/usr/share/pyshared/pyNN/space.py is in python-pynn 0.7.0-1.
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"""
Tools for performing spatial/topographical calculations.
Classes:
Space - representation of a Cartesian space for use in calculating
distances
Line - represents a structure with neurons distributed evenly on a
straight line.
Grid2D - represents a structure with neurons distributed on a 2D grid.
Grid3D - represents a structure with neurons distributed on a 3D grid.
RandomStructure - represents a structure with neurons distributed randomly
within a given volume.
Cuboid - representation of a cuboidal volume, for use with RandomStructure.
Sphere - representation of a spherical volume, for use with RandomStructure.
"""
# There must be some Python package out there that provides most of this stuff.
import numpy
import math
from operator import and_
from pyNN.random import NumpyRNG
from pyNN import descriptions
def distance(src, tgt, mask=None, scale_factor=1.0, offset=0.0,
periodic_boundaries=None): # may need to add an offset parameter
"""
Return the Euclidian distance between two cells.
`mask` allows only certain dimensions to be considered, e.g.::
* to ignore the z-dimension, use `mask=array([0,1])`
* to ignore y, `mask=array([0,2])`
* to just consider z-distance, `mask=array([2])`
`scale_factor` allows for different units in the pre- and post- position
(the post-synaptic position is multipied by this quantity).
"""
d = src.position - scale_factor*(tgt.position + offset)
if not periodic_boundaries == None:
d = numpy.minimum(abs(d), periodic_boundaries-abs(d))
if mask is not None:
d = d[mask]
return numpy.sqrt(numpy.dot(d, d))
class Space(object):
"""
Class representing a space within distances can be calculated. The space
is Cartesian, may be 1-, 2- or 3-dimensional, and may have periodic
boundaries in any of the dimensions.
"""
AXES = {'x' : [0], 'y': [1], 'z': [2],
'xy': [0,1], 'yz': [1,2], 'xz': [0,2], 'xyz': range(3), None: range(3)}
def __init__(self, axes=None, scale_factor=1.0, offset=0.0,
periodic_boundaries=None):
"""
axes -- if not supplied, then the 3D distance is calculated. If supplied,
axes should be a string containing the axes to be used, e.g. 'x', or
'yz'. axes='xyz' is the same as axes=None.
scale_factor -- it may be that the pre and post populations use
different units for position, e.g. degrees and µm. In this case,
`scale_factor` can be specified, which is applied to the positions
in the post-synaptic population.
offset -- if the origins of the coordinate systems of the pre- and post-
synaptic populations are different, `offset` can be used to adjust
for this difference. The offset is applied before any scaling.
periodic_boundaries -- either `None`, or a tuple giving the boundaries
for each dimension, e.g. `((x_min, x_max), None, (z_min, z_max))`.
"""
self.periodic_boundaries = periodic_boundaries
self.axes = numpy.array(Space.AXES[axes])
self.scale_factor = scale_factor
self.offset = offset
def distances(self, A, B, expand=False):
"""
Calculate the distance matrix between two sets of coordinates, given
the topology of the current space.
From http://projects.scipy.org/pipermail/numpy-discussion/2007-April/027203.html
"""
if len(A.shape) == 1:
A = A.reshape(3, 1)
if len(B.shape) == 1:
B = B.reshape(3, 1)
B = self.scale_factor*(B + self.offset)
d = numpy.zeros((len(self.axes), A.shape[1], B.shape[1]), dtype=A.dtype)
for i,axis in enumerate(self.axes):
diff2 = A[axis,:,None] - B[axis, :]
if self.periodic_boundaries is not None:
boundaries = self.periodic_boundaries[axis]
if boundaries is not None:
range = boundaries[1]-boundaries[0]
ad2 = abs(diff2)
diff2 = numpy.minimum(ad2, range-ad2)
diff2 **= 2
d[i] = diff2
if not expand:
d = numpy.sum(d, 0)
numpy.sqrt(d, d)
return d
def distance_generator(self, f, g):
"""
Return a function that calculates the distance matrix as a function of
indices i,j, given two functions f(i) and g(j) that return coordinates.
"""
def distance_map(i, j):
d = self.distances(f(i), g(j))
if d.shape[0] == 1:
d = d[0,:] # arguably this transformation should go in distances()
elif d.shape[1] == 1:
d = d[:,0]
return d
return distance_map
class BaseStructure(object):
def __eq__(self, other):
return reduce(and_, (getattr(self, attr) == getattr(other, attr)
for attr in self.parameter_names))
def get_parameters(self):
P = {}
for name in self.parameter_names:
P[name] = getattr(self, name)
return P
def describe(self, template='structure_default.txt', engine='default'):
"""
Returns a human-readable description of the network structure.
The output may be customized by specifying a different template
togther with an associated template engine (see ``pyNN.descriptions``).
If template is None, then a dictionary containing the template context
will be returned.
"""
context = {'name': self.__class__.__name__,
'parameters': self.get_parameters()}
return descriptions.render(engine, template, context)
class Line(BaseStructure):
"""
Represents a structure with neurons distributed evenly on a straight line.
