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//=============================================================================
/**
* @file POSIX_Asynch_IO.h
*
* $Id: POSIX_Asynch_IO.h 91688 2010-09-09 11:21:50Z johnnyw $
*
* The implementation classes for POSIX implementation of Asynch
* Operations are defined here in this file.
*
* @author Irfan Pyarali <irfan@cs.wustl.edu>
* @author Tim Harrison <harrison@cs.wustl.edu>
* @author Alexander Babu Arulanthu <alex@cs.wustl.edu>
* @author Roger Tragin <r.tragin@computer.org>
* @author Alexander Libman <alibman@baltimore.com>
*/
//=============================================================================
#ifndef ACE_POSIX_ASYNCH_IO_H
#define ACE_POSIX_ASYNCH_IO_H
#include /**/ "ace/config-all.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
#pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#if defined (ACE_HAS_AIO_CALLS)
#include "ace/os_include/os_aio.h"
#include "ace/Asynch_IO_Impl.h"
#include "ace/Unbounded_Queue.h"
#include "ace/Map_Manager.h"
#include "ace/Event_Handler.h"
#if defined(INTEGRITY)
#include "ace/ACE.h"
#endif
#include "ace/Null_Mutex.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
// Forward declarations
class ACE_POSIX_Proactor;
class ACE_Proactor_Impl;
class ACE_Handle_Set;
/**
* @class ACE_POSIX_Asynch_Result
*
* This class provides concrete implementation for ACE_Asynch_Result
* for POSIX4 platforms. This class extends @c aiocb and makes it more
* useful.
*/
class ACE_Export ACE_POSIX_Asynch_Result : public virtual ACE_Asynch_Result_Impl,
public aiocb
{
public:
/// Number of bytes transferred by the operation.
size_t bytes_transferred (void) const;
/// ACT associated with the operation.
const void *act (void) const;
/// Did the operation succeed?
int success (void) const;
/**
* This is the ACT associated with the handle on which the
* Asynch_Operation takes place.
*
* @note This is not implemented for POSIX4 platforms.
*/
const void *completion_key (void) const;
/// Error value if the operation fails.
u_long error (void) const;
/// This returns ACE_INVALID_HANDLE on POSIX4 platforms.
ACE_HANDLE event (void) const;
/**
* This really make sense only when doing file I/O.
*
* @@ On POSIX4-Unix, offset_high should be supported using
* aiocb64.
*
*/
u_long offset (void) const;
u_long offset_high (void) const;
/// Priority of the operation.
int priority (void) const;
/**
* POSIX4 realtime signal number to be used for the
* operation. <signal_number> ranges from SIGRTMIN to SIGRTMAX. By
* default, SIGRTMIN is used to issue <aio_> calls.
*/
int signal_number (void) const;
/// Post @c this to the Proactor.
int post_completion (ACE_Proactor_Impl *proactor);
/// Destructor.
virtual ~ACE_POSIX_Asynch_Result (void);
/// Simulate error value to use in the post_completion ()
void set_error (u_long errcode);
/// Simulate value to use in the post_completion ()
void set_bytes_transferred (size_t nbytes);
protected:
/// Constructor. <Event> is not used on POSIX.
ACE_POSIX_Asynch_Result (const ACE_Handler::Proxy_Ptr &handler_proxy,
const void* act,
ACE_HANDLE event,
u_long offset,
u_long offset_high,
int priority,
int signal_number);
/// Handler that will be called back.
ACE_Handler::Proxy_Ptr handler_proxy_;
/**
* ACT for this operation.
* We could use <aiocb::aio_sigevent.sigev_value.sival_ptr> for
* this. But it doesnot provide the constness, so this may be
* better.
*/
const void *act_;
/// Bytes transferred by this operation.
size_t bytes_transferred_;
/// Success indicator.
int success_;
/// ACT associated with handle.
const void *completion_key_;
/// Error if operation failed.
u_long error_;
};
/**
* @class ACE_POSIX_Asynch_Operation
*
* @brief This class implements ACE_Asynch_Operation for all
* implementations of Proactor (AIOCB, SIG, SUN)
* Specific future implementations can derive from this class.
*/
class ACE_Export ACE_POSIX_Asynch_Operation : public virtual ACE_Asynch_Operation_Impl
{
public:
/**
* Initializes the factory with information which will be used with
* each asynchronous call. If (@a handle == ACE_INVALID_HANDLE),
* @c ACE_Handler::handle will be called on the handler to get the
* correct handle. No need for the Proactor since the sub classes
* will know the correct implementation Proactor class, since this
* Operation class itself was created by the correct implementation
* Proactor class.
*/
int open (const ACE_Handler::Proxy_Ptr &handler_proxy,
ACE_HANDLE handle,
const void *completion_key,
ACE_Proactor *proactor = 0);
/// Check the documentation for ACE_Asynch_Operation::cancel.
int cancel (void);
// = Access methods.
/// Return the underlying proactor.
