/usr/include/CLAM/AudioCircularBuffer.hxx is in libclam-dev 1.4.0-5build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 | /*
* Copyright (c) 2001-2004 MUSIC TECHNOLOGY GROUP (MTG)
* UNIVERSITAT POMPEU FABRA
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef _AudioCircularBuffer_
#define _AudioCircularBuffer_
#include "Array.hxx"
#include "Audio.hxx"
#include "DataTypes.hxx"
#include "Err.hxx"
#include "CircularBuffer.hxx"
namespace CLAM {
/** Specialization of the CircularBuffer class for the case of Audio chunks
* @see CircularBuffer
*/
class AudioCircularBuffer:public CircularBuffer<TData>
{
protected:
public:
/** CONSTRUCTION
*/
AudioCircularBuffer():CircularBuffer<TData>(){}
AudioCircularBuffer(TSize bufferSize)
:CircularBuffer<TData>(bufferSize)
{
}
void ReadAudio(Audio& in)
{
CircularBuffer<TData>::Read(in.GetBuffer());
}
void NonCopyReadAudio(Audio& in)
{
CircularBuffer<TData>::NonCopyRead(in.GetBuffer());
}
void WriteAudio(const Audio& in)
{
CircularBuffer<TData>::Write(in.GetBuffer());
}
void AddAudio(const Audio& in)
{
CircularBuffer<TData>::Add(in.GetBuffer());
}
};
}; //end of namespace
#endif //_AudioCircularBuffer_
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