/usr/share/pyshared/avc/avcqt4.py is in python-avc 0.8.3-1build1.
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# .context : Application View Controller
# .title : AVC Qt4 bindings
# .kind : python source
# .author : Fabrizio Pollastri
# .site : Revello - Italy
# .creation : 7-Nov-2006
# .copyright : (c) 2006-2008 Fabrizio Pollastri
# .license : GNU General Public License (see below)
#
# This file is part of "AVC, Application View Controller".
#
# AVC is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# AVC is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with AVC. If not, see <http://www.gnu.org/licenses/>.
#
# .-
#### IMPORT REQUIRED MODULES
import PyQt4.Qt as qt # Qt4 tool kit GUI bindings
import string # string operations
#### GENERAL ABSTRACTION METHODS
def toplevel_widgets():
"Return the list of all top level widgets"
return qt.QApplication.topLevelWidgets()
def init(core):
"Do init specific for this widget toolkit"
# mapping between the real widget and the wal widget
core['avccd'].widget_map = { \
qt.QPushButton: core['Button'], \
qt.QCheckBox: core['ToggleButton'], \
qt.QComboBox: core['ComboBox'], \
qt.QLineEdit: core['Entry'], \
qt.QLabel: core['Label'], \
qt.QProgressBar: core['ProgressBar'], \
qt.QRadioButton: core['RadioButton'], \
qt.QSlider: core['Slider'], \
qt.QSpinBox: core['SpinButton'], \
qt.QDoubleSpinBox: core['SpinButton'], \
qt.QTextEdit: core['TextView'], \
qt.QTreeWidget: core['listtreeview']}
# get toolkit version
core['avccd'].toolkit_version = qt.PYQT_VERSION_STR
def widget_children(widget):
"Return the list of all children of the widget"
return widget.children()
def widget_name(widget):
"Return the widget name"
return str(widget.objectName())
def timer(function,period):
"Start a Qt timer calling back 'function' every 'period' seconds."
timer = qt.QTimer()
qt.QObject.connect(timer,qt.SIGNAL("timeout()"),function)
timer.start(int(period * 1000.0))
return timer
#### WIDGETS ABSTRACTION LAYER (widget toolkit side)
class Widget:
"Qt4 Widget Abstraction Layer abstract class"
def connect_delete(self,widget,delete_method):
"Connect widget delete method to iclose and destroy events"
qt.QObject.connect(widget,qt.SIGNAL("destroyed()"),delete_method)
class ListTreeView(Widget):
"Support to ListView and TreeView abstractors"
def __init__(self):
"Init operations common to ListView and TreeView"
# clear all items and remove all columns, if any
self.widget.clear()
# add required columns to TreeView widget with title (header), if required.
head = self.connection.control_value.get('head',None)
self.widget.setColumnCount(len(self.row_types))
if head:
self.widget.setHeaderLabels(head)
else:
pass
# connect relevant signals
qt.QObject.connect(self.widget.model(),
qt.SIGNAL("layoutChanged()"),self.value_changed)
qt.QObject.connect(self.widget.model(),
qt.SIGNAL("dataChanged()"),self.value_changed)
qt.QObject.connect(self.widget.model(),
qt.SIGNAL("headerDataChanged()"),self.value_changed)
def append_column(self,col_num,text):
"Append a column to the TreeView"
pass
class Button(Widget):
"Qt4 Button widget abstractor"
def __init__(self):
# connect relevant signals
qt.QObject.connect(
self.widget,qt.SIGNAL("pressed()"),self.value_changed)
qt.QObject.connect(
self.widget,qt.SIGNAL("released()"),self.value_changed)
def read(self):
"Get button status"
return self.widget.isDown()
def write(self,value):
"Set button status"
self.widget.setDown(value)
class ComboBox(Widget):
"Qt4 ComboBox widget abstractor"
def __init__(self):
# connect relevant signals to handlers
qt.QObject.connect(
self.widget,qt.SIGNAL("activated(int)"),self.value_changed)
def read(self):
"Get index of selected item"
return self.widget.currentIndex()
def write(self,value):
"Set selected item by its index value"
self.widget.setCurrentIndex(value)
class Entry(Widget):
"Qt4 Entry widget abstractor"
def __init__(self):
# connect relevant signals to handlers
qt.QObject.connect(
self.widget,qt.SIGNAL("returnPressed()"),self.value_changed)
def read(self):
"Get text from Entry"
return self.widget.text()
def write(self,value):
"Set text into Entry"
self.widget.setText(str(value))
class Label(Widget):
"Qt4 Label widget abstractor"
def __init__(self):
pass
def read(self):
"Get text into Label"
return str(self.widget.text())