ACE_Proactor* proactor (void) const;
/// Return the underlying Proactor implementation.
ACE_POSIX_Proactor * posix_proactor (void) const;
protected:
/// Contructor.
ACE_POSIX_Asynch_Operation (ACE_POSIX_Proactor *posix_proactor);
/// Destructor.
virtual ~ACE_POSIX_Asynch_Operation (void);
// This call is for the POSIX implementation. This method is used by
// ACE_Asynch_Operation to store some information with the
// Proactor after an <aio_> call is issued, so that the Proactor can
// retreve this information to do <aio_return> and <aio_error>.
// Passing a '0' ptr returns the status, indicating whether there
// are slots available or no. Passing a valid ptr stores the ptr
// with the Proactor.
/**
* It is easy to get this specific implementation proactor here,
* since it is the one that creates the correct POSIX_Asynch_*
* objects. We can use this to get to the implementation proactor
* directly.
*/
ACE_POSIX_Proactor *posix_proactor_;
/// Proactor that this Asynch IO will be registered with.
ACE_Proactor *proactor_;
/// Handler that will receive the callback.
ACE_Handler::Proxy_Ptr handler_proxy_;
/// I/O handle used for reading.
ACE_HANDLE handle_;
};
/**
* @class ACE_POSIX_Asynch_Read_Stream_Result
*
* @brief This class provides concrete implementation for
* <ACE_Asynch_Read_Stream::Result> class for POSIX platforms.
*/
class ACE_Export ACE_POSIX_Asynch_Read_Stream_Result : public virtual ACE_Asynch_Read_Stream_Result_Impl,
public ACE_POSIX_Asynch_Result
{
/// Factory classes will have special permissions.
friend class ACE_POSIX_Asynch_Read_Stream;
/// The Proactor constructs the Result class for faking results.
friend class ACE_POSIX_Proactor;
public:
/// The number of bytes which were requested at the start of the
/// asynchronous read.
size_t bytes_to_read (void) const;
/// Message block which contains the read data.
ACE_Message_Block &message_block (void) const;
/// I/O handle used for reading.
ACE_HANDLE handle (void) const;
protected:
ACE_POSIX_Asynch_Read_Stream_Result (const ACE_Handler::Proxy_Ptr &handler_proxy,
ACE_HANDLE handle,
ACE_Message_Block &message_block,
size_t bytes_to_read,
const void* act,
ACE_HANDLE event,
int priority,
int signal_number);
// Constructor is protected since creation is limited to
// ACE_Asynch_Read_Stream factory.
/// Get the data copied to this class, before calling application
/// handler.
virtual void complete (size_t bytes_transferred,
int success,
const void *completion_key,
u_long error);
/// Destructor.
virtual ~ACE_POSIX_Asynch_Read_Stream_Result (void);
// aiocb::aio_nbytes
// Bytes requested when the asynchronous read was initiated.
/// Message block for reading the data into.
ACE_Message_Block &message_block_;
// aiocb::aio_filedes
// I/O handle used for reading.
};
/**
* @class ACE_POSIX_Asynch_Read_Stream
*
* This class implements <ACE_Asynch_Read_Stream> for all POSIX
* based implementation of Proactor.
*
*/
class ACE_Export ACE_POSIX_Asynch_Read_Stream : public virtual ACE_Asynch_Read_Stream_Impl,
public ACE_POSIX_Asynch_Operation
{
public:
/// Constructor.
ACE_POSIX_Asynch_Read_Stream (ACE_POSIX_Proactor *posix_proactor);
/// This starts off an asynchronous read. Upto @a bytes_to_read will
/// be read and stored in the @a message_block.
int read (ACE_Message_Block &message_block,
size_t bytes_to_read,
const void *act,
int priority,
int signal_number = 0);
/// Destructor.
virtual ~ACE_POSIX_Asynch_Read_Stream (void);
};
/**
* @class ACE_POSIX_Asynch_Write_Stream_Result
*
* @brief This class provides concrete implementation for
* <ACE_Asynch_Write_Stream::Result> on POSIX platforms.
*
*
* This class has all the information necessary for the
* @c handler to uniquiely identify the completion of the
* asynchronous write.
*/
class ACE_Export ACE_POSIX_Asynch_Write_Stream_Result : public virtual ACE_Asynch_Write_Stream_Result_Impl,
public ACE_POSIX_Asynch_Result
{
/// Factory classes will have special privilages.
friend class ACE_POSIX_Asynch_Write_Stream;
/// The Proactor constructs the Result class for faking results.
friend class ACE_POSIX_Proactor;
public:
/// The number of bytes which were requested at the start of the
/// asynchronous write.
size_t bytes_to_write (void) const;
/// Message block that contains the data to be written.
ACE_Message_Block &message_block (void) const;
/// I/O handle used for writing.
ACE_HANDLE handle (void) const;
protected:
/// Constructor is protected since creation is limited to
/// ACE_Asynch_Write_Stream factory.
