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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<TITLE>getMouseScreenX and getMouseScreenY</TITLE>
  <link rel="stylesheet" type="text/css" href="style.css" />
</head>
<BODY>
<HR>
<div align="center"><img id="headerGraphic" src="images/sludge300.png" alt="SLUDGE"/></div>
<h2>getMouseScreenX and getMouseScreenY</h2>
<HR>

<H3>Syntax:</H3>

<P>
<pre class="syntax">getMouseScreenX ();</pre>
</P>

<P>
<pre class="syntax">getMouseScreenY ();</pre>
</P>

<H3>Purpose:</H3>

<P>
Get the current x or y co-ordinate of the mouse in relation to the SLUDGE window 
(or screen if the program is running in full-screen mode); that is, how far across 
or down the window the mouse cursor is currently positioned, regardless of where 
the camera is aimed in a scrolling scene.
</P>

<H3>Return value:</H3>

<P>
The functions each returns a number between 0 and the width or height of the window or screen minus 1 (inclusive). 0 represents the very left (in the case of getMouseScreenX) or top (in the case of getMouseScreenY) of the window or screen.
</P>

<H3>See also:</H3>

<P>
<a href="getMouseX_and_getMouseY.html">getMouseX and getMouseY</a>
</P>

<P>
<a href="getOverObject.html">getOverObject</a>
</P>

<P class="copyright-notice">SLUDGE and this SLUDGE documentation are <A HREF="Copyright.html">copyright</A> Hungry Software and contributors 2000-2011
</P>

<HR>
</BODY>
</html>