/usr/include/gecode/search.hh is in libgecode-dev 3.7.1-3.
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/*
* Main authors:
* Christian Schulte <schulte@gecode.org>
* Guido Tack <tack@gecode.org>
*
* Copyright:
* Christian Schulte, 2002
* Guido Tack, 2004
*
* Last modified:
* $Date: 2010-10-09 13:58:12 +0200 (Sat, 09 Oct 2010) $ by $Author: schulte $
* $Revision: 11498 $
*
* This file is part of Gecode, the generic constraint
* development environment:
* http://www.gecode.org
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef __GECODE_SEARCH_HH__
#define __GECODE_SEARCH_HH__
#include <gecode/kernel.hh>
/*
* Configure linking
*
*/
#if !defined(GECODE_STATIC_LIBS) && \
(defined(__CYGWIN__) || defined(__MINGW32__) || defined(_MSC_VER))
#ifdef GECODE_BUILD_SEARCH
#define GECODE_SEARCH_EXPORT __declspec( dllexport )
#else
#define GECODE_SEARCH_EXPORT __declspec( dllimport )
#endif
#else
#ifdef GECODE_GCC_HAS_CLASS_VISIBILITY
#define GECODE_SEARCH_EXPORT __attribute__ ((visibility("default")))
#else
#define GECODE_SEARCH_EXPORT
#endif
#endif
// Configure auto-linking
#ifndef GECODE_BUILD_SEARCH
#define GECODE_LIBRARY_NAME "Search"
#include <gecode/support/auto-link.hpp>
#endif
namespace Gecode {
/// %Search engines
namespace Search {
/**
* \brief %Search configuration
*
* \ingroup TaskModelSearch
*/
namespace Config {
/// Whether engines create a clone when being initialized
const bool clone = true;
/// Number of threads to use
const double threads = 1.0;
/// Create a clone after every \a c_d commits (commit distance)
const unsigned int c_d = 8;
/// Create a clone during recomputation if distance is greater than \a a_d (adaptive distance)
const unsigned int a_d = 2;
/// Minimal number of open nodes for stealing
const unsigned int steal_limit = 3;
/// Initial delay in milliseconds for all but first worker thread
const unsigned int initial_delay = 5;
}
/**
* \brief %Search engine statistics
* \ingroup TaskModelSearch
*/
class Statistics : public StatusStatistics {
public:
/// Number of failed nodes in search tree
unsigned long int fail;
/// Number of nodes expanded
unsigned long int node;
/// Maximum depth of search stack
unsigned long int depth;
/// Peak memory allocated
size_t memory;
/// Initialize
Statistics(void);
/// Reset
void reset(void);
/// Return sum with \a s
Statistics operator +(const Statistics& s);
/// Increment by statistics \a s
Statistics& operator +=(const Statistics& s);
};
class Stop;
/**
* \brief %Search engine options
*
* Defines options for search engines. Not all search engines might
* honor all option values.
*
* - \a c_d as minimal recomputation distance: this guarantees that
* a path between two nodes in the search tree for which copies are
* stored has at least length \a c_d. That is, in order to recompute
* a node in the search tree, \a c_d recomputation steps are needed.
* The minimal recomputation distance yields a guarantee on saving
* memory compared to full copying: it stores \a c_d times less nodes
* than full copying.
* - \a a_d as adaptive recomputation distance: when a node needs to be
* recomputed and the path is longer than \a a_d, an intermediate copy
* is created (approximately in the middle of the path) to speed up
* future recomputation. Note that small values of \a a_d can increase
* the memory consumption considerably.
*
* Full copying corresponds to a maximal recomputation distance
* \a c_d of 1.
*
* All recomputation performed is based on batch recomputation: batch
* recomputation performs propagation only once for an entire path
* used in recomputation.
*
* The number of threads to be used is controlled by a double \f$n\f$
* (assume that \f$m\f$ is the number of processing units available). If
* \f$1 \leq n\f$, \f$n\f$ threads are chosen (of course with rounding).
