/usr/include/CLAM/Dispatcher.hxx is in libclam-dev 1.4.0-5build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 | /*
* Copyright (c) 2001-2004 MUSIC TECHNOLOGY GROUP (MTG)
* UNIVERSITAT POMPEU FABRA
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef __DISPATCHER__
#define __DISPATCHER__
#include "Array.hxx"
#include "Instrument.hxx"
#include <algorithm>
namespace CLAM
{
class DispatcherConfig: public ProcessingConfig
{
public:
DYNAMIC_TYPE_USING_INTERFACE (DispatcherConfig, 2, ProcessingConfig);
DYN_ATTRIBUTE (0, public, Array< Instrument* >, Instruments);
DYN_ATTRIBUTE (1, public, int, NInValues);
protected:
void DefaultInit(void)
{
AddInstruments();
AddNInValues();
UpdateData();
}
};
class Dispatcher:public Processing
{
private:
typedef DispatcherConfig Config;
struct InstrStatus
{
public:
int mNote;
int mVelocity;
int mId;
};
Config mConfig;
Array< Instrument* > mInstruments;
Array< FloatOutControl* > mValuesOut;
FloatInControl mStateIn;
FloatInControl mNoteIn;
FloatInControl mVelocityIn;
int mNInValues;
int mMInstruments;
TControlData mVelocity;
TControlData mNote;
std::list< InstrStatus > mInstrStatusList;
protected:
void UpdateState( TControlData availableInstr );
void UpdateVel( TControlData value )
{
// printf("UpdateVel = %f\n",value);
mVelocity = value;
}
void UpdateNote( TControlData value )
{
// printf("UpdateNote = %f\n",value);
mNote = value;
Dispatch();
}
void Dispatch(void);
public:
Dispatcher( const Config& c = Config())
: mStateIn("",this,&Dispatcher::UpdateState)
, mNoteIn( "Note", this, &Dispatcher::UpdateNote)
, mVelocityIn( "Velocity", this, &Dispatcher::UpdateVel)
, mVelocity( 0 )
, mNote( 0 )
{
Configure( c );
}
~Dispatcher(){}
const char * GetClassName() const {return "Dispatcher";}
const ProcessingConfig &GetConfig() const { return mConfig; }
bool ConcreteConfigure( const ProcessingConfig& c );
bool Do(void) { return true; }
};
}
#endif
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