ACE_POSIX_Asynch_Write_Stream_Result (const ACE_Handler::Proxy_Ptr &handler_proxy,
ACE_HANDLE handle,
ACE_Message_Block &message_block,
size_t bytes_to_write,
const void* act,
ACE_HANDLE event,
int priority,
int signal_number);
/// ACE_Proactor will call this method when the write completes.
virtual void complete (size_t bytes_transferred,
int success,
const void *completion_key,
u_long error);
/// Destructor.
virtual ~ACE_POSIX_Asynch_Write_Stream_Result (void);
protected:
// aiocb::aio_nbytes
// The number of bytes which were requested at the start of the
// asynchronous write.
/// Message block that contains the data to be written.
ACE_Message_Block &message_block_;
// aiocb::aio_filedes
// I/O handle used for writing.
};
/**
* @class ACE_POSIX_Asynch_Write_Stream
*
* @brief This class implements <ACE_Asynch_Write_Stream> for
* all POSIX implementations of ACE_Proactor.
*/
class ACE_Export ACE_POSIX_Asynch_Write_Stream : public virtual ACE_Asynch_Write_Stream_Impl,
public ACE_POSIX_Asynch_Operation
{
public:
/// Constructor.
ACE_POSIX_Asynch_Write_Stream (ACE_POSIX_Proactor *posix_proactor);
/// This starts off an asynchronous write. Upto @a bytes_to_write
/// will be written from the @a message_block.
int write (ACE_Message_Block &message_block,
size_t bytes_to_write,
const void *act,
int priority,
int signal_number = 0);
/// Destructor.
virtual ~ACE_POSIX_Asynch_Write_Stream (void);
};
/**
* @class ACE_POSIX_Asynch_Read_File_Result
*
* @brief This class provides concrete implementation for
* <ACE_Asynch_Read_File::Result> class for POSIX platforms.
*/
class ACE_Export ACE_POSIX_Asynch_Read_File_Result : public virtual ACE_Asynch_Read_File_Result_Impl,
public ACE_POSIX_Asynch_Read_Stream_Result
{
/// Factory classes will have special permissions.
friend class ACE_POSIX_Asynch_Read_File;
/// The Proactor constructs the Result class for faking results.
friend class ACE_POSIX_Proactor;
public:
protected:
/// Constructor is protected since creation is limited to
/// ACE_Asynch_Read_File factory.
ACE_POSIX_Asynch_Read_File_Result (const ACE_Handler::Proxy_Ptr &handler_proxy,
ACE_HANDLE handle,
ACE_Message_Block &message_block,
size_t bytes_to_read,
const void* act,
u_long offset,
u_long offset_high,
ACE_HANDLE event,
int priority,
int signal_number);
/// ACE_Proactor will call this method when the read completes.
virtual void complete (size_t bytes_transferred,
int success,
const void *completion_key,
u_long error);
/// Destructor.
virtual ~ACE_POSIX_Asynch_Read_File_Result (void);
};
/**
* @class ACE_POSIX_Asynch_Read_File
*
* @brief This class is a factory for starting off asynchronous reads
* on a file. This class implements <ACE_Asynch_Read_File> for
* all POSIX implementations of Proactor.
*
* Once <open> is called, multiple asynchronous <read>s can
* started using this class. A <ACE_Asynch_Read_File::Result>
* will be passed back to the @c handler when the asynchronous
* reads completes through the <ACE_Handler::handle_read_file>
* callback.
*
* This class differs slightly from <ACE_Asynch_Read_Stream> as it
* allows the user to specify an offset for the read.
*/
class ACE_Export ACE_POSIX_Asynch_Read_File : public virtual ACE_Asynch_Read_File_Impl,
public ACE_POSIX_Asynch_Read_Stream
{
public:
/// Constructor.
ACE_POSIX_Asynch_Read_File (ACE_POSIX_Proactor *posix_proactor);
/**
* This starts off an asynchronous read. Upto @a bytes_to_read will
* be read and stored in the @a message_block. The read will start
* at @a offset from the beginning of the file.
*/
int read (ACE_Message_Block &message_block,
size_t bytes_to_read,
u_long offset,
u_long offset_high,
const void *act,
int priority,
int signal_number = 0);
/// Destructor.
virtual ~ACE_POSIX_Asynch_Read_File (void);
private:
/**
* This belongs to ACE_POSIX_Asynch_Read_Stream. We have
* defined this here to avoid compiler warnings and forward the
* method to <ACE_POSIX_Asynch_Read_Stream::read>.
*/
int read (ACE_Message_Block &message_block,
size_t bytes_to_read,
const void *act,
int priority,
int signal_number = 0);
};
/**
* @class ACE_POSIX_Asynch_Write_File_Result
*
* @brief This class provides implementation for
* <ACE_Asynch_Write_File_Result> for POSIX platforms.
*
* This class has all the information necessary for the
* @c handler to uniquiely identify the completion of the
* asynchronous write.
