/usr/include/CLAM/Processing.hxx is in libclam-dev 1.4.0-5build1.
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* Copyright (c) 2001-2005 MUSIC TECHNOLOGY GROUP (MTG)
* UNIVERSITAT POMPEU FABRA
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef _Processing_hxx_
#define _Processing_hxx_
#include "ErrProcessingObj.hxx"
#include "InControlRegistry.hxx"
#include "OutControlRegistry.hxx"
#include "InPortRegistry.hxx"
#include "OutPortRegistry.hxx"
#include "ProcessingConfig.hxx"
#include "NullProcessingConfig.hxx"
#include <list>
#include <typeinfo>
#include <string>
namespace CLAM
{
class Processing;
class InPortBase;
class OutPortBase;
class ProcessingComposite;
class Network;
/**
* Connects two ports of two processings selecting them by the port name.
* Short hand for sender.GetOutPort(outPortName).ConnectToIn(receiver.GetOutPort(inPortName))
*/
void ConnectPorts(
Processing & sender, const std::string & outPortName,
Processing & receiver, const std::string & inPortName );
/**
* Connects two ports of two processings selecting them by the port number.
* Short hand for sender.GetOutPort(outPortNumber).ConnectToIn(receiver.GetOutPort(inPortNumber))
*/
void ConnectPorts(
Processing & sender, unsigned outPortNumber,
Processing & receiver, unsigned inPortNumber );
/**
* Free function that connects two controls.
* Short hand for sender.GetOutControl(outControlNumber).AddLink( receiver.GetOutControl(inControlNumber))
*/
void ConnectControls(
Processing & sender, unsigned outControlNumber,
Processing & receiver, unsigned inControlNumber );
/**
* Connects two controls of two processings selecting them by the control name.
* Short hand for sender.GetOutControl(outControlName).AddLink( receiver.GetOutControl(inControlName))
*/
void ConnectControls(
Processing & sender, const std::string & outControlName,
Processing & receiver, const std::string & inControlName );
#if 0
/**
* Free function that connects two typed controls.
*/
void ConnectTypedControls(
Processing & sender, unsigned typedOutControlNumber,
Processing & receiver, unsigned typedInControlNumber );
/**
* Connects two typed controls of two processings selecting them by the control name.
*/
void ConnectTypedControls(
Processing & sender, const std::string & typedOutControlName,
Processing & receiver, const std::string & typedInControlName );
#endif
/**
* Connects a free port to one belonging to a processing selecting it by the port number.
* Short hand for sender.ConnectToIn(receiver.GetOutPort(inPortName))
*/
void ConnectPorts(
OutPortBase & sender,
Processing & receiver, unsigned inPortNumber );
/**
* Connects a processing port, selected by number, to a free in port.
* Short hand for sender.GetOutPort(outPortName).ConnectToIn(receiver)
*/
void ConnectPorts(
Processing & sender, unsigned outPortNumber,
InPortBase & receiver );
/**
* Tries to send a float to an inaccessible InControl, this is kept for compatibility
* This function uses the InControl's name to identify it.
* @pre The type of the control is Float
*/
void SendFloatToInControl(Processing & receiver, const std::string & inControlName, float value);
/**
* Tries to send a float to an inaccessible InControl, this is kept for compatibility
* This function uses the InControl's registry index to identify it.
* @pre The type of the control is Float
*/
void SendFloatToInControl(Processing & receiver, int inControlIndex, float value);
/**
* Tries to send a float to an inaccessible OutControl, this is kept for compatibility
* This function uses the OutControl's registry index to identify it.
* @pre The type of the control is Float
*/
void SendFloatToOutControl(Processing & sender, const std::string & inControlName, float value);
/**
* Tries to send a float to an inaccessible OutControl, this is kept for compatibility
* This function uses the OutControl's registry index to identify it.
