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* Copyright (c) 2001-2004 MUSIC TECHNOLOGY GROUP (MTG)
* UNIVERSITAT POMPEU FABRA
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
//////////////////////////////////////////////////////////////////////
// XMLStorage.cxx
// Description: A storage in XML format for CLAM objects
//////////////////////////////////////////////////////////////////////
#ifndef _XMLStorage_hxx_
#define _XMLStorage_hxx_
#include "Storage.hxx"
#include "XmlStorageErr.hxx"
#include <iosfwd>
#include <string>
namespace CLAM
{
class XMLable;
class Component;
class DomDocumentHandler;
class XmlStorage : public Storage
{
DomDocumentHandler * _documentHandler;
bool _lastWasContent;
bool _useIndentation;
std::string _errors;
/**
* @name Atomic primitives to Dump and Restore
* To be used only when you need to twickle the default behavior for summary operations
* (Dump, Restore...).
*/
// @{
public:
XmlStorage();
~XmlStorage();
public:
void Read(std::istream & is); ///< Loads the DOM from the stream and selects the root node
void Create(const std::string & name); ///< Creates a root node and selects it
void WriteSelection(std::ostream & os); ///< Dumps the selected node on the stream
void WriteDocument(std::ostream & os); ///< Dumps the full document on the stream
void DumpObject(const Component & component); ///< Holds the component DOM to the selected node
void RestoreObject(Component & component); ///< Restores the component from the selected node
/**
* Moves the node selection to the specified path.
* @throw XmlStorageErr whenever a step is not found
* The path is a subset of XPath.
* Absolute and relative paths can be used but node
* names are the only step specifier to be used.
*
* @code
* /Root/Element/SubElement
* Element/SubElement // Relative being in /Root, the default)
* / // Equivalent to /Root but useful when
* // you don't know the root node name.
* @endcode
*/
void Select(const std::string & path); ///< Sets the selection at the specified path (the default selection is the root node)
/**
* Changes whether to output pretty formated XML or not.
* By default, indentation and new lines are not inserted resulting
* in compact XML but dificult for humans to read. Use this method,
* to enable the indentation.
* @todo Not implemented yet
*/
void UseIndentation(bool useIndentation);
// @}
/**
* @name Summary operations to Dump and Restore
* Those operations are the simplest ones to use to dump and restore
* your objects in XML. @link XmlDump XmlDump Module @endlink
*/
// @{
public:
/**
* Dumps a Component as XML onto the named file with name as the root element.
*/
static void Dump(const Component & obj, const std::string & rootName, std::ostream & os, bool indentate=true)
{
XmlStorage storage;
storage.Create(rootName);
storage.DumpObject(obj);
storage.UseIndentation(indentate);
storage.WriteDocument(os);
}
/**
* Restore a Component from the given istream.
*/
static void Restore(Component & obj, std::istream & is)
{
XmlStorage storage;
storage.Read(is);
storage.RestoreObject(obj);
}
/**
* Restore a Component from the xml fragment on the given xpath of the given document.
*/
static void RestoreFromFragment(Component & obj, const std::string & path, std::istream & is)
{
XmlStorage storage;
storage.Read(is);
storage.Select(path);
storage.RestoreObject(obj);
}
/**
* Append the xml fragment corresponding to the given component
* on the given xpath of an existing file.
*/
static void AppendToDocument(const Component & obj, const std::string & xpath, const std::string & filename);
/**
* Dump a Component from the named XML file.
*/
static void Dump(const Component & obj, const std::string & rootName, const std::string & filename);
/**
* Restore a Component from the named XML file.
*/
static void Restore(Component & obj, const std::string & filename);
// @}
/**
* @name Interface for Components to load/store their subitems
* This is the interface to be used by the CLAM::Component::StoreOn
* and CLAM::Component::LoadFrom implementers.
*/
// @{
public:
/**
* Components should use that function in their LoadFrom in order to store
* their subitems wrapped with XML*Adapters.
*/
void Store(const Storable & storable);
/**
* Components should use that function in their LoadFrom in order to load
* their subitems wrapped with XML*Adapters.
*/
bool Load(Storable & storable);
// @}
// Private helper functions
private:
bool LoadContentAndChildren(XMLable* xmlable);
void StoreContentAndChildren(const XMLable * xmlable);
void StoreChildrenIfComponent(const XMLable * xmlable);
void AddContentToElement(const std::string & content);
};
/** For maintaining compatibility with deprecated class name */
typedef XmlStorage XMLStorage;
} // namespace CLAM
/**
@defgroup XmlDump Dumping and Restoring objects on XML
@ingroup Xml
@brief How to dump or restore a CLAM::Component in XML format.