*
* This class differs slightly from
* <ACE_Asynch_Write_Stream::Result> as it calls back
* <ACE_Handler::handle_write_file> on the @c handler instead of
* <ACE_Handler::handle_write_stream>. No additional state is
* required by this class as <ACE_Asynch_Result> can store the
* @a offset.
*/
class ACE_Export ACE_POSIX_Asynch_Write_File_Result : public virtual ACE_Asynch_Write_File_Result_Impl,
public ACE_POSIX_Asynch_Write_Stream_Result
{
/// Factory classes will have special permissions.
friend class ACE_POSIX_Asynch_Write_File;
/// The Proactor constructs the Result class for faking results.
friend class ACE_POSIX_Proactor;
protected:
/// Constructor is protected since creation is limited to
/// ACE_Asynch_Write_File factory.
ACE_POSIX_Asynch_Write_File_Result (const ACE_Handler::Proxy_Ptr &handler_proxy,
ACE_HANDLE handle,
ACE_Message_Block &message_block,
size_t bytes_to_write,
const void* act,
u_long offset,
u_long offset_high,
ACE_HANDLE event,
int priority,
int signal_number);
/// ACE_Proactor will call this method when the write completes.
virtual void complete (size_t bytes_transferred,
int success,
const void *completion_key,
u_long error);
/// Destructor.
virtual ~ACE_POSIX_Asynch_Write_File_Result (void);
};
/**
* @class ACE_POSIX_Asynch_Write_File
*
* This class provides concrete implementation for
* <ACE_Asynch_Write_File> for POSIX platforms where the
* completion strategy for Proactor is based on AIOCB (AIO
* Control Blocks).
*
*/
class ACE_Export ACE_POSIX_Asynch_Write_File : public virtual ACE_Asynch_Write_File_Impl,
public ACE_POSIX_Asynch_Write_Stream
{
public:
/// Constructor.
ACE_POSIX_Asynch_Write_File (ACE_POSIX_Proactor *posix_proactor);
/**
* This starts off an asynchronous write. Upto @a bytes_to_write
* will be written and stored in the @a message_block. The write will
* start at @a offset from the beginning of the file.
*/
int write (ACE_Message_Block &message_block,
size_t bytes_to_write,
u_long offset,
u_long offset_high,
const void *act,
int priority,
int signal_number = 0);
/// Destructor.
virtual ~ACE_POSIX_Asynch_Write_File (void);
private:
/**
* This <write> belongs to ACE_POSIX_Asynch_Write_Stream. We
* have put this here to avoid compiler warnings. We forward this
* method call to the <ACE_POSIX_Asynch_Write_Stream::write>
* one.
*/
int write (ACE_Message_Block &message_block,
size_t bytes_to_write,
const void *act,
int priority,
int signal_number = 0);
};
/**
* @class ACE_POSIX_Asynch_Accept_Result
*
* @brief This is that class which will be passed back to the
* handler when the asynchronous accept completes.
*
*
* This class has all the information necessary for the
* handler to uniquiely identify the completion of the
* asynchronous accept.
*/
class ACE_Export ACE_POSIX_Asynch_Accept_Result : public virtual ACE_Asynch_Accept_Result_Impl,
public ACE_POSIX_Asynch_Result
{
/// Factory classes will have special permissions.
friend class ACE_POSIX_Asynch_Accept;
/// The Proactor constructs the Result class for faking results.
friend class ACE_POSIX_Proactor;
public:
/// The number of bytes which were requested at the start of the
/// asynchronous accept.
size_t bytes_to_read (void) const;
/// Message block which contains the read data.
ACE_Message_Block &message_block (void) const;
/// I/O handle used for accepting new connections.
ACE_HANDLE listen_handle (void) const;
/// I/O handle for the new connection.
ACE_HANDLE accept_handle (void) const;
protected:
/// Constructor is protected since creation is limited to
/// ACE_Asynch_Accept factory.
ACE_POSIX_Asynch_Accept_Result (const ACE_Handler::Proxy_Ptr &handler_proxy,
ACE_HANDLE listen_handle,
ACE_HANDLE accept_handle,
ACE_Message_Block &message_block,
size_t bytes_to_read,
const void* act,
ACE_HANDLE event,
int priority,
int signal_number);
/// ACE_Proactor will call this method when the accept completes.
virtual void complete (size_t bytes_transferred,
int success,
const void *completion_key,
u_long error);
/// Destructor.
virtual ~ACE_POSIX_Asynch_Accept_Result (void);
// aiocb::aio_nbytes
// Bytes requested when the asynchronous read was initiated.
// Actually, on POSIX implementation, we dont read any intial data.
/// Message block for reading the data into.
ACE_Message_Block &message_block_;
/// I/O handle used for accepting new connections.
ACE_HANDLE listen_handle_;
// aiocb::aio_filedes
// I/O handle for the new connection.
