/usr/share/texmf-texlive/metapost/mp3d/3danim.mp is in texlive-metapost 2009-15.
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%%\def\newpage{\vfill\eject}
%%\advance\vsize1in
%%\let\ora\overrightarrow
%%\def\title#1{\hrule\vskip1mm#1\par\vskip1mm\hrule\vskip5mm}
%%\def\figure#1{\par\centerline{\epsfbox{#1}}}
%%\title{{\bf 3DANIM.MP: STANDARD ANIMATION DEFINITIONS IN METAPOST}}
%% version 1.34, 17 August 2003
%% {\bf Denis Roegel} ({\tt roegel@loria.fr})
%%
%%This package provides standard animation definitions and
%%must be used with the {\bf 3d} package.
if known three_d_anim_version:
expandafter endinput % avoids loading this package twice
fi;
% First, we load the 3D package
input 3d
message "*** 3danim, v1.34 (c) D. Roegel, 17 August 2003 ***";
numeric three_d_anim_version;
three_d_anim_version=1.34;
%%\newpage
%%\title{Computation of field parameters of an animation}
numeric xmin_,ymin_,xmax_,ymax_;
def compute_bbox=
if known xmin_:
xmin_:=min(xmin_,xpart(llcorner(currentpicture)));
ymin_:=min(ymin_,ypart(llcorner(currentpicture)));
xmax_:=max(xmax_,xpart(urcorner(currentpicture)));
ymax_:=max(ymax_,ypart(urcorner(currentpicture)));
else:
xmin_=xpart(llcorner(currentpicture));
ymin_=ypart(llcorner(currentpicture));
xmax_=xpart(urcorner(currentpicture));
ymax_=ypart(urcorner(currentpicture));
fi;
enddef;
extra_endfig:=extra_endfig & "compute_bbox;";
boolean show_animation_parameters;
show_animation_parameters=false;
% The paper height is purely virtual; it is a paper size
% such that the full animation can rest on it.
% It must be compatible with the |PAPERSIZE| option
% of |gs| in |write_script|.
% If the size (i.e. the bounding box) of the animation is too large,
% you may have to change the |paper_height| and the |gs| parameter.
% The ratio between the paper height and width is assumed to be sqrt(2).
numeric paper_height;
paper_height=29.7; % A4 paper height in cm
numeric output_res;
output_res=36; % default output resolution of bitmap: 36 dots per inch
% show bounding box of an animation, in PostScript points
% and parameters for animation script
vardef show_animation_bbox=
save trx,try,h,w,delta,pnmx,pnmy,pnmw,pnmh,phbp,pwbp;
w=xmax_-xmin_;h=ymax_-ymin_;
if show_animation_parameters:
message "animation bbox: (llx=" & decimal round(xmin_)
& ",lly=" & decimal round(ymin_)
& ",w=" & decimal round(w) & ",h=" & decimal round(h) & ")";
fi;
% the lower left corner is put at position (20,20)
trx=20-xmin_;
try=20-ymin_;
if show_animation_parameters:
message "translate parameters: "
& decimal round(trx) & " " & decimal round(try);
fi;
xmin_:=xmin_+trx;ymin_:=ymin_+try;
delta=10; % extra space
phbp=paper_height/2.54*72; % paper height in PostScript points
pwbp=phbp/sqrt(2); % paper width in PostScript points
% (assuming a sqrt(2) ratio)
pnmx=round(xmin_*(output_res/72)-delta);
pnmy=round((paper_height/2.54*72-ymin_-h)*(output_res/72)-delta);
pnmw=round(w*(output_res/72)+2*delta);
pnmh=round(h*(output_res/72)+2*delta);
if show_animation_parameters:
message "pnmcut parameters (with -r" & decimal output_res & "): "
& decimal pnmx & " " & decimal pnmy & " "
& decimal pnmw & " " & decimal pnmh;
fi;
if (pnmx<0) or (pnmy<0) or (pnmx+pnmw>=pwbp) or (pnmy+pnmh>=phbp):
message "!! paper size overflow: you may need to reduce the size of";
message "!! the animation, or to change the paper size";
fi;
write_script(round(trx),round(try),
pnmx,pnmy,pnmw,pnmh,output_res,jobname,"create_animation.sh");
enddef;
%%\newpage
%%\title{Creation of a shell script to automate the animation}
% This is UNIX targetted and may need to be customized.