Any class that derives from Component can be dumped and
restored in XML (http://www.w3.org/XML) format.
Components includes Arrays, DynamicType, ProcessingConfig,
ProcessingData...
@warning XML storage is a very expensive task when dealing
with big amounts of numeric data.
@section XMLStaticInterface Dumping and restoring a component in XML
In its simplest usage, you can use the static functions
Dump and Restore.
@code
MyComponent myComponent;
// Here you can modify your Component
CLAM::XmlStorage::Dump(myComponent, "Document", "MyComponent.xml")
@endcode
Later you can restore the component:
@code
// An unmodified default constructed object!!!
MyComponent comp;
try
{
CLAM::XmlStorage::Restore(comp, "mycomponent.xml");
}
catch (CLAM::XmlStorageErr & err)
{
// Handle the error, a dirty way could be:
std::cerr << err.what() << std::endl;
exit(-1);
}
@endcode
Dump and Restore are overloaded to accept any C++ stream instead of a filename.
So, you can also write:
@code
MyComponent myComponent;
CLAM::XmlStorage::Dump(myComponent, "Document", std::cout)
@endcode
You can the AppendToDocument static function to add an object in a given
path of an existing XML file,
or using RestoreFromFragment to restore the object taking an XML fragment.
Catchable exceptions (CLAM::XmlStorageErr) are thrown on the following conditions:
- The source/target stream could not be open
- The read source contained illegal XML
- The XML is valid but it failed to be mapped to the CLAM objects.
- A step on the path to change the selection couldn't be followed
- A loaded CLAM object failed its own activation constraints.
@author David Garcia.
*/
/**
* @class CLAM::XmlStorage
* @brief Provides XML format storage for CLAM Component's.
* @ingroup Xml
* @ingroup XmlDump
* @ingroup XmlCustomize
* Any class that derives from Component can be dumped and
* restored in XML (http://www.w3.org/XML) format.
* Components includes Arrays, DynamicType, ProcessingConfig,
* ProcessingData...
*
* @warning XML storage is a very expensive task when dealing
* with big amounts of numeric data.
*
*
* @section XMLStaticInterface Dumping and restoring a component in XML
*
* In its simplest usage, you can use the static functions
* Dump and Restore.
* @code
* MyComponent myComponent;
*
* // Here you can modify your Component
*
* CLAM::XmlStorage::Dump(myComponent, "Document", "MyComponent.xml")
* @endcode
*
* Later you can restore the component:
* @code
* // An unmodified default constructed object!!!
* MyComponent comp;
* try
* {
* CLAM::XmlStorage::Restore(comp, "mycomponent.xml");
* }
* catch (CLAM::XmlStorageErr & err)
* {
* // Handle the error, a dirty way could be:
* std::cerr << err.what() << std::endl;
* exit(-1);
* }
* @endcode
*
* Dump and Restore are overloaded to accept any C++ stream instead of a filename.
*
* You can the AppendToDocument static function to add an object in a given
* path of an existing XML file,
* or using RestoreFromFragment to restore the object taking an XML fragment.
*
*
* @section XmlStepByStepInterface Step-By-Step Interface
*
* The XMLStorage static methods used above provide shortcuts for the widely used funcionalities.
* The non-static methods that XMLStorage provides are the building
* blocks for implementing the static ones:
* - XmlStorage::Create: Creates an Empty DOM document.
* - XmlStorage::Read: Creates a DOM document from the XML that comps from an istream.
* - XmlStorage::WriteDocument: Writes on a stream the whole document
* - XmlStorage::Select: Changes the selected node (by default the root is selected)
* - XmlStorage::WriteSelection: Writes on a stream the selected target
* - XmlStorage::DumpObject: Dumps the CLAM object on the selected DOM node
* - XmlStorage::RestoreObject: Restores the CLAM object from the selected DOM node
*
* You can convining them to achieve a diferent behaviour.
*
* - storing optimally the same object it onto two different streams,
* @code
* CLAM::XmlStorage storage;
* storage.Create("Document");
* storage.DumpObject(component);
* // Writting it to a file
* std::ofstream os("Document.xml");
* storage.WriteDocument(os);
* // Writting it to the standard output
* storage.WriteDocument(std::cout);
* @endcode
* - updating an existing xml by adding some objects to it,
* - extracting an object from a part of a document,
* - writing a document fragment
* - ...
