/usr/include/gecode/int/element/int.hpp is in libgecode-dev 3.7.1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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/*
* Main authors:
* Christian Schulte <schulte@gecode.org>
*
* Copyright:
* Christian Schulte, 2004
*
* Last modified:
* $Date: 2011-09-19 14:02:26 +0200 (Mon, 19 Sep 2011) $ by $Author: schulte $
* $Revision: 12400 $
*
* This file is part of Gecode, the generic constraint
* development environment:
* http://www.gecode.org
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
namespace Gecode { namespace Int { namespace Element {
// Index value pairs
template<class V0, class V1, class Idx, class Val>
forceinline void
Int<V0,V1,Idx,Val>::IdxVal::mark(void) {
idx = -1;
}
template<class V0, class V1, class Idx, class Val>
forceinline bool
Int<V0,V1,Idx,Val>::IdxVal::marked(void) const {
return idx<0;
}
// Index iterator
template<class V0, class V1, class Idx, class Val>
forceinline
Int<V0,V1,Idx,Val>::IterIdxUnmark::IterIdxUnmark(IdxVal* iv0)
: iv(iv0) {
Idx p=0;
i = iv[p].idx_next;
while ((i != 0) && iv[i].marked())
i=iv[i].idx_next;
iv[p].idx_next=i;
}
template<class V0, class V1, class Idx, class Val>
forceinline bool
Int<V0,V1,Idx,Val>::IterIdxUnmark::operator ()(void) const {
return i != 0;
}
template<class V0, class V1, class Idx, class Val>
forceinline void
Int<V0,V1,Idx,Val>::IterIdxUnmark::operator ++(void) {
int p=i;
i = iv[p].idx_next;
while ((i != 0) && iv[i].marked())
i=iv[i].idx_next;
iv[p].idx_next=i;
}
template<class V0, class V1, class Idx, class Val>
forceinline Idx
Int<V0,V1,Idx,Val>::IterIdxUnmark::val(void) const {
assert(!iv[i].marked());
return iv[i].idx;
}
template<class V0, class V1, class Idx, class Val>
forceinline
Int<V0,V1,Idx,Val>::IterVal::IterVal(IdxVal* iv0)
: iv(iv0), i(iv[0].val_next) {}
template<class V0, class V1, class Idx, class Val>
forceinline bool
Int<V0,V1,Idx,Val>::IterVal::operator ()(void) const {
return i != 0;
}
template<class V0, class V1, class Idx, class Val>
forceinline void
Int<V0,V1,Idx,Val>::IterVal::operator ++(void) {
i=iv[i].val_next;
}
template<class V0, class V1, class Idx, class Val>
forceinline Val
Int<V0,V1,Idx,Val>::IterVal::val(void) const {
assert(!iv[i].marked());
return iv[i].val;
}
template<class V0, class V1, class Idx, class Val>
forceinline
Int<V0,V1,Idx,Val>::IterValUnmark::IterValUnmark(IdxVal* iv0)
: iv(iv0) {
Idx p=0;
i = iv[p].val_next;
while ((i != 0) && iv[i].marked())
i=iv[i].val_next;
iv[p].val_next=i;
}
template<class V0, class V1, class Idx, class Val>
forceinline bool
Int<V0,V1,Idx,Val>::IterValUnmark::operator ()(void) const {
return i != 0;
}
template<class V0, class V1, class Idx, class Val>
forceinline void
Int<V0,V1,Idx,Val>::IterValUnmark::operator ++(void) {
int p=i;
i = iv[p].val_next;
while ((i != 0) && iv[i].marked())
i=iv[i].val_next;
iv[p].val_next=i;
}
template<class V0, class V1, class Idx, class Val>
forceinline Val
Int<V0,V1,Idx,Val>::IterValUnmark::val(void) const {
assert(!iv[i].marked());
return iv[i].val;
}
// Sort function
template<class V0, class V1, class Idx, class Val>
forceinline
Int<V0,V1,Idx,Val>::ByVal::ByVal(const IdxVal* iv0)
: iv(iv0) {}
template<class V0, class V1, class Idx, class Val>
forceinline bool
Int<V0,V1,Idx,Val>::ByVal::operator ()(Idx& i, Idx& j) {
return iv[i].val < iv[j].val;
}
/*
* Element propagator proper
*
*/
template<class V0, class V1, class Idx, class Val>
forceinline
Int<V0,V1,Idx,Val>::Int(Home home, IntSharedArray& c0, V0 y0, V1 y1)
: Propagator(home), x0(y0), s0(0), x1(y1), s1(0), c(c0), iv(NULL) {
home.notice(*this,AP_DISPOSE);
x0.subscribe(home,*this,PC_INT_DOM);