};
/**
* @class ACE_POSIX_Asynch_Accept
*
* @brief For the POSIX implementation this class is common for all Proactors
* (AIOCB/SIG/SUN)
*/
class ACE_Export ACE_POSIX_Asynch_Accept :
public virtual ACE_Asynch_Accept_Impl,
public ACE_POSIX_Asynch_Operation,
public ACE_Event_Handler
{
public:
/// Constructor.
ACE_POSIX_Asynch_Accept (ACE_POSIX_Proactor * posix_proactor);
/// Destructor.
virtual ~ACE_POSIX_Asynch_Accept (void);
/**
* This <open> belongs to ACE_POSIX_Asynch_Operation. We forward
* this call to that method. We have put this here to avoid the
* compiler warnings.
*/
int open (const ACE_Handler::Proxy_Ptr &handler_proxy,
ACE_HANDLE handle,
const void *completion_key,
ACE_Proactor *proactor = 0);
/**
* This starts off an asynchronous accept. The asynchronous accept
* call also allows any initial data to be returned to the
* @c handler. Upto @a bytes_to_read will be read and stored in the
* @a message_block. The <accept_handle> will be used for the
* <accept> call. If (<accept_handle> == INVALID_HANDLE), a new
* handle will be created.
*
* @a message_block must be specified. This is because the address of
* the new connection is placed at the end of this buffer.
*/
int accept (ACE_Message_Block &message_block,
size_t bytes_to_read,
ACE_HANDLE accept_handle,
const void *act,
int priority,
int signal_number = 0,
int addr_family = AF_INET);
/**
* Cancel all pending pseudo-asynchronus requests
* Behavior as usual AIO request
*/
int cancel (void);
/**
* Close performs cancellation of all pending requests
* and closure the listen handle
*/
int close ();
/// virtual from ACE_Event_Handler
ACE_HANDLE get_handle (void) const;
/// virtual from ACE_Event_Handler
void set_handle (ACE_HANDLE handle);
/// virtual from ACE_Event_Handler
/// Called when accept event comes up on <listen_handle>
int handle_input (ACE_HANDLE handle);
/// virtual from ACE_Event_Handler
int handle_close (ACE_HANDLE handle, ACE_Reactor_Mask close_mask);
private:
/// flg_notify points whether or not we should send notification about
/// canceled accepts
/// Parameter flg_notify can be
/// 0 - don't send notifications about canceled accepts
/// 1 - notify user about canceled accepts
/// according POSIX standards we should receive notifications
/// on canceled AIO requests
int cancel_uncompleted (int flg_notify);
/// true - Accept is registered in ACE_Asynch_Pseudo_Task
/// false - Accept is deregisted in ACE_Asynch_Pseudo_Task
bool flg_open_ ;
/// Queue of Result pointers that correspond to all the pending
/// accept operations.
ACE_Unbounded_Queue<ACE_POSIX_Asynch_Accept_Result*> result_queue_;
/// The lock to protect the result queue which is shared. The queue
/// is updated by main thread in the register function call and
/// through the auxillary thread in the deregister fun. So let us
/// mutex it.
ACE_SYNCH_MUTEX lock_;
};
/**
* @class ACE_POSIX_Asynch_Connect_Result
*
* @brief This is that class which will be passed back to the
* completion handler when the asynchronous connect completes.
*
* This class has all the information necessary for a
* completion handler to uniquely identify the completion of the
* asynchronous connect.
*/
class ACE_Export ACE_POSIX_Asynch_Connect_Result : public virtual ACE_Asynch_Connect_Result_Impl,
public ACE_POSIX_Asynch_Result
{
/// Factory classes will have special permissions.
friend class ACE_POSIX_Asynch_Connect;
/// The Proactor constructs the Result class for faking results.
friend class ACE_POSIX_Proactor;
public:
/// I/O handle for the connection.
ACE_HANDLE connect_handle (void) const;
protected:
/// Constructor is protected since creation is limited to
/// ACE_Asynch_Connect factory.
ACE_POSIX_Asynch_Connect_Result (const ACE_Handler::Proxy_Ptr &handler_proxy,
ACE_HANDLE connect_handle,
const void* act,
ACE_HANDLE event,
int priority,
int signal_number);
/// ACE_Proactor will call this method when the accept completes.
virtual void complete (size_t bytes_transferred,
int success,
const void *completion_key,
u_long error);
/// Destructor.
virtual ~ACE_POSIX_Asynch_Connect_Result (void);
// aiocb::aio_filedes
// I/O handle for the new connection.
void connect_handle (ACE_HANDLE handle);
};
/**
* @class ACE_POSIX_Asynch_Connect
*
*/
class ACE_Export ACE_POSIX_Asynch_Connect :
public virtual ACE_Asynch_Connect_Impl,
public ACE_POSIX_Asynch_Operation,
public ACE_Event_Handler
{
public:
/// Constructor.
ACE_POSIX_Asynch_Connect (ACE_POSIX_Proactor * posix_proactor);
/// Destructor.
virtual ~ACE_POSIX_Asynch_Connect (void);
/**
* This belongs to ACE_POSIX_Asynch_Operation. We forward
* this call to that method. We have put this here to avoid the
* compiler warnings.