* If \f$n \leq -1\f$, then \f$m + n\f$ threads are
* chosen (all but \f$-n\f$ processing units get a thread). If \f$n\f$
* is zero, \f$m\f$ threads are chosen. If \f$0<n<1\f$,
* \f$n \times m\f$ threads are chosen. If \f$-1 <n<0\f$,
* \f$(1+n)\times m\f$ threads are chosen.
*
* \ingroup TaskModelSearch
*/
class Options {
public:
/// Whether engines create a clone when being initialized
bool clone;
/// Number of threads to use
double threads;
/// Create a clone after every \a c_d commits (commit distance)
unsigned int c_d;
/// Create a clone during recomputation if distance is greater than \a a_d (adaptive distance)
unsigned int a_d;
/// Stop object for stopping search
Stop* stop;
/// Default options
GECODE_SEARCH_EXPORT static const Options def;
/// Initialize with default values
Options(void);
/// Expand with real number of threads
GECODE_SEARCH_EXPORT Options
expand(void) const;
};
/**
* \defgroup TaskModelSearchStop Stop-objects for stopping search
* \ingroup TaskModelSearch
*
* Allows to specify various criteria when a search engine should
* stop exploration. Only exploration but neither recomputation
* nor propagation will be interrupted.
*
*/
/**
* \brief Base-class for %Stop-object
* \ingroup TaskModelSearchStop
*/
class GECODE_SEARCH_EXPORT Stop {
public:
/// Default constructor
Stop(void);
/// Stop search, if returns true
virtual bool stop(const Statistics& s, const Options& o) = 0;
/// Destructor
virtual ~Stop(void);
};
/**
* \brief %Stop-object based on memory consumption
*
* \ingroup TaskModelSearchStop
*/
class GECODE_SEARCH_EXPORT MemoryStop : public Stop {
protected:
/// Size limit
size_t l;
public:
/// Stop if memory limit \a l (in bytes) is exceeded
MemoryStop(size_t l);
/// Return current limit
size_t limit(void) const;
/// Set current limit to \a l (in bytes)
void limit(size_t l);
/// Return true if memory limit is exceeded
virtual bool stop(const Statistics& s, const Options& o);
};
/**
* \brief %Stop-object based on number of nodes
*
* The number of nodes reported (by the statistics) is the
* number since the engine started exploration. It is not the
* number since the last stop!
* \ingroup TaskModelSearchStop
*/
class GECODE_SEARCH_EXPORT NodeStop : public Stop {
protected:
/// Node limit
unsigned long int l;
public:
/// Stop if node limit \a l is exceeded
NodeStop(unsigned long int l);
/// Return current limit
unsigned long int limit(void) const;
/// Set current limit to \a l nodes
void limit(unsigned long int l);
/// Return true if node limit is exceeded
virtual bool stop(const Statistics& s, const Options& o);
};
/**
* \brief %Stop-object based on number of failures
*
* The number of failures reported (by the statistics) is the
* number since the engine started exploration. It is not the
* number since the last stop!
* \ingroup TaskModelSearchStop
*/
class GECODE_SEARCH_EXPORT FailStop : public Stop {
protected:
/// Failure limit
unsigned long int l;
public:
/// Stop if failure limit \a l is exceeded
FailStop(unsigned long int l);
/// Return current limit
unsigned long int limit(void) const;
/// Set current limit to \a l failures
void limit(unsigned long int l);
/// Return true if failure limit is exceeded
virtual bool stop(const Statistics& s, const Options& o);
};
/**
* \brief %Stop-object based on time
* \ingroup TaskModelSearchStop
*/
class GECODE_SEARCH_EXPORT TimeStop : public Stop {
protected:
/// Time when execution should stop
Support::Timer t;
/// Current limit in milliseconds
unsigned long int l;
public:
/// Stop if search exceeds \a l milliseconds (from creation of this object)
TimeStop(unsigned long int l);
/// Return current limit in milliseconds
unsigned long int limit(void) const;
/// Set current limit to \a l milliseconds
void limit(unsigned long int l);
/// Reset time to zero
void reset(void);
/// Return true if time limit is exceeded
virtual bool stop(const Statistics& s, const Options& o);
};
/**
* \brief %Search engine interface
*/
class Engine {
public:
/// Return next solution (NULL, if none exists or search has been stopped)
virtual Space* next(void) = 0;
/// Return statistics
virtual Search::Statistics statistics(void) const = 0;
/// Check whether engine has been stopped
virtual bool stopped(void) const = 0;
/// Destructor
virtual ~Engine(void) {}
};
/// %Sequential search engine implementations
namespace Sequential {}
/// %Parallel search engine implementations
namespace Parallel {}
}
}
#include <gecode/search/statistics.hpp>
#include <gecode/search/stop.hpp>
#include <gecode/search/options.hpp>
namespace Gecode {
/**
* \brief Depth-first search engine
*
* This class supports depth-first search for subclasses \a T of
* Space.
