/usr/include/CLAM/AudioFile.hxx is in libclam-dev 1.4.0-5build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 | /*
* Copyright (c) 2001-2004 MUSIC TECHNOLOGY GROUP (MTG)
* UNIVERSITAT POMPEU FABRA
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef __AUDIOFILE__
#define __AUDIOFILE__
#include "DataTypes.hxx"
#include "AudioFileFormats.hxx"
#include "AudioFileHeader.hxx"
#include "AudioTextDescriptors.hxx"
#include "Filename.hxx"
namespace CLAM
{
namespace AudioCodecs
{
class Codec; // forward declaration
class Stream; // forward declaration
}
/** @ingroup AudioFileIO */
class AudioFile
{
public:
AudioFile();
AudioFile( const AudioFile& );
const AudioFile& operator=( const AudioFile& );
virtual ~AudioFile();
const Filename & GetLocation() const { return mLocation; }
const AudioFileHeader & GetHeader() const { return mHeaderData; }
const AudioTextDescriptors & GetTextDescriptors() const { return mTextDescriptors; }
AudioTextDescriptors & GetTextDescriptors() { return mTextDescriptors; }
void SetTextDescriptors( const AudioTextDescriptors & descriptors ) { mTextDescriptors=descriptors; }
EAudioFileCodec GetCodec() const;
bool IsValid() const;
bool IsReadable() const;
bool IsWritable() const;
AudioCodecs::Stream* GetStream();
protected:
//! Usually the header is set into the file using CreateNew or OpenExistig (public) methods
bool SetHeader( const AudioFileHeader& );
void ResolveCodec();
void ActivateCodec();
void ResetHeaderData();
Filename mLocation;
EAudioFileCodec mCodec;
private:
AudioCodecs::Codec* mActiveCodec;
AudioFileHeader mHeaderData;
AudioTextDescriptors mTextDescriptors;
};
class AudioFileSource : public AudioFile
{
public:
void OpenExisting(const std::string &location);
};
class AudioFileTarget : public AudioFile
{
public:
bool CreateNew(const std::string &location,
const AudioFileHeader &header);
};
}
#endif // AudioFile.hxx
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