x1.subscribe(home,*this,PC_INT_DOM);
}
template<class V0, class V1, class Idx, class Val>
forceinline size_t
Int<V0,V1,Idx,Val>::dispose(Space& home) {
home.ignore(*this,AP_DISPOSE);
x0.cancel(home,*this,PC_INT_DOM);
x1.cancel(home,*this,PC_INT_DOM);
c.~IntSharedArray();
(void) Propagator::dispose(home);
return sizeof(*this);
}
template<class V0, class V1, class Idx, class Val>
ExecStatus
Int<V0,V1,Idx,Val>::post(Home home, IntSharedArray& c, V0 x0, V1 x1) {
if (x0.assigned()) {
GECODE_ME_CHECK(x1.eq(home,c[x0.val()]));
} else if (x1.assigned()) {
GECODE_ES_CHECK(assigned_val(home,c,x0,x1));
} else {
(void) new (home) Int<V0,V1,Idx,Val>(home,c,x0,x1);
}
return ES_OK;
}
template<class V0, class V1, class Idx, class Val>
forceinline
Int<V0,V1,Idx,Val>::Int(Space& home, bool share, Int& p)
: Propagator(home,share,p), s0(0), s1(0), iv(NULL) {
c.update(home,share,p.c);
x0.update(home,share,p.x0);
x1.update(home,share,p.x1);
}
template<class V0, class V1, class Idx, class Val>
Actor*
Int<V0,V1,Idx,Val>::copy(Space& home, bool share) {
return new (home) Int<V0,V1,Idx,Val>(home,share,*this);
}
template<class V0, class V1, class Idx, class Val>
PropCost
Int<V0,V1,Idx,Val>::cost(const Space&, const ModEventDelta& med) const {
if ((V0::me(med) == ME_INT_VAL) ||
(V1::me(med) == ME_INT_VAL))
return PropCost::unary(PropCost::LO);
else
return PropCost::binary(PropCost::HI);
}
template<class V0, class V1, class Idx, class Val>
void
Int<V0,V1,Idx,Val>::prune_idx(void) {
Idx p = 0;
Idx i = iv[p].idx_next;
ViewRanges<V0> v(x0);
while (v() && (i != 0)) {
assert(!iv[i].marked());
if (iv[i].idx < v.min()) {
iv[i].mark(); i=iv[i].idx_next; iv[p].idx_next=i;
} else if (iv[i].idx > v.max()) {
++v;
} else {
p=i; i=iv[i].idx_next;
}
}
iv[p].idx_next = 0;
while (i != 0) {
iv[i].mark(); i=iv[i].idx_next;
}
}
template<class V0, class V1, class Idx, class Val>
void
Int<V0,V1,Idx,Val>::prune_val(void) {
Idx p = 0;
Idx i = iv[p].val_next;
ViewRanges<V1> v(x1);
while (v() && (i != 0)) {
if (iv[i].marked()) {
i=iv[i].val_next; iv[p].val_next=i;
} else if (iv[i].val < v.min()) {
iv[i].mark(); i=iv[i].val_next; iv[p].val_next=i;
} else if (iv[i].val > v.max()) {
++v;
} else {
p=i; i=iv[i].val_next;
}
}
iv[p].val_next = 0;
while (i != 0) {
iv[i].mark(); i=iv[i].val_next;
}
}
template<class V0, class V1, class Idx, class Val>
ExecStatus
Int<V0,V1,Idx,Val>::assigned_val(Space& home, IntSharedArray& c,
V0 x0, V1 x1) {
Region r(home);
int* v = r.alloc<int>(x0.size());
int n = 0;
for (ViewValues<V0> i(x0); i(); ++i)
if (c[i.val()] != x1.val())
v[n++]=i.val();
Iter::Values::Array iv(v,n);
GECODE_ME_CHECK(x0.minus_v(home,iv,false));
return ES_OK;
}
template<class V0, class V1, class Idx, class Val>
ExecStatus
Int<V0,V1,Idx,Val>::propagate(Space& home, const ModEventDelta&) {
if (x0.assigned()) {
GECODE_ME_CHECK(x1.eq(home,c[x0.val()]));
return home.ES_SUBSUMED(*this);
}
if (x1.assigned() && (iv == NULL)) {
GECODE_ES_CHECK(assigned_val(home,c,x0,x1));
return home.ES_SUBSUMED(*this);
}
if ((static_cast<ValSize>(x1.size()) == s1) &&
(static_cast<IdxSize>(x0.size()) != s0)) {
assert(iv != NULL);
assert(!shared(x0,x1));
prune_idx();
IterValUnmark v(iv);
GECODE_ME_CHECK(x1.narrow_v(home,v,false));
s1=static_cast<ValSize>(x1.size());
assert(!x0.assigned());
return x1.assigned() ? home.ES_SUBSUMED(*this) : ES_FIX;
}
if ((static_cast<IdxSize>(x0.size()) == s0) &&
(static_cast<ValSize>(x1.size()) != s1)) {
assert(iv != NULL);
assert(!shared(x0,x1));
prune_val();
IterIdxUnmark i(iv);
GECODE_ME_CHECK(x0.narrow_v(home,i,false));
s0=static_cast<IdxSize>(x0.size());
return (x0.assigned() || x1.assigned()) ?