*
* Static methods are not enough,
* but you still can instantiate an XMLStorage object
* and use the non-static methods with it.
* Non-static methods implements smaller steps than static methods do
* and you can combine them in order to obtain some concrete behaviour.
* For example, if you want to update an xml document by adding an object on XPath /Doc/element/subElement, you can use the sequence Read-Select-DumpObject-WriteDocument.
*
* @author David Garcia.
*/
/**
* @defgroup Xml XML
* @brief This page is a simple road map for XML related documentation in CLAM.
*
* - If you are using existing CLAM Objects or your own CLAM::DynamicType
* and you simply want to dump or restore them using XML then you should
* check the CLAM::XmlStorage class documentation.
*
* - If you want to customize the default XML format that CLAM::DynamicType
* offers or you want to provide XML support for a CLAM::Component that
* is not a CLAM::DynamicType,
* then you should check the @link XmlCustomize XML Customization @endlink module.
*
* - If you only need to output XML quickly and you don't want to
* define an object to be dumped, see @link XmlScoped XmlScoped @endlink.
* This method works only for writing.
*
* - If you want to understand how CLAM choses different XML libraries
* backends (Xerces-C, libxml++, no support...),
* see @link XmlBackends Xml Implementation Backends @endlink.
*
* @author David Garcia.
*/
/**
* @defgroup XmlCustomize Customizing the XML format for your object
* @ingroup Xml
*
* @brief This documentation module explains how to customize the XML
* format that corresponds to your object.
*
* @section XMLDynamicTypeDefaults The defaults for dynamic types
*
* CLAM::DynamicTypes have automatic support for XML without
* any extra effort than defining the DynamicType itself.
* So, before attempting to generate your own format
* it is important to know whether you need to.
* Any DynamicType has a default XML implementation.
* So any CLAM::ProcessingData and any CLAM::ProcessingConfig will
* have such a default implementation.
*
* By default, every dynamic attribute that is XML aware
* is dumped in sequence order, within an XML element
* that takes the attribute name as tag name.
* Because dynamic attributes may be instantiated or not,
* removed attributes are ignored on storing and,
* on loading, not present attributes are 'Removed' from the dinamic type.
*
* So, which attributes are XML aware?
*
* - CLAM::Components, which are stored recursively.
* - C++ Primitive types, and some CLAM classes,
* which are stored using stream insertion/extraction operators (see below).
* - STL like components
*
* Basic objects are C primitive types and some others
* (std::string, CLAM::Complex<TData>, CLAM::Polar<TData>, CLAM::Point<TData>...)
* they use their extraction (>>) and insertion (<<) operator to generate plain content.
* You can define your own basic types.
*
* @subsection XmlStrings Some words about strings attributes
*
* Never use char* as attributes if you want to load it.
* Use some other alternative:
* - Does it Represent a file name? Yes -> Use CLAM::Filename
* - Does it allow spaces within? Yes -> Use CLAM::Text
* - Has it a limited set of single-word values? Yes -> Use a CLAM::Enum subclass
* - Is it single-word but free text? Yes -> Use std::string
*
* All of those alternatives can be used as 'basic types'.
*
* @subsection XmlStlContainers STL like Containers
*
* STL compliant containers have XML support if they are declared as DYN_CONTAINER_ATTRIBUTE.
*
*
* When the contained class is a component,
* then each of the contained objects are stored as elements inside the container element.
* So:
* @code
* DYN_CONTAINER_ATTRIBUTE(1, public, std::list<MyComponent>, ComponentList, AComponent);
* @endcode
* will look like
* @code
* <ComponentList size='4'>
* <AComponent> ... </AComponent>
* <AComponent> ... </AComponent>
* <AComponent> ... </AComponent>
* <AComponent> ... </AComponent>
* </ComponentList>
* @endcode
*
* When the contained class is a basic type,
* all the container items will be stored in a single XML element separated by spaces.
* @code
* DYN_CONTAINER_ATTRIBUTE(1, public, std::vector<double>, LeafList, Ignored);
* @endcode
* will look like
* @code
* <LeafList size='256'>342.243 2342.252 .... 0.234 0 0</LeafList>
* @endcode
* Note that in this case the last macro parameter is ignored.
*
* This is what you can get by default from a DynamicType.
