/usr/include/ace/Dynamic_Message_Strategy.h is in libace-dev 6.0.1-3.
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//==========================================================================
/**
* @file Dynamic_Message_Strategy.h
*
* $Id: Dynamic_Message_Strategy.h 80826 2008-03-04 14:51:23Z wotte $
*
* @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
*/
//==========================================================================
#ifndef ACE_DYNAMIC_MESSAGE_STRATEGY_H
#define ACE_DYNAMIC_MESSAGE_STRATEGY_H
#include /**/ "ace/pre.h"
#include "ace/config-lite.h"
#include /**/ "ace/ACE_export.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
#include "ace/Message_Block.h"
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
/**
* @class ACE_Dynamic_Message_Strategy
*
* @brief An abstract base class which provides dynamic priority
* evaluation methods for use by the ACE_Dynamic_Message_Queue
* class or any other class which needs to manage the priorities
* of a collection of ACE_Message_Blocks dynamically.
*
* Methods for deadline and laxity based priority evaluation are
* provided. These methods assume a specific partitioning of
* the message priority number into a higher order dynamic bit
* field and a lower order static priority bit field. The
* default partitioning assumes an unsigned dynamic message
* priority field of 22 bits and an unsigned static message
* priority field of 10 bits. This corresponds to the initial
* values of the static class members. To provide a different
* partitioning, assign a different set of values to the static
* class memebers before using the static member functions.
*/
class ACE_Export ACE_Dynamic_Message_Strategy
{
public:
// = Message priority status
// Values are defined as bit flags so that status combinations may
// be specified easily.
enum Priority_Status
{
/// Message can still make its deadline
PENDING = 0x01,
/// Message cannot make its deadline
LATE = 0x02,
/// Message is so late its priority is undefined
BEYOND_LATE = 0x04,
/// Mask to match any priority status
ANY_STATUS = 0x07
};
/// Constructor.
ACE_Dynamic_Message_Strategy (unsigned long static_bit_field_mask,
unsigned long static_bit_field_shift,
unsigned long dynamic_priority_max,
unsigned long dynamic_priority_offset);
/// Virtual destructor.
virtual ~ACE_Dynamic_Message_Strategy (void);
/// Updates the message's priority and returns its priority status.
Priority_Status priority_status (ACE_Message_Block &mb,
const ACE_Time_Value &tv);
/// Get static bit field mask.
unsigned long static_bit_field_mask (void) const;
/// Set static bit field mask.
void static_bit_field_mask (unsigned long);
/// Get left shift value to make room for static bit field.
unsigned long static_bit_field_shift (void) const;
/// Set left shift value to make room for static bit field.
void static_bit_field_shift (unsigned long);
/// Get maximum supported priority value.
unsigned long dynamic_priority_max (void) const;
/// Set maximum supported priority value.
void dynamic_priority_max (unsigned long);
/// Get offset to boundary between signed range and unsigned range.
unsigned long dynamic_priority_offset (void) const;
/// Set offset to boundary between signed range and unsigned range.
void dynamic_priority_offset (unsigned long);
/// Dump the state of the strategy.
virtual void dump (void) const;
protected:
/// Hook method for dynamic priority conversion.
virtual void convert_priority (ACE_Time_Value &priority,
const ACE_Message_Block &mb) = 0;
/// This is a bit mask with all ones in the static bit field.
unsigned long static_bit_field_mask_;
/**
* This is a left shift value to make room for static bit field:
* this value should be the logarithm base 2 of
* (static_bit_field_mask_ + 1).
*/
unsigned long static_bit_field_shift_;
/// Maximum supported priority value.
unsigned long dynamic_priority_max_;
/// Offset to boundary between signed range and unsigned range.
unsigned long dynamic_priority_offset_;
/// Maximum late time value that can be represented.
ACE_Time_Value max_late_;
/// Minimum pending time value that can be represented.
ACE_Time_Value min_pending_;
/// Time value by which to shift pending priority.
ACE_Time_Value pending_shift_;
};
/**
* @class ACE_Deadline_Message_Strategy
*
* @brief Deadline based message priority strategy.
*
* Assigns dynamic message priority according to time to deadline. The
* message priority is divided into high and low order bit fields. The
* high order bit field is used for dynamic message priority, which is
* updated whenever the convert_priority() method is called. The
* low order bit field is used for static message priority and is left
* unchanged. The partitioning of the priority value into high and low
* order bit fields is done according to the arguments passed to the
* strategy object's constructor.
*/
class ACE_Export ACE_Deadline_Message_Strategy : public ACE_Dynamic_Message_Strategy
{
public:
/// Ctor, with all arguments defaulted.
ACE_Deadline_Message_Strategy (unsigned long static_bit_field_mask = 0x3FFUL, // 2^(10) - 1
unsigned long static_bit_field_shift = 10, // 10 low order bits
unsigned long dynamic_priority_max = 0x3FFFFFUL, // 2^(22)-1
unsigned long dynamic_priority_offset = 0x200000UL); // 2^(22-1)
/// Virtual dtor.
virtual ~ACE_Deadline_Message_Strategy (void);
/// Dynamic priority conversion function based on time to deadline.
virtual void convert_priority (ACE_Time_Value &priority,
const ACE_Message_Block &mb);
/// Dump the state of the strategy.
virtual void dump (void) const;
};
/**
* @class ACE_Laxity_Message_Strategy
*
* @brief Laxity based message priority strategy.
*
* Assigns dynamic message priority according to laxity (time to
* deadline minus worst case execution time). The message priority is
* divided into high and low order bit fields. The high order
* bit field is used for dynamic message priority, which is
* updated whenever the convert_priority() method is called. The
* low order bit field is used for static message priority and is left
* unchanged. The partitioning of the priority value into high and low
* order bit fields is done according to the arguments passed to the
* strategy object's constructor.
*/
class ACE_Export ACE_Laxity_Message_Strategy : public ACE_Dynamic_Message_Strategy
{
public:
/// Ctor, with all arguments defaulted.
ACE_Laxity_Message_Strategy (unsigned long static_bit_field_mask = 0x3FFUL, // 2^(10) - 1
unsigned long static_bit_field_shift = 10, // 10 low order bits
unsigned long dynamic_priority_max = 0x3FFFFFUL, // 2^(22)-1
unsigned long dynamic_priority_offset = 0x200000UL); // 2^(22-1)
/// virtual dtor.
virtual ~ACE_Laxity_Message_Strategy (void);
/// Dynamic priority conversion function based on laxity.
virtual void convert_priority (ACE_Time_Value &priority,
const ACE_Message_Block &mb);
/// Dump the state of the strategy.
virtual void dump (void) const;
};
ACE_END_VERSIONED_NAMESPACE_DECL
#if defined (__ACE_INLINE__)
#include "ace/Dynamic_Message_Strategy.inl"
#endif /* __ACE_INLINE__ */
#include /**/ "ace/post.h"
#endif /* ACE_DYNAMIC_MESSAGE_STRATEGY_H */
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