This file is indexed.

/usr/include/dolfin/mesh/TopologyComputation.h is in libdolfin1.0-dev 1.0.0-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
// Copyright (C) 2006-2010 Anders Logg
//
// This file is part of DOLFIN.
//
// DOLFIN is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// DOLFIN is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with DOLFIN. If not, see <http://www.gnu.org/licenses/>.
//
// First added:  2006-06-02
// Last changed: 2011-01-03

#ifndef __TOPOLOGY_COMPUTATION_H
#define __TOPOLOGY_COMPUTATION_H

#include <dolfin/common/types.h>

namespace dolfin
{

  class Mesh;
  class MeshEntity;
  class MeshConnectivity;

  /// This class implements a set of basic algorithms that automate
  /// the computation of mesh entities and connectivity.

  class TopologyComputation
  {
  public:

    /// Compute mesh entities of given topological dimension
    static uint compute_entities(Mesh& mesh, uint dim);

    /// Compute connectivity for given pair of topological dimensions
    static void compute_connectivity(Mesh& mesh, uint d0, uint d1);

  private:

    /// Compute connectivity from transpose
    static void compute_from_transpose(Mesh& mesh, uint d0, uint d1);

    /// Compute connectivity from intersection
    static void compute_from_intersection(Mesh& mesh, uint d0, uint d1, uint d);

    /// Count how many of the given entities that are new
    static uint count_entities(Mesh& mesh, MeshEntity& cell,
			      uint** vertices, uint m, uint n, uint dim);

    /// Add entities that are new
    static void add_entities(Mesh& mesh, MeshEntity& cell,
			    uint** vertices, uint m, uint n, uint dim,
			    MeshConnectivity& ce, MeshConnectivity& ev,
			    uint& current_entity);

    /// Check if mesh entity e0 contains mesh entity e1
    static bool contains(MeshEntity& e0, MeshEntity& e1);

    /// Check if array v0 contains array v1
    static bool contains(const uint* v0, uint n0, const uint* v1, uint n1);

  };

}

#endif