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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
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<TITLE>setCharacterAngleOffset</TITLE>
  <link rel="stylesheet" type="text/css" href="style.css" />
</head>
<BODY>
<HR>
<div align="center"><img id="headerGraphic" src="images/sludge300.png" alt="SLUDGE"/></div>
<h2>setCharacterAngleOffset</h2>
<HR>

<H3>Syntax:</H3>

<P>
<pre class="syntax">setCharacterAngleOffset (<i>thisCharacter, value</i>);</pre>
</P>

<H3>Purpose:</H3>

<P>
Adds an offset to the angle of <i>thisCharacter</i>. The <i>value</i> is used in the calculations deciding which direction (see <a href="costume.html">costume</a>) a character should face. An offset of 0 (the default) means that the base direction of a character is facing the player.
</P>

<H3>Return value:</H3>

<P>
No return value.
</P>

<H3>See also:</H3>

<P>
<a href="Object_Types_as_Characters.html">Object Types as Characters</a>
</P>

<P class="copyright-notice">SLUDGE and this SLUDGE documentation are <A HREF="Copyright.html">copyright</A> Hungry Software and contributors 2000-2011
</P>

<HR>
</BODY>
</html>