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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<html>
<head>
<TITLE>fileExists</TITLE>
  <link rel="stylesheet" type="text/css" href="style.css" />
</head>
<BODY>
<HR>
<div align="center"><img id="headerGraphic" src="images/sludge300.png" alt="SLUDGE"/></div>
<h2>fileExists</h2>
<HR>

<H3>Syntax:</H3>

<P>
<pre class="syntax">fileExists (<i>nameOfFile</i>);</pre>
</P>

<H3>Purpose:</H3>

<P>
Checks whether the file <i>nameOfFile</i> exists. The <i>nameOfFile</i> parameter should be a string, <b>not</b> a file handle. Useful for checking whether a saved game exists before attempting to load or overwrite it, or for finding out whether the reason that a file couldn't be launched is because it doesn't exist.
</P>

<P>
This function supports filename bodging - for details see the <a href="bodgeFilenames.html">bodgeFilenames</a> command.
</P>

<H3>Return value:</H3>

<P>
No return value.
</P>

<H3>See also: </H3>

<P>
<a href="deleteFile.html">deleteFile</a>
</P>

<P>
<a href="getMatchingFiles.html">getMatchingFiles</a>
</P>

<P>
<a href="launch_and_launchWith.html">launch and launchWith</a>
</P>

<P>
<a href="loadGame.html">loadGame</a>
</P>

<P>
<a href="renameFile.html">renameFile</a>
</P>

<P>
<a href="saveGame.html">saveGame</a>
</P>

<P>
<a href="showThumbnail.html">showThumbnail</a>
</P>

<P class="copyright-notice">SLUDGE and this SLUDGE documentation are <A HREF="Copyright.html">copyright</A> Hungry Software and contributors 2000-2011
</P>

<HR>
</BODY>
</html>