* @pre The type of the control is Float
*/
void SendFloatToOutControl(Processing & sender, int inControlIndex, float value);
/**
* Gets a float from an inaccesible InControl, this is kept for compatibility
* This function uses the InControl's name to identify it.
* @pre The type of the control is Float
*/
float GetFloatFromInControl(Processing & proc, const std::string & inControlName);
/**
* Gets a float from an inaccesible InControl, this is kept for compatibility
* This function uses the InControl's name to identify it.
* @pre The type of the control is Float
*/
float GetFloatFromInControl(Processing & proc, int inControlIndex);
/**
* The base class for all the CLAM processing object classes.
*
* Processing is the base class for all the CLAM processing object classes.
* It defines their shared interface and contains common infrastructure.
* Processings are the building blocks for any CLAM system,
* they are an abstraction of an audio/music processing step.
*
* Whenever the Do method is called, the processing consumes
* data tokens from its input ports and produces data tokens
* for its output ports performing a single processing step.
* Each port is related to a given C++ data type and the number
* of tokens that are seen/consumed/produced at every Do step
* is flexible, even at running mode.
*
* A processing can also receive an event from another one in an
* asyncronous way in order to change the way the processing is
* done.
* Asyncronous comunication is done using the Control abstraction.
*
* @see InPortBase, OutPortBase, InControlBase, OutControlBase
*
* An initial setup is needed before using any processing.
* You can specify this initial setup by providing the
* procesing with a configuration object (an instance of the
* proper ProcessingConfig subclass) containing all the
* parameters.
*
* @see ProcessingConfig
*
* @dot
* digraph example
* {
* bgcolor="#ffffaa";
* rankdir=LR;
* node [shape=ellipse, style=filled, fillcolor="#ccffcc", color="#558855", fontname=Arial, fontsize=10];
* edge [color=red ];
* Ready -> Running [ label="Start" URL="\ref Start" ];
* Unconfigured -> Ready [ label="Configure" URL="\ref Configure" ];
* Running -> Ready [ label="Stop" URL="\ref Stop" ];
* Running -> Running [ label="Do" URL="\ref Do" ];
* }
* @enddot
*/
class Processing {
public:
/** Processing Object possible execution states. */
typedef enum {
Unconfigured=0,
Ready,
Running
} ExecState;
typedef NullProcessingConfig Config;
// TODO: Temporary kludge to be able to access the connectors registry directly from connector classes
friend class InPortBase;
friend class OutPortBase;
friend class InControlBase;
friend class OutControlBase;
// Basic usage interface:
public:
/** Configuration change method.
* This is the method to be used in order to update the
* configuration of a processing object. Note that the object
* must NOT be running when calling this method.
* This method performs some execution state checkings and
* updates, and calls the ConcreteConfigure method of the
* concrete class to perform the actual configuration.
* @param config Reference to the configuration object.
* @throw ErrProcessingObj if the processing object is in
* running or disabled state, or if the argument is not
* an object of the configuration class matching the concrete
* processing class of the processing object.
*/
bool Configure(const ProcessingConfig& config);
/** Method to turn the object into running state.
* This method must be called before any call to Do() methods.
* @pre the processing object is in ready state
*/
void Start(void);
/**
* Supervised mode execution method (using ports)
* @return A boolean telling whether it has been output
*/
virtual bool Do(void)=0;
/** Method to put the object out of running state When in
* execution mode, this method must be called before any
* further call to Configure() methods
* @pre The processing object is in runnig state (or disabled).
*/
void Stop(void);
Processing();
virtual ~Processing();
// Overridable interface:
public:
/** Override it in every subclass and retur the name of that class */
virtual const char * GetClassName() const = 0;
/** Override this method if your processing cannot process inplace*/
virtual bool CanProcessInplace() { return true; }
protected:
/** Configuration method interface.
* The Processing base class forces all the concrete
* classes derived from it to implement this method, which
* must actually perform the specific configuration
* tasks.
