/usr/include/dolfin/mesh/LocalMeshData.h is in libdolfin1.0-dev 1.0.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 | // Copyright (C) 2008 Ola Skavhaug
//
// This file is part of DOLFIN.
//
// DOLFIN is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// DOLFIN is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with DOLFIN. If not, see <http://www.gnu.org/licenses/>.
//
// Modified by Anders Logg, 2008-2009.
//
// First added: 2008-11-28
// Last changed: 2011-03-25
//
// Modified by Anders Logg, 2008-2009.
// Modified by Kent-Andre Mardal, 2011.
#ifndef __LOCAL_MESH_DATA_H
#define __LOCAL_MESH_DATA_H
#include <map>
#include <vector>
#include <dolfin/common/types.h>
#include <dolfin/common/Variable.h>
#include "CellType.h"
namespace dolfin
{
class Mesh;
/// This class stores mesh data on a local processor corresponding
/// to a portion of a (larger) global mesh.
///
/// Note that the data stored in this class does typically not
/// correspond to a topologically connected mesh; it merely stores a
/// list of vertex coordinates, a list of cell-vertex mappings and a
/// list of global vertex numbers for the locally stored vertices.
///
/// It is typically used for parsing meshes in parallel from mesh
/// XML files. After local mesh data has been parsed on each
/// processor, a subsequent repartitioning takes place: first a
/// geometric partitioning of the vertices followed by a
/// redistribution of vertex and cell data, and then a topological
/// partitioning again followed by redistribution of vertex and cell
/// data, at that point corresponding to topologically connected
/// meshes instead of local mesh data.
// FIXME: Provide a better public interface rather than using 'friend class'
class LocalMeshData : public Variable
{
public:
/// Create empty local mesh data
LocalMeshData();
/// Create local mesh data for given mesh
LocalMeshData(const Mesh& mesh);
/// Destructor
~LocalMeshData();
/// Return informal string representation (pretty-print)
std::string str(bool verbose) const;
private:
/// Clear all data
void clear();
/// Copy data from mesh
void extract_mesh_data(const Mesh& mesh);
/// Broadcast mesh data from main process
void broadcast_mesh_data();
/// Receive mesh data from main process
void receive_mesh_data();
// Unpack received vertex coordinates
void unpack_vertex_coordinates(const std::vector<double>& values);
// Unpack received vertex indices
void unpack_vertex_indices(const std::vector<uint>& values);
// Unpack received cell vertices
void unpack_cell_vertices(const std::vector<uint>& values);
/// Coordinates for all vertices stored on local processor
std::vector<std::vector<double> > vertex_coordinates;
/// Global vertex indices for all vertices stored on local processor
std::vector<uint> vertex_indices;
/// Global vertex indices for all cells stored on local processor
std::vector<std::vector<uint> > cell_vertices;
/// Global cell numbers for all cells stored on local processor
std::vector<uint> global_cell_indices;
/// Global number of vertices
uint num_global_vertices;
/// Global number of cells
uint num_global_cells;
/// Number of vertices per cell
uint num_vertices_per_cell;
/// Geometrical dimension
uint gdim;
/// Topological dimension
uint tdim;
// Mesh domain data [dim](line, (cell_index, local_index, value))
//std::map<uint, std::vector<std::vector<dolfin::uint> > > domain_data;
std::map<uint, std::vector< std::pair<std::pair<dolfin::uint, dolfin::uint>, dolfin::uint> > > domain_data;
// Friends
friend class XMLLocalMeshSAX;
friend class MeshPartitioning;
friend class GraphBuilder;
friend class ParMETIS;
friend class SCOTCH;
};
}
#endif
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