* If you don't like it keep reading this documentation module.
*
* @section XmlOwnBasicTypes Defining your own basic types
*
* You can define any class, for example MyBasicType, to be used in XML as a basic type doing the following:
* - defining their extraction (>>) and insertion (<<) operators over std::streams
* - using the following macro call at toplevel namespace:
* @code
* CLAM_TYPEINFOGROUP(CLAM::BasicCTypeInfo, MyBascType);
* @endcode
*
* @section XmlCustomizationBasics Customization Basics
*
* Let see a sample Dynamic Type class:
* @code
* class ConcreteDT : public CLAM::DynamicType
* {
* public:
* DYNAMIC_TYPE(ConcreteDT, 5);
* DYN_ATTRIBUTE (0, public, DummyComponent, MyComponent);
* DYN_ATTRIBUTE (1, public, CLAM::Array<Complex>, MyArray);
* DYN_ATTRIBUTE (2, public, FooDTClass, MyDynType);
* DYN_CONTAINER_ATTRIBUTE(3, public, std::list<int>, MyList);
* DYN_ATTRIBUTE (4, public, int, MyInt);
* public:
* virtual ~ConcreteDT() {}
* protected:
* void DefaultInit()
* {
* AddAll();
* UpdateData();
* }
* // Some non dynamic attributes
* private:
* FooComponent mExtraNonDynamicAttribute;
* };
* @endcode
* This Dynamic Type, as is, will generate default XML. In order to customize it we have to redefine two storage related methods:
* @code
* void MyDyn::StoreOn(Storage & s);
* void MyDyn::LoadFrom(Storage & s);
* @endcode
* When a MyDyn is stored/loaded on/from a Storage, and the Storage detects that it is a component,
* it calls those functions in order to store/load all meaningful MyDyn subparts if it has any.
* So by redefining those functions we will change its XML representation.
*
* @section XmlReordering Reordering and skiping attributes
*
* Dynamic Types macros expand some useful methods that allow simplifying the customization.
*
* For each dynamic attribute named XXX, dynamic type macros expand the methods:
* @code
* void ConcreteDT::StoreXXX(Storage & s);
* void ConcreteDT::LoadXXX(Storage & s);
* @endcode
*
* Using such methods you can easily store/load a concrete dynamic attribute separately.
* Be careful, LoadXXX requires the attribute XXX to be instantiated before calling it
* and it will mark it automatically as removed if the attribute is not present in the XML file.
* It is important to store the attributes in the same order you load them.
*
*
* The following example will store and load its attributes
* in the inverse order to the default one, and skips the third attribute (MyDynType).
*
* @code
void ConcreteDT::StoreOn(CLAM::Storage & storage)
{
StoreMyInt(storage);
StoreMyList(storage);
// MyDynType is not stored
StoreMyArray(storage);
StoreMyDummyComponent(storage);
}
void ConcreteDT::LoadFrom(CLAM::Storage & storage)
{
// First of all asure that all attributes are instantiated
AddAll()
UpdateData();
// Then load them
LoadMyInt(storage);
LoadMyList(storage);
// MyDynType is not loaded
LoadMyArray(storage);
LoadMyDummyComponent(storage);
}
* @endcode
* @section XmlRecallingDefaults Recalling the default implementation
*
* StoreAllDynAttributes() and LoadAllDynamicAttributes() are another macro expanded methods.
* They are called from the default StoreOn and LoadFrom implementation.
* So, by calling them we can reproduce them and it is easy
* to add non dynamic subparts before or after them or forcing some attributes to be or not present before them.
* The first step of LoadAllDynamicAttributes() is to instantiate
* all the dynamic attributes that will be marked as erased if they are not in the XML document.
*
* @section XmlNonDynamicAttributes Adding content not from dynamic attributes
*
* If you simply want to add a non dynamic attribute to the XML representation,
* you may call those expanded functions and then using a suited XML adapter for the attribute and store it.
* Refer on how to define the XML format for a normal (non DynamicType)
* Component to know about those adaptators and how they are used.
*
* The following example stores two extra items on the XML.
* An existing member of the class (mExtraNonDynamicAttribute)
* and a literal string as an XML attribute (the false value).