vardef write_script(expr trx,try,xmin,ymin,w,h,res,output,file)=
save s;
string s;
def write_to_file(text arg)=write arg to file; enddef;
write_to_file("#! /bin/sh");
write_to_file("");
write_to_file("/bin/rm -f "&output&".log");
write_to_file("for i in `ls "&output&".*| grep '"&output&".[0-9]'`;do");
if false: "endfor" fi % indentation hack for meta-mode.el
write_to_file("echo $i");
write_to_file("echo '=============='");
s:="awk < $i '{print} /^%%Page: /{print "&ditto;
s:=s&decimal trx&" "&decimal try&" translate\n"&ditto&"}' > $i.ps";
write_to_file(s);
% ghostscript PostScript into ppm
% (the paper size must be compatible with the definition of |paper_height|)
s:="gs -sDEVICE=ppmraw -sPAPERSIZE=a4 -dNOPAUSE ";
s:=s&"-r"&decimal res &" -sOutputFile=$i.ppm -q -- $i.ps";
write_to_file(s);
write_to_file("/bin/rm -f $i.ps");
% possible alternative:
% |s:="mogrify -compress -crop " & decimal(w) & "x" & decimal(h);|
% |s:=s&"+"& decimal(xmin) &"+"&decimal(ymin);|
% |s:=s&" -colors 32 -format gif $i.ppm";|
s:="ppmquant 32 $i.ppm | pnmcut "& decimal(xmin) &" "&decimal(ymin);
s:=s&" "&decimal(w)&" "&decimal(h) &" | ";
s:=s&"ppmtogif > `expr $i.ppm : '\(.*\)ppm'`gif";
write_to_file(s);
write_to_file("/bin/rm -f $i.ppm");
write_to_file("done");
write_to_file("/bin/rm -f "&output&".gif");
s:="gifmerge -10 -l1000 ";
s:=s&output&".*.gif > "&output&".gif";
write_to_file(s);
write_to_file("/bin/rm -f "&output&".*.gif");
write_to_file(EOF);% end of file
enddef;
% These definitions produce {\it one\/} image of some kind.
% In the standard animations, the observer follows a circle, shown below:
%%\figure{vect-fig.17}
% Standard image 1: this is an example and may be adapted.
% |name| is an object instance
def one_image(expr name,i,a,rd,ang)=
beginfig(i);
set_point_(Obs,-rd*cosd(a*ang),-rd*sind(a*ang),1);
Obs_phi:=90;Obs_dist:=2;
point_of_view_obj(name,1,Obs_phi);% fix point 1 of object |name|
draw_obj(name);
rotate_obj_pv(name,1,vec_I,ang);
draw_point(name,1);% show the rotation point
draw_axes(red,green,blue);
endfig;
enddef;
% Standard image 2: this is an example and may be adapted.
% |name_a| and |name_b| are object instances.
def one_image_two_objects(expr name_a,name_b,i,a,rd,ang)=
beginfig(i);
set_point_(Obs,-rd*cosd(a*ang),-rd*sind(a*ang),1);
Obs_phi:=90;Obs_dist:=2;
point_of_view_obj(name_a,1,Obs_phi);% fix point 1 of object |name_a|
draw_obj(name_a);draw_obj(name_b);
rotate_obj_pv(name_a,1,vec_I,ang);
rotate_obj_pv(name_b,13,vec_J,-ang);
%|rotate_obj_pp(name_b,13,7,-ang);|
draw_point(name_a,1);% show the rotation point
draw_axes(red,green,blue);
endfig;
enddef;
%%\newpage
% Standard image 3: this is an example and may be adapted.
