;
/// Mutex for synchronization
Mutex m;
/// Create a new thread
GECODE_SUPPORT_EXPORT Run(Runnable* r);
/// Infinite loop for execution
GECODE_SUPPORT_EXPORT void exec(void);
/// Run a runnable object
void run(Runnable* r);
/// Allocate memory from heap
static void* operator new(size_t s);
/// Free memory allocated from heap
static void operator delete(void* p);
};
/// Mutex for synchronization
GECODE_SUPPORT_EXPORT static Mutex m;
/// Idle runners
GECODE_SUPPORT_EXPORT static Run* idle;
public:
/**
* \brief Construct a new thread and run \a r
*
* After \a r terminates, \a r is deleted. After that, the thread
* terminates.
*
* If the operatins system does not support any threads, throws an
* exception of type Support::OperatingSystemError.
*/
static void run(Runnable* r);
/// Put current thread to sleep for \a ms milliseconds
static void sleep(unsigned int ms);
/// Return number of processing units (1 if information not available)
static unsigned int npu(void);
private:
/// A thread cannot be copied
Thread(const Thread&) {}
/// A thread cannot be assigned
void operator=(const Thread&) {}
};
}}
#ifdef GECODE_THREADS_WINDOWS
#include <gecode/support/thread/windows.hpp>
#endif
#ifdef GECODE_THREADS_PTHREADS
#include <gecode/support/thread/pthreads.hpp>
#endif
#ifndef GECODE_HAS_THREADS
#include <gecode/support/thread/none.hpp>
#endif
#include <gecode/support/thread/thread.hpp>
// STATISTICS: support-any
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