/usr/include/gecode/flatzinc/ast.hh is in libgecode-dev 3.7.1-3.
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/*
* Main authors:
* Guido Tack <tack@gecode.org>
*
* Copyright:
* Guido Tack, 2007
*
* Last modified:
* $Date: 2010-05-08 16:41:44 +0200 (Sat, 08 May 2010) $ by $Author: tack $
* $Revision: 10909 $
*
* This file is part of Gecode, the generic constraint
* development environment:
* http://www.gecode.org
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef __GECODE_FLATZINC_AST_HH__
#define __GECODE_FLATZINC_AST_HH__
#include <vector>
#include <string>
#include <iostream>
#include <cstdlib>
/**
* \namespace Gecode::FlatZinc::AST
* \brief Abstract syntax trees for the %FlatZinc interpreter
*/
namespace Gecode { namespace FlatZinc { namespace AST {
class Call;
class Array;
class Atom;
class SetLit;
/// %Exception signaling type error
class TypeError {
private:
std::string _what;
public:
TypeError() : _what("") {}
TypeError(std::string what) : _what(what) {}
std::string what(void) const { return _what; }
};
/**
* \brief A node in a %FlatZinc abstract syntax tree
*/
class Node {
public:
/// Destructor
virtual ~Node(void);
/// Append \a n to an array node
void append(Node* n);
/// Test if node has atom with \a id
bool hasAtom(const std::string& id);
/// Test if node is int, if yes set \a i to the value
bool isInt(int& i);
/// Test if node is function call with \a id
bool isCall(const std::string& id);
/// Return function call
Call* getCall(void);
/// Test if node is function call or array containing function call \a id
bool hasCall(const std::string& id);
/// Return function call \a id
Call* getCall(const std::string& id);
/// Cast this node to an array node
Array* getArray(void);
/// Cast this node to an Atom node
Atom* getAtom(void);
/// Cast this node to an integer variable node
int getIntVar(void);
/// Cast this node to a Boolean variable node
int getBoolVar(void);
/// Cast this node to a set variable node
int getSetVar(void);
/// Cast this node to an integer node
int getInt(void);
/// Cast this node to a Boolean node
bool getBool(void);
/// Cast this node to a Float node
double getFloat(void);
/// Cast this node to a set literal node
SetLit *getSet(void);
/// Cast this node to a string node
std::string getString(void);
/// Test if node is an integer variable node
bool isIntVar(void);
/// Test if node is a Boolean variable node
bool isBoolVar(void);
/// Test if node is a set variable node
bool isSetVar(void);
/// Test if node is an integer node
bool isInt(void);
/// Test if node is a Boolean node
bool isBool(void);
/// Test if node is a string node
bool isString(void);
/// Test if node is an array node
bool isArray(void);
/// Test if node is a set literal node
bool isSet(void);
/// Test if node is an atom node
bool isAtom(void);
/// Output string representation
virtual void print(std::ostream&) = 0;
};
/// Boolean literal node
class BoolLit : public Node {
public:
bool b;
BoolLit(bool b0) : b(b0) {}
virtual void print(std::ostream& os) {
os << "b(" << (b ? "true" : "false") << ")";
}
};
/// Integer literal node
class IntLit : public Node {
public:
int i;
IntLit(int i0) : i(i0) {}
virtual void print(std::ostream& os) {
os << "i("<<i<<")";
}
};
/// Float literal node
class FloatLit : public Node {
public:
double d;
FloatLit(double d0) : d(d0) {}
virtual void print(std::ostream& os) {
os << "f("<<d<<")";
}
};
/// %Set literal node
class SetLit : public Node {
public:
bool interval;
int min; int max;
std::vector<int> s;
SetLit(void) {}
SetLit(int min0, int max0) : interval(true), min(min0), max(max0) {}
SetLit(const std::vector<int>& s0) : interval(false), s(s0) {}
bool empty(void) const {
return ( (interval && min>max) || (!interval && s.size() == 0));
}
virtual void print(std::ostream& os) {
os << "s()";
}
};
/// Variable node base class
class Var : public Node {
public:
int i;
Var(int i0) : i(i0) {}
};
/// Boolean variable node
class BoolVar : public Var {
public:
BoolVar(int i0) : Var(i0) {}
virtual void print(std::ostream& os) {
os << "xb("<<i<<")";
}
};
/// Integer variable node
class IntVar : public Var {
public:
IntVar(int i0) : Var(i0) {}
virtual void print(std::ostream& os) {
os << "xi("<<i<<")";
}
};
/// Float variable node
class FloatVar : public Var {
public:
FloatVar(int i0) : Var(i0) {}
virtual void print(std::ostream& os) {
os << "xf("<<i<<")";
}
};
/// %Set variable node
class SetVar : public Var {
public:
SetVar(int i0) : Var(i0) {}
virtual void print(std::ostream& os) {
os << "xs("<<i<<")";
}
};
/// %Array node
class Array : public Node {
public:
std::vector<Node*> a;
Array(const std::vector<Node*>& a0)
: a(a0) {}
Array(Node* n)
: a(1) { a[0] = n; }
Array(int n=0) : a(n) {}
virtual void print(std::ostream& os) {
os << "[";
for (unsigned int i=0; i<a.size(); i++) {
a[i]->print(os);
if (i<a.size()-1)
os << ", ";
}
os << "]";
}
~Array(void) {
for (int i=a.size(); i--;)
delete a[i];
}
};