% |name_a|, |name_b| and |name_c| are object instances.
def one_image_three_objects(expr name_a,name_b,name_c,i,a,rd,ang)=
beginfig(i);
set_point_(Obs,-rd*cosd(a*ang),-rd*sind(a*ang),1);
Obs_phi:=90;Obs_dist:=2;h_field:=100;v_field:=150;
point_of_view_obj(name_a,1,Obs_phi);% fix point 1 of object |name_a|
draw_obj(name_a);draw_obj(name_b);draw_obj(name_c);
new_vec(v_a);
vec_def_(v_a,.03*cosd(-a*ang+90),.03*sind(-a*ang+90),0);
translate_obj(name_c,v_a);
free_vec(v_a);
rotate_obj_pv(name_a,1,vec_I,ang);
rotate_obj_pv(name_b,13,vec_J,-ang);
%|rotate_obj_pp(name_b,13,7,-ang);|
draw_point(name_a,1);% show the rotation point
draw_axes(red,green,blue);
endfig;
enddef;
% Standard image 4: this is an example and may be adapted.
% |name_a| and |name_b| are object instances.
def one_image_two_identical_objects(expr name_a,name_b,i,a,rd,ang)=
beginfig(i);
set_point_(Obs,-rd*cosd(a*ang),-rd*sind(a*ang),2);
Obs_phi:=90;Obs_dist:=2;
point_of_view_obj(name_a,1,Obs_phi);% fix point 1 of object |name_a|
draw_obj(name_a);draw_obj(name_b);
rotate_obj_pv(name_a,1,vec_I,ang);
rotate_obj_pv(name_b,13,vec_J,-ang);
%|rotate_obj_pp(name_a,13,7,-ang);|
draw_point(name_a,1);% show the rotation point
draw_axes(red,green,blue);
endfig;
enddef;
%%\newpage
% An animation is a series of images, and these series are produced here.
% Standard animation 1
% |name| is a class name
def animate_object(expr name,imin,imax,index)=
numeric ang;ang=360/(imax-imin+1);
assign_obj("obj",name);
for i:=imin upto imax:one_image("obj",i+index,i,5,ang);endfor;
show_animation_bbox;
enddef;
% Standard animation 2
% |name_a| and |name_b| are class names
def animate_two_objects(expr name_a,name_b,imin,imax,index)=
numeric ang;ang=360/(imax-imin+1);
assign_obj("obja",name_a);assign_obj("objb",name_b);
translate_obj("objb",vec_K);translate_obj("objb",vec_K);
for i:=imin upto imax:
one_image_two_objects("obja","objb",i+index,i,10,ang);
endfor;
show_animation_bbox;
enddef;
% Standard animation 3
% |name_a|, |name_b| and |name_c| are class names
vardef animate_three_objects(expr name_a,name_b,name_c,imin,imax,index)=
numeric ang;ang=360/(imax-imin+1);
assign_obj("obja",name_a);assign_obj("objb",name_b);
assign_obj("objc",name_c);
scale_obj("objb",.7);
new_vec(v_a);
vec_def_vec_(v_a,vec_K);vec_mult_(v_a,v_a,4);put_obj("objb",v_a,1,0,0,0);
free_vec(v_a);
scale_obj("objc",.5);
translate_obj("objc",vec_K);translate_obj("objc",vec_K);
for i:=imin upto imax:
one_image_three_objects("obja","objb","objc",i+index,i,7,ang);
endfor;
show_animation_bbox;
enddef;
% Standard animation 4
% |name| is a class name
def animate_two_identical_objects(expr name,imin,imax,index)=
numeric ang;ang=360/(imax-imin+1);
assign_obj("obja",name);assign_obj("objb",name);
translate_obj("objb",vec_K);translate_obj("objb",vec_K);
for i:=imin upto imax:
one_image_two_identical_objects("obja","objb",i+index,i,10,ang);
endfor;
show_animation_bbox;
enddef;
endinput
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