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#ifndef INCLUDED_BOBCAT_CLIENTSOCKET_
#define INCLUDED_BOBCAT_CLIENTSOCKET_

#include <bobcat/socketbase>
#include <string>

namespace FBB
{

class ClientSocket: public SocketBase
{
    public:
                                // host may be address or name
        ClientSocket(std::string const &host, uint16_t port);

        int connect();          // returns fd (socket) to talk to the server
};

} // FBB

#endif