* @code
void ConcreteDT::StoreOn(CLAM::Storage & storage)s
{
// Store a temporary object in the first place
CLAM::XMLAdapter<char*> adapter1("Addedcontent", "Added", false);
storage.Store(&adapter1);
// Call the default implementation
StoreAllDynAttributes();
// Store a non dynamic attribute member
CLAM::XMLComponentAdapter adapter2(mExtraNonDynamicAttribute,
"ExtraNonDynamic", true);
storage.Store(&adapter2);
}
void ConcreteDT::LoadFrom(CLAM::Storage & storage)
{
// std::string is not vulnerable to buffer overflows on loading
std::string foo; // A temp
CLAM::XMLAdapter<std::string> adapter1(foo, "Added", false);
storage.Load(&adapter1);
LoadAllDynAttributes();
CLAM::XMLComponentAdapter adapter2(mExtraNonDynamicAttribute,
, "ExtraNonDynamic", true);
storage.Load(&adapter2);
}
* @endcode
* @section XmlChangeTypeXmlOrTagName Storing not as XML elements or changing the tag name
*
*
* Of course, we can also use Adapters with the dynamic attributes
* instead of using StoreXXX and LoadXXX.
* This is useful to store a dynamic attribute as XML attribute
* or XML plain content or to change the name from the one the attribute has.
* Again, refer to the XML developer guide.
*
*
* When using adapters with dynamic attributes you must take care of some dynamic attributes tasks:
*
* When storing a dynamic attribute XXX you must check
* that it is instantiated using the function HasXXX.
* When loading you must check that the Storage::Load returns true.
* When it returns false it is advisable to mark it as removed.
* @code
void ConcreteDT::StoreOn(CLAM::Storage & storage)
{
StoreMyDummyComponent(storage);
StoreMyArray(storage);
StoreMyDynType(storage);
StoreMyList(storage);
// MyInt is stored as an attribute (the default is element
// and with a different name ('Size').
if (HasMyInt())
{
CLAM::XMLAdapter<int> adapter(GetMyInt(), "Size", false);
storage.Store(&adapter);
}
}
void ConcreteDT::LoadFrom(CLAM::Storage & storage)
{
// First of all asure that all attributes are instantiated
AddAll()
UpdateData();
// Then load them
LoadMyDummyComponent(storage);
LoadMyArray(storage);
LoadMyDynType(storage);
LoadMyList(storage);
// MyInt is loaded as an attribute (the default is element
// and with a different name ('Size').
CLAM::XMLAdapter<int> adapter(GetMyInt(), "Size", false);
if (!storage.Load(&adapter))
{
RemoveMyInt();
}
}
* @endcode
*
* @section XmlAlternativeFormats Keeping several alternative XML formats
*
* Normally you will define the storage customization on the same concrete dynamic type class.
* But sometimes, you want to keep the default implementation o several customized implementations.
* A good way of doing this is by subclassing the concrete Dynamic Type
* and redefining the storage related methods as above but in the subclasses.
*
* @author David Garcia.
*/
/**
* @defgroup XmlAdapters Using XML Adapters to implement StoreOn and LoadFrom
* @author David Garcia.
* @ingroup XmlCustomize
* @brief How to use XmlAdapters to implement Load and Store methods for a CLAM::Component.
*
* When you are implementing StoreOn and LoadFrom for a given
* Component, you should choose one of those adapters to wrap
* the subitems to be stored on, or loaded from, the XmlStorage.
*
* When you create an adapter, the adaptee is specified by the
* the first constructor parameters, so they are adapter dependant.
* The later two constructor parameters are always to indicate in which
* XML form the subitem will be stored or loaded.
* @code
* MyAdapterClass( // Here goes the adaptee info
* , const char * name = NULL, bool beElement = false );
* @endcode
* - As plain content (name = null, beElement = false)
* - As XML attribute (name = "yourAttributeName", beElement = false)
* - As XML element (name = "yourElementName", beElement = true)
*
* You can use them in the following form:
* @code
* void StoreOn(CLAM::Storage & storage) const
* {
* SelectedAdapter adapter(subitem, "ElementName", true);
* storage.Store(adapter);
* }
* void LoadFrom(CLAM::Storage & storage)
* {
* SelectedAdapter adapter(subitem, "ElementName", true);
* if (!storage.Load(adapter))
* {
* // error handling
* }
* }
* @endcode
*
* @warning The adapter only copies the pointer to
* the the null-terminated string, not a copy of it.
* So it is dangerous to delete or modify this string
* until the adapter has been stored on the Storage.
*
* For more information see the documentation for any
* concrete adapter class.
*
* @author David Garcia.
*/
#endif//_XMLStorage_hxx_
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