*/
int open (const ACE_Handler::Proxy_Ptr &handler_proxy,
ACE_HANDLE handle,
const void *completion_key,
ACE_Proactor *proactor = 0);
/**
* This starts off an asynchronous connect.
*
* @arg connect_handle will be used for the connect call. If
* ACE_INVALID_HANDLE is specified, a new
* handle will be created.
*/
int connect (ACE_HANDLE connect_handle,
const ACE_Addr &remote_sap,
const ACE_Addr &local_sap,
int reuse_addr,
const void *act,
int priority,
int signal_number = 0);
/**
* Cancel all pending pseudo-asynchronus requests
* Behavior as usual AIO request
*/
int cancel (void);
/**
* Close performs cancellation of all pending requests.
*/
int close (void);
/// virtual from ACE_Event_Handler
ACE_HANDLE get_handle (void) const;
/// virtual from ACE_Event_Handler
void set_handle (ACE_HANDLE handle);
/// virtual from ACE_Event_Handler
/// The default action on handle_input() and handle_exception is to
/// return -1. Since that's what we want to do, just reuse them.
/// handle_output(), however, is where successful connects are reported.
int handle_output (ACE_HANDLE handle);
/// virtual from ACE_Event_Handler
int handle_close (ACE_HANDLE handle, ACE_Reactor_Mask close_mask) ;
private:
int connect_i (ACE_POSIX_Asynch_Connect_Result *result,
const ACE_Addr & remote_sap,
const ACE_Addr & local_sap,
int reuse_addr);
int post_result (ACE_POSIX_Asynch_Connect_Result *result, bool flg_post);
/// Cancel uncompleted connect operations.
/**
* @arg flg_notify Indicates whether or not we should send notification
* about canceled accepts. If this is false, don't send
* notifications about canceled connects. If true, notify
* user about canceled connects according POSIX
* standards we should receive notifications on canceled
* AIO requests.
*/
int cancel_uncompleted (bool flg_notify, ACE_Handle_Set &set);
bool flg_open_ ;
/// true - Connect is registered in ACE_Asynch_Pseudo_Task
/// false - Aceept is deregisted in ACE_Asynch_Pseudo_Task
typedef ACE_Map_Manager<ACE_HANDLE, ACE_POSIX_Asynch_Connect_Result *, ACE_SYNCH_NULL_MUTEX>
MAP_MANAGER;
/// Map of Result pointers that correspond to all the pending connects.
MAP_MANAGER result_map_;
/// The lock to protect the result map which is shared. The queue
/// is updated by main thread in the register function call and
/// through the auxillary thread in the asynch pseudo task.
ACE_SYNCH_MUTEX lock_;
};
/**
* @class ACE_POSIX_Asynch_Transmit_File_Result
*
* @brief This is that class which will be passed back to the
* <handler> when the asynchronous transmit file completes.
*
* This class has all the information necessary for the
* <handler> to uniquiely identify the completion of the
* asynchronous transmit file.
*/
class ACE_Export ACE_POSIX_Asynch_Transmit_File_Result : public virtual ACE_Asynch_Transmit_File_Result_Impl,
public ACE_POSIX_Asynch_Result
{
/// Factory classes will have special permissions.
friend class ACE_POSIX_Asynch_Transmit_File;
/// Handlers do all the job.
friend class ACE_POSIX_Asynch_Transmit_Handler;
/// The Proactor constructs the Result class for faking results.
friend class ACE_POSIX_Proactor;
public:
/// Socket used for transmitting the file.
ACE_HANDLE socket (void) const;
/// File from which the data is read.
ACE_HANDLE file (void) const;
/// Header and trailer data associated with this transmit file.
ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer (void) const;
/// The number of bytes which were requested at the start of the
/// asynchronous transmit file.
size_t bytes_to_write (void) const;
/// Number of bytes per send requested at the start of the transmit
/// file.
size_t bytes_per_send (void) const;
/// Flags which were passed into transmit file.
u_long flags (void) const;
protected:
ACE_POSIX_Asynch_Transmit_File_Result (const ACE_Handler::Proxy_Ptr &handler_proxy,
ACE_HANDLE socket,
ACE_HANDLE file,
ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer,
size_t bytes_to_write,
u_long offset,
u_long offset_high,
size_t bytes_per_send,
u_long flags,
const void *act,
ACE_HANDLE event,
int priority,
int signal_number);
// Constructor is protected since creation is limited to
// ACE_Asynch_Transmit_File factory.
/// ACE_Proactor will call this method when the write completes.
virtual void complete (size_t bytes_transferred,
int success,
const void *completion_key,
u_long error);
/// Destructor.
virtual ~ACE_POSIX_Asynch_Transmit_File_Result (void);
/// Network I/O handle.
ACE_HANDLE socket_;
// aiocb::aio_filedes
// File I/O handle.