* \ingroup TaskModelSearch
*/
template<class T>
class DFS {
private:
/// The actual search engine
Search::Engine* e;
public:
/// Initialize search engine for space \a s with options \a o
DFS(T* s, const Search::Options& o=Search::Options::def);
/// Return next solution (NULL, if none exists or search has been stopped)
T* next(void);
/// Return statistics
Search::Statistics statistics(void) const;
/// Check whether engine has been stopped
bool stopped(void) const;
/// Destructor
~DFS(void);
};
/// Invoke depth-first search engine for subclass \a T of space \a s with options \a o
template<class T>
T* dfs(T* s, const Search::Options& o=Search::Options::def);
/**
* \brief Depth-first branch-and-bound search engine
*
* Additionally, \a s must implement a member function
* \code virtual void constrain(const T& t) \endcode
* Whenever exploration requires to add a constraint
* to the space \a c currently being explored, the engine
* executes \c c.constrain(t) where \a t is the so-far
* best solution.
* \ingroup TaskModelSearch
*/
template<class T>
class BAB {
private:
/// The actual search engine
Search::Engine* e;
public:
/// Initialize engine for space \a s and options \a o
BAB(T* s, const Search::Options& o=Search::Options::def);
/// Return next better solution (NULL, if none exists or search has been stopped)
T* next(void);
/// Return statistics
Search::Statistics statistics(void) const;
/// Check whether engine has been stopped
bool stopped(void) const;
/// Destructor
~BAB(void);
};
/**
* \brief Perform depth-first branch-and-bound search for subclass \a T of space \a s and options \a o
*
* Additionally, \a s must implement a member function
* \code virtual void constrain(const T& t) \endcode
* Whenever exploration requires to add a constraint
* to the space \a c currently being explored, the engine
* executes \c c.constrain(t) where \a t is the so-far
* best solution.
*
* \ingroup TaskModelSearch
*/
template<class T>
T* bab(T* s, const Search::Options& o=Search::Options::def);
/**
* \brief Depth-first restart best solution search engine
*
* Additionally, \a s must implement a member function
* \code virtual void constrain(T& t) \endcode
* Whenever exploration requires to add a constraint
* to the space \a c currently being explored, the engine
* executes \c c.constrain(t) where \a t is the so-far
* best solution.
* \ingroup TaskModelSearch
*/
template<class T>
class Restart {
private:
/// The actual search engine
Search::Engine* e;
public:
/// Initialize engine for space \a s and options \a o
Restart(T* s, const Search::Options& o=Search::Options::def);
/// Return next better solution (NULL, if none exists or search has been stopped)
T* next(void);
/// Return statistics
Search::Statistics statistics(void) const;
/// Check whether engine has been stopped
bool stopped(void) const;
/// Destructor
~Restart(void);
};
/**
* \brief Perform depth-first restart best solution search for subclass \a T of space \a s and options \a o
*
* Additionally, \a s must implement a member function
* \code virtual void constrain(T& t) \endcode
* Whenever exploration requires to add a constraint
* to the space \a c currently being explored, the engine
* executes \c c.constrain(t) where \a t is the so-far
* best solution.
* \ingroup TaskModelSearch
*/
template<class T>
T* restart(T* s, const Search::Options& o=Search::Options::def);
}
#include <gecode/search/dfs.hpp>
#include <gecode/search/bab.hpp>
#include <gecode/search/restart.hpp>
#endif
// STATISTICS: search-other
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