* <p> Note that the user can not call this method
* directly. He will use Configure instead. The argument is
* expected to be an object of the necesary concrete configuration
* class.
* @param Reference to the configuration object.
* @return <b>false</b> if the object is not yet fully configured.
* (For example, if some important configuration attribute
* such as number of ports was set to zero in the config
* object)
* <p> <b> true </b> if the processing object is left in a
* consistent state, and can be executed.
* @throw This method must throw a bad_cast exception if the
* argument is not an object of the expected configuration class.
* */
virtual bool ConcreteConfigure(const ProcessingConfig&) { return true; }
/**
* Processing objects have to redefine this method when starting
* them implies some internal changes. ie: adquiring resources.
* @returns Whether start changes have been successful
*/
virtual bool ConcreteStart() {return true;}
/**
* Processing objects have to redefine this method when stoping
* them implies some internal changes. ie: releasing resources.
* @returns Whether stop changes have been successful
*/
virtual bool ConcreteStop() {return true;}
/// Given by the NetworkPlayer (backend) if exists
unsigned BackendBufferSize();
/// Given by the NetworkPlayer (backend) if exists
unsigned BackendSampleRate();
// Public interface:
public:
/** Check that Supervised Do() can be safely called */
bool CanConsumeAndProduce();
/**
* Acknoledges data tokens in published ports as read/writen
* by calling Produce() for all registered OutPorts and
* Consume() to all registered InPorts.
*/
void ConsumeAndProduce();
/** Configuration getter.
* Gets the configuration parameters used to create the object.
* @return Const reference to the configuration object. The
* usual way to perform a configuration change in the
* processing object is to take a copy of this reference, to
* change it and to send it with the Configure method.
* If not overriden, it returns a NullProcessingConfig.
*/
virtual const ProcessingConfig &GetConfig() const;
/** State getter.
* Returns the object execution state. This may be used for
* debugging purposes, and should also be used inside the
* execution (Do) methods to confirm that the object is either
* in running or in disabled state.
*/
private:
ExecState GetExecState() const {return _execState;}
public:
std::string GetExecStateString() const;
bool IsConfigured() const { return _execState != Unconfigured; }
bool IsRunning() const { return _execState == Running; }
void RegisterOutPort(OutPortBase* out);
void RegisterInPort(InPortBase* in);
void RegisterOutControl(OutControlBase* out);
void RegisterInControl(InControlBase* in);
void SetParent(Processing *p);
void SetNetworkBackLink(Network * network);
/**
* This method is used to determine if a given processing can change its interface of ports/controls after
* its construction (i.e. changing the name of ports in ConcreteConfigure). If a concrete processing
* can do this, it should reimplement the method returning true, in order to notify networks, graphical
* interfaces, etc.
*/
virtual bool ModifiesPortsAndControlsAtConfiguration() { return false; }
bool HasInPort( const std::string & name )
{
return mInPortRegistry.Has(name);
}
bool HasOutPort( const std::string & name )
{
return mOutPortRegistry.Has(name);
}
bool HasInControl( const std::string & name )
{
return mInControlRegistry.Has(name);
}
bool HasOutControl( const std::string & name )
{
return mOutControlRegistry.Has(name);
}
InPortBase & GetInPort( const std::string & name )
{
return mInPortRegistry.Get(name);
}
OutPortBase & GetOutPort( const std::string & name )
{
return mOutPortRegistry.Get(name);
}
InControlBase & GetInControl( const std::string & name )
{
return mInControlRegistry.Get(name);
}
OutControlBase & GetOutControl( const std::string & name )
{
return mOutControlRegistry.Get(name);
}
InPortBase & GetInPort( unsigned index )
{
return mInPortRegistry.GetByNumber(index);
}
OutPortBase & GetOutPort( unsigned index )
{
return mOutPortRegistry.GetByNumber(index);