/// Header and trailer data associated with this transmit file.
ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer_;
// aiocb::aio_nbytes
// The number of bytes which were requested at the start of the
// asynchronous transmit file.
/// Number of bytes per send requested at the start of the transmit
/// file.
size_t bytes_per_send_;
/// Flags which were passed into transmit file.
u_long flags_;
};
/**
* @class ACE_POSIX_Asynch_Transmit_File
*
* @brief Implementation for transmit_file will make use of
* POSIX_Asynch_Transmit_Handler.
*/
class ACE_Export ACE_POSIX_Asynch_Transmit_File : public virtual ACE_Asynch_Transmit_File_Impl,
public ACE_POSIX_Asynch_Operation
{
public:
/// Constructor.
ACE_POSIX_Asynch_Transmit_File (ACE_POSIX_Proactor *posix_proactor);
/**
* This starts off an asynchronous transmit file. The <file> is a
* handle to an open file. <header_and_trailer> is a pointer to a
* data structure that contains pointers to data to send before and
* after the file data is sent. Set this parameter to 0 if you only
* want to transmit the file data. Upto @a bytes_to_write will be
* written to the <socket>. If you want to send the entire file,
* let @a bytes_to_write = 0. @a bytes_per_send is the size of each
* block of data sent per send operation. Please read the POSIX
* documentation on what the flags should be.
*/
int transmit_file (ACE_HANDLE file,
ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer,
size_t bytes_to_write,
u_long offset,
u_long offset_high,
size_t bytes_per_send,
u_long flags,
const void *act,
int priority,
int signal_number = 0);
/// Destructor.
virtual ~ACE_POSIX_Asynch_Transmit_File (void);
};
/**
* @class ACE_POSIX_Asynch_Read_Dgram
*
* @brief This class is a factory for starting off asynchronous reads
* on a UDP socket.
*
* Once <open> is called, multiple asynchronous <read>s can be
* started using this class. An ACE_Asynch_Read_Dgram::Result
* will be passed back to the <handler> when the asynchronous
* reads completes through the <ACE_Handler::handle_read_stream>
* callback.
*
*/
class ACE_Export ACE_POSIX_Asynch_Read_Dgram : public virtual ACE_Asynch_Read_Dgram_Impl,
public ACE_POSIX_Asynch_Operation
{
public:
/// Constructor.
ACE_POSIX_Asynch_Read_Dgram (ACE_POSIX_Proactor *posix_proactor);
virtual ~ACE_POSIX_Asynch_Read_Dgram (void);
/** This method queues an asynchronous read. Up to
* @a message_block->total_size() bytes will be read and stored in the
* @a message_block beginning at its write pointer. The @a message_block
* write pointer will be updated to reflect any added bytes if the read
* operation is successful completed.
* Priority of the operation is specified by @a priority. On POSIX4-Unix,
* this is supported. Works like <nice> in Unix. Negative values are not
* allowed. 0 means priority of the operation same as the process
* priority. 1 means priority of the operation is one less than
* process. @a signal_number argument is a no-op on non-POSIX4 systems.
*
* @note Unlike the Windows version of this facility, no indication of
* immediate success can be returned, and @a number_of_bytes_read is
* never used.
*
* @arg flags Not used.
* @arg protocol_family Not used.
* @retval 0 The IO will complete asynchronously.
* @retval -1 There was an error; see @c errno to get the error code.
*
*/
virtual ssize_t recv (ACE_Message_Block *message_block,
size_t &number_of_bytes_recvd,
int flags,
int protocol_family,
const void *act,
int priority,
int signal_number);
protected:
/// Do-nothing constructor.
ACE_POSIX_Asynch_Read_Dgram (void);
};
/**
* @class ACE_POSIX__Asynch_Write_Dgram_Result
*
* @brief This is class provides concrete implementation for
* ACE_Asynch_Write_Dgram::Result class.
*/
class ACE_Export ACE_POSIX_Asynch_Write_Dgram_Result : public virtual ACE_Asynch_Write_Dgram_Result_Impl,
public ACE_POSIX_Asynch_Result
{
/// Factory classes will have special permissions.
friend class ACE_POSIX_Asynch_Write_Dgram;
/// Proactor class has special permission.
friend class ACE_POSIX_Proactor;
public:
/// The number of bytes which were requested at the start of the
/// asynchronous write.
size_t bytes_to_write (void) const;
/// Message block which contains the sent data
ACE_Message_Block *message_block (void) const;
/// The flags using in the write
int flags (void) const;
/// I/O handle used for writing.
ACE_HANDLE handle (void) const;
protected:
/// Constructor is protected since creation is limited to
/// ACE_Asynch_Write_Stream factory.