"""
parameter_names = ("dx", "x0", "y", "z")
def __init__(self, dx=1.0, x0=0.0, y=0.0, z=0.0):
self.dx = dx
self.x0 = x0
self.y = y
self.z = z
def generate_positions(self, n):
x = self.dx*numpy.arange(n, dtype=float) + self.x0
y = numpy.zeros(n) + self.y
z = numpy.zeros(n) + self.z
return numpy.array((x,y,z))
class Grid2D(BaseStructure):
"""
Represents a structure with neurons distributed on a 2D grid.
"""
parameter_names = ("aspect_ratio", "dx", "dy", "x0", "y0", "fill_order")
def __init__(self, aspect_ratio=1.0, dx=1.0, dy=1.0, x0=0.0, y0=0.0, z=0, fill_order="sequential"):
"""
aspect_ratio - ratio of the number of grid points per side (not the ratio
of the side lengths, unless dx == dy)
"""
self.aspect_ratio = aspect_ratio
assert fill_order in ('sequential', 'random')
self.fill_order = fill_order
self.dx = dx; self.dy = dy; self.x0 = x0; self.y0 = y0; self.z = z
def calculate_size(self, n):
nx = math.sqrt(n*self.aspect_ratio)
if n%nx != 0:
raise Exception("Invalid size")
ny = n/nx
return nx, ny
def generate_positions(self, n):
nx, ny = self.calculate_size(n)
x,y,z = numpy.indices((nx,ny,1), dtype=float)
x = self.x0 + self.dx*x.flatten()
y = self.y0 + self.dy*y.flatten()
z = self.z + z.flatten()
positions = numpy.array((x,y,z)) # use column_stack, if we decide to switch from (3,n) to (n,3)
if self.fill_order == 'sequential':
return positions
else: # random
return numpy.random.permutation(positions.T).T
class Grid3D(BaseStructure):
"""
Represents a structure with neurons distributed on a 3D grid.
"""
parameter_names = ("aspect_ratios", "dx", "dy", "dz", "x0", "y0", "z0", "fill_order")
def __init__(self, aspect_ratioXY=1.0, aspect_ratioXZ=1.0, dx=1.0, dy=1.0, dz=1.0, x0=0.0, y0=0.0, z0=0,
fill_order="sequential"):
"""
If fill_order is 'sequential', the z-index will be filled first, then y then x, i.e.
the first cell will be at (0,0,0) (given default values for the other arguments),
the second at (0,0,1), etc.
"""
self.aspect_ratios = (aspect_ratioXY, aspect_ratioXZ)
assert fill_order in ('sequential', 'random')
self.fill_order = fill_order
self.dx = dx; self.dy = dy; self.dz = dz
self.x0 = x0; self.y0 = y0; self.z0 = z0
def calculate_size(self, n):
a,b = self.aspect_ratios
nx = int(round(math.pow(n*a*b, 1/3.0)))
ny = int(round(nx/a))
nz = int(round(nx/b))
assert nx*ny*nz == n, str((nx, ny, nz, nx*ny*nz, n, a, b))
return nx, ny, nz
def generate_positions(self, n):
nx, ny, nz = self.calculate_size(n)
x,y,z = numpy.indices((nx,ny,nz), dtype=float)
x = self.x0 + self.dx*x.flatten()
y = self.y0 + self.dy*y.flatten()
z = self.z0 + self.dz*z.flatten()
if self.fill_order == 'sequential':
return numpy.array((x,y,z))
else:
raise NotImplementedError
class Shape(object):
pass
class Cuboid(Shape):
"""
Represents a cuboidal volume within which neurons may be distributed.
"""
def __init__(self, width, height, depth):
"""
height: extent in y direction
width: extent in x direction
depth: extent in z direction
"""
self.height = height
self.width = width
self.depth = depth
def sample(self, n, rng):
return 0.5*rng.uniform(-1, 1, size=(n,3)) * (self.width, self.height, self.depth)
class Sphere(Shape):
"""
Represents a spherical volume within which neurons may be distributed.
"""
def __init__(self, radius):
Shape.__init__(self)
self.radius = radius
def sample(self, n, rng):
# this implementation is wasteful, as it throws away a lot of numbers,
# but simple. More efficient implementations welcome.
positions = numpy.empty((n,3))
i = 0
while i < n:
candidate = rng.uniform(-1, 1, size=(1,3))
if (candidate**2).sum() < 1:
positions[i] = candidate
i += 1
return self.radius*positions
class RandomStructure(BaseStructure):
"""
Represents a structure with neurons distributed randomly within a given
volume.
"""
parameter_names = ('boundary', 'origin', 'rng')
def __init__(self, boundary, origin=(0.0,0.0,0.0), rng=None):
"""
`boundary` - a subclass of Shape
`origin` - the coordinates (x,y,z) of the centre of the volume.
"""
assert isinstance(boundary, Shape)
assert len(origin) == 3
self.boundary = boundary
self.origin = origin
self.rng = rng or NumpyRNG()
def generate_positions(self, n):
return (numpy.array(self.origin) + self.boundary.sample(n, self.rng)).T
# what about rotations?
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