}
InControlBase & GetInControl( unsigned index )
{
return mInControlRegistry.GetByNumber(index);
}
OutControlBase & GetOutControl( unsigned index )
{
return mOutControlRegistry.GetByNumber(index);
}
unsigned GetNInPorts() const
{
return mInPortRegistry.Size();
}
unsigned GetNOutPorts() const
{
return mOutPortRegistry.Size();
}
unsigned GetNInControls() const
{
return mInControlRegistry.Size();
}
unsigned GetNOutControls() const
{
return mOutControlRegistry.Size();
}
protected:
/** Accessor to published Controls manager */
InControlRegistry& GetInControls() { return mInControlRegistry; }
/** Accessor to published Controls manager */
OutControlRegistry& GetOutControls() { return mOutControlRegistry; }
/** Accessor to published Ports manager */
InPortRegistry& GetInPorts() { return mInPortRegistry; }
/** Accessor to published Portss manager */
OutPortRegistry& GetOutPorts() { return mOutPortRegistry; }
public:
/** Returns a string describing configuration errors if any */
const std::string& GetConfigErrorMessage() const { return _configErrorMessage; }
/** Wether the processing is a sync source such as audio i/o device,
* or an audio callback hook (i.e. Externalizer) */
virtual bool IsSyncSource() const { return false; }
/** This method reports whether the processing supports dynamic buffer-size host.*/
virtual bool SupportsVariableAudioSize() const {return ((GetNInPorts()+GetNOutPorts())==0)?true:false;}
// Helpers only for subclasses
protected:
/**
* Use this method to append a configuration errors
* to the processing when implementing ConcreteConfigure.
* For convenience, it returns false so when a configuration error
* is found, you can append the message and return from
* ConcreteConfigure in a single statement.
*/
bool AddConfigErrorMessage( const std::string& msg );
/** In debug-mode checks that the processing is configured and started.
* And always checks it's not disabled */
bool AbleToExecute(void) const;
/**
* Helper template to convert a reference to a ProcessingConfig to the concrete
* ProcessingConfig specified on the first parameter.
* @param concrete The copy destination (it forces the runtime type for abstract)
* @param abstract A reference to the configuration to be copied
* @pre The object runtime type must be exactly the type required by the first parameter
*/
template <typename ConcreteConfig>
void CopyAsConcreteConfig(ConcreteConfig & concrete, const ProcessingConfig & abstract) const;
protected:
void SetExecState(ExecState state)
{
_execState = state;
}
// Attributes:
/** Pointer to the parent (composite) processing object, or 0 */
ProcessingComposite *mpParent;
/** The parent network if any.
* Note that Processings can be used directly without a network*/
Network * _network;
private:
/** Processing object execution state */
ExecState _execState;
/** Status description, for debugging */
std::string _configErrorMessage;
private:
InControlRegistry mInControlRegistry;
OutControlRegistry mOutControlRegistry;
InPortRegistry mInPortRegistry;
OutPortRegistry mOutPortRegistry;
};
// -----------------------------------------------------------------------------------------------
// Inline implementations
inline bool Processing::AbleToExecute(void) const
{
CLAM_BEGIN_DEBUG_CHECK
if (!IsRunning())
{
std::string err(GetClassName());
err += ": Do(): Not in execution mode - did you call Start on this "
"object, the composite it is in, or the ToplevelProcessing singleton?";
CLAM_DEBUG_ASSERT( false, err.c_str() );
}
CLAM_END_DEBUG_CHECK
return IsRunning();
}
template <typename ConcreteConfig>
inline void Processing::CopyAsConcreteConfig(ConcreteConfig & concrete, const ProcessingConfig & abstract) const
{
CLAM_ASSERT(typeid(ConcreteConfig)==typeid(abstract),
(std::string("Configuring a processing with a configuration of type ") + typeid(abstract).name() +
" while it was expected a " + typeid(ConcreteConfig).name() + ".").c_str());
concrete = static_cast<const ConcreteConfig &>(abstract);
}
};//namespace CLAM
#endif
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