ACE_POSIX_Asynch_Write_Dgram_Result (const ACE_Handler::Proxy_Ptr &handler_proxy,
ACE_HANDLE handle,
ACE_Message_Block *message_block,
size_t bytes_to_write,
int flags,
const void* act,
ACE_HANDLE event,
int priority,
int signal_number);
/// ACE_Proactor will call this method when the write completes.
virtual void complete (size_t bytes_transferred,
int success,
const void *completion_key,
u_long error);
/// Destructor.
virtual ~ACE_POSIX_Asynch_Write_Dgram_Result (void);
/// The number of bytes which were requested at the start of the
/// asynchronous write.
size_t bytes_to_write_;
/// Message block used for the send.
ACE_Message_Block *message_block_;
/// The flags using in the write
int flags_;
/// I/O handle used for writing.
ACE_HANDLE handle_;
};
/**
* @class ACE_POSIX_Asynch_Write_Dgram
*
* @brief This class is a factory for starting off asynchronous writes
* on a UDP socket. The UDP socket must be "connected", as there is
* no facility for specifying the destination address on each send
* operation.
*
* Once @c open() is called, multiple asynchronous writes can
* started using this class. A ACE_Asynch_Write_Stream::Result
* will be passed back to the associated completion handler when the
* asynchronous write completes through the
* ACE_Handler::handle_write_stream() callback.
*/
class ACE_Export ACE_POSIX_Asynch_Write_Dgram : public virtual ACE_Asynch_Write_Dgram_Impl,
public ACE_POSIX_Asynch_Operation
{
public:
/// Constructor.
ACE_POSIX_Asynch_Write_Dgram (ACE_POSIX_Proactor *posix_proactor);
/// Destructor
virtual ~ACE_POSIX_Asynch_Write_Dgram (void);
/** This method queues an asynchronous send. Up to
* @a message_block->total_length bytes will be sent, beginning at the
* read pointer. The @a message_block read pointer will be updated to
* reflect the sent bytes if the send operation is successful completed.
*
* Priority of the operation is specified by @a priority. On POSIX,
* this is supported. Works like @c nice in Unix. Negative values are not
* allowed. 0 means priority of the operation same as the process
* priority. 1 means priority of the operation is one less than
* process, etc.
* @a signal_number is a no-op on non-POSIX4 systems.
*
* @note Unlike the Windows version of this facility, no indication of
* immediate success can be returned, and @a number_of_bytes_sent is
* never used.
*
* @arg flags Not used.
* @arg addr Not used.
* @retval 0 The IO will complete asynchronously.
* @retval -1 There was an error; see @c errno to get the error code.
*/
virtual ssize_t send (ACE_Message_Block *message_block,
size_t &number_of_bytes_sent,
int flags,
const ACE_Addr &addr,
const void *act,
int priority,
int signal_number);
protected:
/// Do-nothing constructor.
ACE_POSIX_Asynch_Write_Dgram (void);
};
/*****************************************************/
/**
* @class ACE_POSIX_Asynch_Read_Dgram_Result
*
* @brief This is class provides concrete implementation for
* ACE_Asynch_Read_Dgram::Result class.
*/
class ACE_Export ACE_POSIX_Asynch_Read_Dgram_Result : public virtual ACE_Asynch_Read_Dgram_Result_Impl,
public virtual ACE_POSIX_Asynch_Result
{
/// Factory classes will have special permissions.
friend class ACE_POSIX_Asynch_Read_Dgram;
/// Proactor class has special permission.
friend class ACE_POSIX_Proactor;
public:
/// The number of bytes which were requested at the start of the
/// asynchronous read.
size_t bytes_to_read (void) const;
/// Message block which contains the read data
ACE_Message_Block *message_block (void) const;
/// The address of where the packet came from
int remote_address (ACE_Addr& addr) const;
sockaddr *saddr (void) const;
/// The flags used in the read
int flags (void) const;
/// I/O handle used for reading.
ACE_HANDLE handle (void) const;
protected:
/// Constructor is protected since creation is limited to
/// ACE_Asynch_Read_Dgram factory.
ACE_POSIX_Asynch_Read_Dgram_Result (const ACE_Handler::Proxy_Ptr &handler_proxy,
ACE_HANDLE handle,
ACE_Message_Block *message_block,
size_t bytes_to_read,
int flags,
int protocol_family,
const void* act,
ACE_HANDLE event,
int priority,
int signal_number = 0);
/// Proactor will call this method when the read completes.
virtual void complete (size_t bytes_transferred,
int success,
const void *completion_key,
u_long error);
/// Destructor.
virtual ~ACE_POSIX_Asynch_Read_Dgram_Result (void);
/// Bytes requested when the asynchronous read was initiated.
size_t bytes_to_read_;
/// Message block for reading the data into.
ACE_Message_Block *message_block_;
/// The address of where the packet came from
ACE_Addr *remote_address_;
int addr_len_;
/// The flags used in the read
int flags_;
/// I/O handle used for reading.
ACE_HANDLE handle_;
};
ACE_END_VERSIONED_NAMESPACE_DECL
#endif /* ACE_HAS_AIO_CALLS */
#endif /* ACE_POSIX_ASYNCH_IO_H */
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