/usr/include/CLAM/ArrayToBPFCnv.hxx is in libclam-dev 1.4.0-5build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* Copyright (c) 2001-2004 MUSIC TECHNOLOGY GROUP (MTG)
* UNIVERSITAT POMPEU FABRA
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef _ArrayToBPFCnv_
#define _ArrayToBPFCnv_
#include "BPF.hxx"
#include "DataTypes.hxx"
namespace CLAM {
/*Conversion Routines*/
//Convert values array (supposed to be equidistant) to BPF
template <class TX, class TY>
void ConvertToBPF(BPFTmpl<TX,TY>& newBPF,const Array<TY>& originalArray)
{
CLAM_ASSERT(originalArray.Size()>=1, "Zero lenght array.");
CLAM_ASSERT(originalArray.Size()==newBPF.Size(), "Different array dimensions");
for(int i=0;i<originalArray.Size();i++)
{
newBPF.SetXValue( i, (TX)i );
newBPF.SetValue( i,originalArray[i]);
}
}
template <class TX, class TY>
void ConvertToBPF( BPFTmpl<TX,TY>& newBPF, TX X0, TX deltaX, const Array<TY>& originalArray )
{
CLAM_ASSERT( originalArray.Size() >= 1,
"ArrayToBPFCnv::ConvertToBPF(): Array to be converted into a BPF must have a positive non-zero length!" );
CLAM_ASSERT(originalArray.Size()==newBPF.Size(), "Different array dimensions on write");
TX currentX = X0;
for ( int i = 0; i < originalArray.Size(); i++ )
{
newBPF.SetXValue( i, currentX );
newBPF.SetValue( i, originalArray[i] );
currentX += deltaX;
}
}
//Convert X and Y values arrays to BPF
template <class TX, class TY>
void ConvertToBPF(BPFTmpl<TX,TY>& newBPF,const Array<TX>& originalXArray,
const Array<TY>& originalYArray)
{
CLAM_ASSERT(originalXArray.Size()>=1, "Zero lenght X array.");
CLAM_ASSERT(originalYArray.Size()>=1, "Zero lenght Y array.");
CLAM_ASSERT(originalXArray.Size()==originalYArray.Size(), "Different array dimensions for X and Y");
CLAM_ASSERT(originalXArray.Size()==newBPF.Size(), "Different array dimensions on write");
for(int i=0;i<originalXArray.Size();i++)
{
newBPF.SetValue(i,originalYArray[i]);
newBPF.SetXValue(i,originalXArray[i]);
}
}
//Convert BPF to X and Y values arrays
template <class TX, class TY>
void ConvertToArray(const BPFTmpl<TX,TY>& originalBPF,Array<TX>&
newXArray,Array<TY>& newYArray)
{
for(int i=0;i<originalBPF.Size();i++)
{
newXArray.AddElem(originalBPF.GetXValue(i));
newYArray.AddElem(originalBPF.GetValueFromIndex(i));
}
}
/*Convert BPF to values array (points are supposed to be equidistant in the
X axis)*/
template <class TX, class TY>
void ConvertToArray(const BPFTmpl<TX,TY>& originalBPF,
Array<TY>& newArray)
{
for(int i=0;i<originalBPF.Size();i++)
{
newArray.AddElem(originalBPF.GetValueFromIndex(i));
}
}
}
#endif
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