/// %Node representing a function call
class Call : public Node {
public:
std::string id;
Node* args;
Call(const std::string& id0, Node* args0)
: id(id0), args(args0) {}
~Call(void) { delete args; }
virtual void print(std::ostream& os) {
os << id << "("; args->print(os); os << ")";
}
Array* getArgs(unsigned int n) {
Array *a = args->getArray();
if (a->a.size() != n)
throw TypeError("arity mismatch");
return a;
}
};
/// %Node representing an array access
class ArrayAccess : public Node {
public:
Node* a;
Node* idx;
ArrayAccess(Node* a0, Node* idx0)
: a(a0), idx(idx0) {}
~ArrayAccess(void) { delete a; delete idx; }
virtual void print(std::ostream& os) {
a->print(os);
os << "[";
idx->print(os);
os << "]";
}
};
/// %Node representing an atom
class Atom : public Node {
public:
std::string id;
Atom(const std::string& id0) : id(id0) {}
virtual void print(std::ostream& os) {
os << id;
}
};
/// %String node
class String : public Node {
public:
std::string s;
String(const std::string& s0) : s(s0) {}
virtual void print(std::ostream& os) {
os << "s(\"" << s << "\")";
}
};
inline
Node::~Node(void) {}
inline void
Node::append(Node* newNode) {
Array* a = dynamic_cast<Array*>(this);
if (!a)
throw TypeError("array expected");
a->a.push_back(newNode);
}
inline bool
Node::hasAtom(const std::string& id) {
if (Array* a = dynamic_cast<Array*>(this)) {
for (int i=a->a.size(); i--;)
if (Atom* at = dynamic_cast<Atom*>(a->a[i]))
if (at->id == id)
return true;
} else if (Atom* a = dynamic_cast<Atom*>(this)) {
return a->id == id;
}
return false;
}
inline bool
Node::isCall(const std::string& id) {
if (Call* a = dynamic_cast<Call*>(this)) {
if (a->id == id)
return true;
}
return false;
}
inline Call*
Node::getCall(void) {
if (Call* a = dynamic_cast<Call*>(this))
return a;
throw TypeError("call expected");
}
inline bool
Node::hasCall(const std::string& id) {
if (Array* a = dynamic_cast<Array*>(this)) {
for (int i=a->a.size(); i--;)
if (Call* at = dynamic_cast<Call*>(a->a[i]))
if (at->id == id) {
return true;
}
} else if (Call* a = dynamic_cast<Call*>(this)) {
return a->id == id;
}
return false;
}
inline bool
Node::isInt(int& i) {
if (IntLit* il = dynamic_cast<IntLit*>(this)) {
i = il->i;
return true;
}
return false;
}
inline Call*
Node::getCall(const std::string& id) {
if (Array* a = dynamic_cast<Array*>(this)) {
for (int i=a->a.size(); i--;)
if (Call* at = dynamic_cast<Call*>(a->a[i]))
if (at->id == id)
return at;
} else if (Call* a = dynamic_cast<Call*>(this)) {
if (a->id == id)
return a;
}
throw TypeError("call expected");
}
inline Array*
Node::getArray(void) {
if (Array* a = dynamic_cast<Array*>(this))
return a;
throw TypeError("array expected");
}
inline Atom*
Node::getAtom(void) {
if (Atom* a = dynamic_cast<Atom*>(this))
return a;
throw TypeError("atom expected");
}
inline int
Node::getIntVar(void) {
if (IntVar* a = dynamic_cast<IntVar*>(this))
return a->i;
throw TypeError("integer variable expected");
}
inline int
Node::getBoolVar(void) {
if (BoolVar* a = dynamic_cast<BoolVar*>(this))
return a->i;
throw TypeError("bool variable expected");
}
inline int
Node::getSetVar(void) {
if (SetVar* a = dynamic_cast<SetVar*>(this))
return a->i;
throw TypeError("set variable expected");
}
inline int
Node::getInt(void) {
if (IntLit* a = dynamic_cast<IntLit*>(this))
return a->i;
throw TypeError("integer literal expected");
}
inline bool
Node::getBool(void) {
if (BoolLit* a = dynamic_cast<BoolLit*>(this))
return a->b;
throw TypeError("bool literal expected");
}
inline double
Node::getFloat(void) {
if (FloatLit* a = dynamic_cast<FloatLit*>(this))
return a->d;
throw TypeError("float literal expected");
}
inline SetLit*
Node::getSet(void) {
if (SetLit* a = dynamic_cast<SetLit*>(this))
return a;
throw TypeError("set literal expected");
}
inline std::string
Node::getString(void) {
if (String* a = dynamic_cast<String*>(this))
return a->s;
throw TypeError("string literal expected");
}
inline bool
Node::isIntVar(void) {
return (dynamic_cast<IntVar*>(this) != NULL);
}
inline bool
Node::isBoolVar(void) {
return (dynamic_cast<BoolVar*>(this) != NULL);
}
inline bool
Node::isSetVar(void) {
return (dynamic_cast<SetVar*>(this) != NULL);
}
inline bool
Node::isInt(void) {
return (dynamic_cast<IntLit*>(this) != NULL);
}
inline bool
Node::isBool(void) {
return (dynamic_cast<BoolLit*>(this) != NULL);
}
inline bool
Node::isSet(void) {
return (dynamic_cast<SetLit*>(this) != NULL);
}
inline bool
Node::isString(void) {
return (dynamic_cast<String*>(this) != NULL);
}
inline bool
Node::isArray(void) {
return (dynamic_cast<Array*>(this) != NULL);
}
inline bool
Node::isAtom(void) {
return (dynamic_cast<Atom*>(this) != NULL);
}
inline Node*
extractSingleton(Node* n) {
if (Array* a = dynamic_cast<Array*>(n)) {
if (a->a.size() == 1) {
Node *ret = a->a[0];
a->a[0] = NULL;
delete a;
return ret;
}
}
return n;
}
}}}
#endif
// STATISTICS: flatzinc-any
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