home.ES_SUBSUMED(*this) : ES_FIX;
}
bool assigned = x0.assigned() && x1.assigned();
if (iv == NULL) {
// Initialize data structure
iv = home.alloc<IdxVal>(x0.size() + 1);
// The first element in iv[0] is used as sentinel
// Enter information sorted by idx
IdxVal* by_idx = &iv[1];
Idx size = 0;
for (ViewValues<V0> v(x0); v(); ++v)
if ((x1.min() <= c[v.val()]) && (x1.max() >= c[v.val()])) {
by_idx[size].idx = static_cast<Idx>(v.val());
by_idx[size].val = static_cast<Val>(c[v.val()]);
size++;
}
if (size == 0)
return ES_FAILED;
// Create val links sorted by val
Region r(home);
Idx* by_val = r.alloc<Idx>(size);
if (x1.width() <= 128) {
int n_buckets = static_cast<int>(x1.width());
int* pos = r.alloc<int>(n_buckets);
int* buckets = pos - x1.min();
for (int i=n_buckets; i--; )
pos[i]=0;
for (Idx i=size; i--; )
buckets[by_idx[i].val]++;
int p=0;
for (int i=0; i<n_buckets; i++) {
int n=pos[i]; pos[i]=p; p+=n;
}
assert(p == size);
for (Idx i=size; i--; )
by_val[buckets[by_idx[i].val]++] = i+1;
} else {
for (Idx i = size; i--; )
by_val[i] = i+1;
ByVal less(iv);
Support::quicksort<Idx>(by_val,size,less);
}
// Create val links
for (Idx i = size-1; i--; ) {
by_idx[i].idx_next = i+2;
iv[by_val[i]].val_next = by_val[i+1];
}
by_idx[size-1].idx_next = 0;
iv[by_val[size-1]].val_next = 0;
// Set up sentinel element: iv[0]
iv[0].idx_next = 1;
iv[0].val_next = by_val[0];
} else {
prune_idx();
}
// Prune values
prune_val();
// Peform tell
{
IterIdxUnmark i(iv);
GECODE_ME_CHECK(x0.narrow_v(home,i,false));
IterVal v(iv);
if (shared(x0,x1)) {
GECODE_ME_CHECK(x1.inter_v(home,v,false));
s0=static_cast<IdxSize>(x0.size());
s1=static_cast<ValSize>(x1.size());
return assigned ? home.ES_SUBSUMED(*this) : ES_NOFIX;
} else {
GECODE_ME_CHECK(x1.narrow_v(home,v,false));
s0=static_cast<IdxSize>(x0.size());
s1=static_cast<ValSize>(x1.size());
return (x0.assigned() || x1.assigned()) ?
home.ES_SUBSUMED(*this) : ES_FIX;
}
}
}
template<class V0, class V1>
forceinline ExecStatus
post_int(Home home, IntSharedArray& c, V0 x0, V1 x1) {
assert(c.size() > 0);
GECODE_ME_CHECK(x0.gq(home,0));
GECODE_ME_CHECK(x0.le(home,c.size()));
Support::IntType idx_type = Support::s_type(c.size());
int min = c[0];
int max = c[0];
for (int i=1; i<c.size(); i++) {
min = std::min(c[i],min); max = std::max(c[i],max);
}
GECODE_ME_CHECK(x1.gq(home,min));
GECODE_ME_CHECK(x1.lq(home,max));
Support::IntType val_type =
std::max(Support::s_type(min),Support::s_type(max));
switch (idx_type) {
case Support::IT_CHAR:
switch (val_type) {
case Support::IT_CHAR:
return Int<V0,V1,signed char,signed char>::post(home,c,x0,x1);
case Support::IT_SHRT:
return Int<V0,V1,signed char,signed short int>::post(home,c,x0,x1);
default: break;
}
break;
case Support::IT_SHRT:
switch (val_type) {
case Support::IT_CHAR:
case Support::IT_SHRT:
return Int<V0,V1,signed short int,signed short int>::post(home,c,x0,x1);
default: break;
}
break;
default: break;
}
return Int<V0,V1,signed int,signed int>::post(home,c,x0,x1);
}
}}}
// STATISTICS: int-prop
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