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<html><head>
<title>FBB::SocketBase</title>
<link rev="made" href="mailto:Frank B. Brokken: f.b.brokken@rug.nl">
</head>
<body text="#27408B" bgcolor="#FFFAF0">
<hr>
<h1>FBB::SocketBase</h1>
<h2>libbobcat1-dev_2.20.01-x.tar.gz</h2>
<h2>2005-2011</h2>

<html><head>
<link rev="made" href="mailto:Frank B. Brokken: f.b.brokken@rug.nl">
</head>
<body text="#27408B" bgcolor="#FFFAF0">
<hr>
<h1></h1>

<html><head>
<title>FBB::SocketBase(3bobcat)</title>
<link rev="made" href="mailto:Frank B. Brokken: f.b.brokken@rug.nl">
</head>
<body text="#27408B" bgcolor="#FFFAF0">
<hr>
<h1>FBB::SocketBase(3bobcat)</h1>
<h2>libbobcat1-dev_2.20.01-x.tar.gz Base class for sockets</h2>
<h2>2005-2011</h2>


<p>
<h2>NAME</h2>FBB::SocketBase - Base class for socket-constructing classes
<p>
<h2>SYNOPSIS</h2>
    <strong>#include &lt;bobcat/socketbase&gt;</strong><br>
    Linking option: <em>-lbobcat</em> 
<p>
<h2>DESCRIPTION</h2>
    This class is a base class for the <strong>FBB::ServerSocket</strong> and
<strong>FBB::ClientSocket</strong> classes. Since it is designed as a base class, all its
constructors are protected.
<p>
<h2>NAMESPACE</h2>
    <strong>FBB</strong><br>
    All constructors, members, operators and manipulators, mentioned in this
man-page, are defined in the namespace <strong>FBB</strong>.
<p>
<h2>INHERITS FROM</h2>
    <strong>FBB::InetAddress</strong>
<p>
<h2>PROTECTED CONSTRUCTORS</h2>
    <ul>
    <li> <strong>SocketBase(size_t port)</strong>:<br> 
        This constructor creates a <strong>SocketBase</strong> to be used with
<strong>ServerSocket</strong>-objects, listening on <em>port</em>.  
<p>
This constructor throws an <em>Errno</em> exception if it did not properly
complete.
<p>
<li> <strong>SocketBase(std::string const &amp;host, unit_16_t port)</strong>:<br> 
        This constructor creates a <strong>FBB::SocketBase</strong> to be used with a
<strong>ClientSocket</strong>-object, connecting to <em>hostname</em>, at port `<em>port</em>'. 
<p>
This constructor throws an <em>Errno</em> exception if it did not properly
complete.
<p>
<li> <strong>SocketBase(int socket, sockaddr_in const &amp;address)</strong>:<br>
        This constructor constructs a <strong>FBB::SocketBase</strong> object initializing
its socket and <strong>FBB::InetAddress</strong> part from available external objects.
    </ul>
    The (public) copy constructor is available.
<p>
<h2>MEMBER FUNCTIONS</h2>
     All members of <strong>FBB::InetAddress</strong> are
available, as <strong>FBB::SocketBase</strong> inherits from this class.
    <ul>
    <li> <strong>bool debug() const</strong>:<br>
        This accessor returns <strong>true</strong> if the socket's <em>debug</em>
(<strong>SO_DEBUG</strong>) socket option is active. It throws an <strong>FBB::Errno</strong> exception
if the status of the debug option could not be determined.
    <li> <strong>bool reuse() const</strong>:<br>
        This accessor returns <strong>true</strong> if the socket's <em>reuse</em>
(<strong>SO_REUSEADDR</strong>) socket option is active. It throws an <strong>FBB::Errno</strong>
exception if the status of the reuse option could not be determined.
    <li> <strong>void setDebug(bool trueIsOn) const</strong>:<br>
        This member may be used to modify the socket's <em>debug</em>
(<strong>SO_DEBUG</strong>) socket option. It throws an <strong>FBB::Errno</strong> exception
if the socket's debug option could not be modified.
    <li> <strong>void setReuse(bool trueIsOn) const</strong>:<br>
        This member may be used to modify the socket's <em>reuse</em>
(<strong>SO_REUSEADDR</strong>) socket option. It throws an <strong>FBB::Errno</strong> exception
if the socket's reuse option could not be modified.
    <li> <strong>int socket() const</strong>:<br>
        This accessor returns the <strong>FBB::SocketBase</strong>'s socket value.
    <li> <strong>void verify() const</strong>:<br>
        Obsoleted, will be removed in a future Bobcat release.
    </ul>
<p>
<h2>EXAMPLE</h2>
    The classes <em>FBB::ClientSocket</em> and <em>FBB::ServerSocket</em> were derived
from <em>SocketBase</em>. E.g.,
    <pre>
#ifndef INCLUDED_BOBCAT_CLIENTSOCKET_
#define INCLUDED_BOBCAT_CLIENTSOCKET_

#include &lt;bobcat/socketbase&gt;
#include &lt;string&gt;

namespace FBB
{

class ClientSocket: public SocketBase
{
    public:
                                // host may be address or name
        ClientSocket(std::string const &amp;host, uint16_t port);

        int connect();          // returns fd (socket) to talk to the server
};

} // FBB

#endif
</pre>

<p>
See the <strong>clientsocket</strong>(3bobcat) man-page for an example showing how to
use <em>FBB::ClientSocket</em>.
<p>
<h2>FILES</h2>
    <em>bobcat/socketbase</em> - defines the class interface
<p>
<h2>SEE ALSO</h2>
    <strong>bobcat</strong>(7), <strong>clientsocket</strong>(3bobcat), <strong>inetaddress</strong>(3bobcat),
    <strong>localsocketbase</strong>(3bobcat), <strong>serversocket</strong>(3bobcat)
<p>
<h2>BUGS</h2>
    None Reported.
<p>

<h2>DISTRIBUTION FILES</h2>
    <ul>
    <li> <em>bobcat_2.20.01-x.dsc</em>: detached signature;
    <li> <em>bobcat_2.20.01-x.tar.gz</em>: source archive;
    <li> <em>bobcat_2.20.01-x_i386.changes</em>: change log;
    <li> <em>libbobcat1_2.20.01-x_*.deb</em>: debian package holding the
            libraries;
    <li> <em>libbobcat1-dev_2.20.01-x_*.deb</em>: debian package holding the
            libraries, headers and manual pages;
    <li> <em>http://sourceforge.net/projects/bobcat</em>: public archive location;
    </ul>
<p>
<h2>BOBCAT</h2>
    Bobcat is an acronym of `Brokken's Own Base Classes And Templates'.
<p>
<h2>COPYRIGHT</h2>
    This is free software, distributed under the terms of the 
    GNU General Public License (GPL).
<p>
<h2>AUTHOR</h2>
    Frank B. Brokken (<strong>f.b.brokken@rug.nl</strong>).
<p>