/usr/share/games/wesnoth/1.10/data/campaigns/Northern_Rebirth/utils/utils.cfg is in wesnoth-1.10-nr 1:1.10.2-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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#define RECALL_SUPPORTER
# Recall a walk-on to say lines. Prefer whoever was tagged with
# role=Supporter previously; if that unit is dead, pick anyone from side 1.
[recall]
role=Supporter
[/recall]
[if]
[not]
[have_unit]
role=Supporter
[/have_unit]
[/not]
[then]
[role]
side=1
[not]
id=Tallin
[/not]
role=Supporter
[/role]
[if]
[not]
[have_unit]
role=Supporter
[/have_unit]
[/not]
[then]
[unit]
side=1
type=Peasant
x,y=recall,recall
role=Supporter
[/unit]
[/then]
[/if]
[recall]
role=Supporter
[/recall]
[/then]
[/if]
#enddef
#define STORY_PART_HAMEL SPEECH_STRING
{STORY_PART_SPEECH portraits/Hamel.png (_ "Hamel") {SPEECH_STRING} }
#enddef
#define STORY_PART_TALLIN SPEECH_STRING
{STORY_PART_SPEECH portraits/Tallin.png (_ "Tallin") {SPEECH_STRING} }
#enddef
#define STORY_PART_ARTHIAN SPEECH_STRING
{STORY_PART_SPEECH portraits/Arthian.png (_ "Arthian") {SPEECH_STRING} }
#enddef
#define STORY_PART_FATHER_MORVIN SPEECH_STRING
{STORY_PART_SPEECH portraits/Father_Morvin.png (_ "Father Morvin") {SPEECH_STRING} }
#enddef
#define STORY_PART_STALRAG SPEECH_STRING
{STORY_PART_SPEECH portraits/Stalrag.png (_ "Stalrag") {SPEECH_STRING} }
#enddef
#macro for spawning a unit with ai guardian special
#define GENERIC_GUARDIAN_UNIT SIDE TYPE X Y
{GENERIC_UNIT {SIDE} {TYPE} {X} {Y} }
[+unit]
ai_special=guardian
animate=no
[/unit]
#enddef
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