def write(self,value):
"Set text into Label"
self.widget.setText(value)
class ListView(Widget):
"Qt4 TreeView widget abstractor"
def __init__(self):
pass
def read(self):
"Get values displayed by widget"
# get head
header = self.widget.headerItem()
head = map(lambda col_num: str(header.text(col_num)),
range(self.widget.columnCount()))
# get data rows
body = []
item = self.widget.itemAt(0,0)
while item:
row = []
for col_num in range(self.cols_num):
try:
row.append(self.row_types[col_num](item.text(col_num)))
except:
if self.row_types[col_num] == int:
row.append(0)
elif self.row_types[col_num] == float:
row.append(0.0)
body.append(row)
item = self.widget.itemBelow(row)
# return
return {'head': head,'body': body}
def write(self,value):
"Set values displayed by widget"
# set header
if value.has_key('head'):
self.widget.setHeaderLabels(value['head'])
# set data rows
self.widget.clear()
body = value['body']
last_item = None
if type(body[0]) == list:
for row in body:
self.widget.addTopLevelItem(qt.QTreeWidgetItem(map(str,row)))
else:
for row in body:
self.widget.addTopLevelItem(qt.QTreeWidgetItem(str(row)))
class ProgressBar(Widget):
"Qt4 ProgressBar widget abstractor"
def __init__(self):
# set value range to 0-100
self.widget.setMinimum(0)
self.widget.setMaximum(100)
pass
def read(self):
"Get progress bar position"
return self.widget.value() / 100.0
def write(self,value):
"Set progress bar position"
# negative values pulse the bar, positive values position the bar.
if value < 0:
self.widget.setMinimum(0)
self.widget.setMaximum(0)
self.widget.setValue(0)
else:
self.widget.setMinimum(0)
self.widget.setMaximum(100)
self.widget.setValue(int(round(value * 100)))
class RadioButton(Widget):
"Qt4 RadioButton widget abstractor"
def __init__(self):
# connect relevant signals
qt.QObject.connect(
self.widget,qt.SIGNAL("clicked()"),self.value_changed)
def read(self):
"Get index of activated button"
return self.widget.group().checkedId()
def write(self,value):
"Set activate button indexed by value"
self.widget.group().buttons()[value].setChecked(True)
class Slider(Widget):
"Qt4 Slider widget abstractor"
def __init__(self):
# connect relevant signals to handlers
qt.QObject.connect(
self.widget,qt.SIGNAL("valueChanged(int)"),self.value_changed)
def read(self):
"Get Slider value"
return self.widget.value()
def write(self,value):
"Set Slider value"
self.widget.setValue(value)
class SpinButton(Widget):
"Qt4 SpinButton widget abstractor"
def __init__(self):
# connect relevant signals to handlers
# QSpinBox manages integers, while QDoubleSpinBox manages floats
if self.widget.__class__ == qt.QSpinBox:
SIGNAL_NAME = "valueChanged(int)"
else:
SIGNAL_NAME = "valueChanged(double)"
qt.QObject.connect(
self.widget,qt.SIGNAL(SIGNAL_NAME),self.value_changed)
def read(self):
"Get spinbutton value"
return self.widget.value()
def write(self,value):
"Set spinbutton value"
self.widget.setValue(value)
class StatusBar(Widget):
"Q4 no status bar support"
pass
class TextView(Widget):
"Qt4 TextView/Edit widget abstractor"
def __init__(self):
# connect relevant signals
qt.QObject.connect(
self.widget,qt.SIGNAL("textChanged()"),self.value_changed)
def read(self):
"Get text from TextView"
return str(self.widget.toPlainText())
def write(self,value):
"Set text into TextView"
self.widget.setPlainText(str(value))
class ToggleButton(Widget):
"Qt4 ToggleButton widget abstractor"
def __init__(self):
# connect relevant signals
qt.QObject.connect(
self.widget,qt.SIGNAL("clicked()"),self.value_changed)
def read(self):
"Get button status"
return self.widget.isChecked()
def write(self,value):
"Set button status"
self.widget.setChecked(value)
class TreeView(Widget):
"Qt4 TreeView widget abstractor"
def __init__(self):
pass
def read(self):
"Get values displayed by widget"
# get head
header = self.widget.headerItem()
head = map(lambda col_num: str(header.text(col_num)),
range(self.widget.columnCount()))
# get data row
body = {}
# recursive depth first tree data node reader
def read_node(node,node_path):
row = []
for col_num in range(self.cols_num):
try:
row.append(self.row_types[col_num](node.text(col_num)))
except:
if self.row_types[col_num] == int:
row.append(0)
elif self.row_types[col_num] == float:
row.append(0.0)
body[string.join(map(str,node_path),'.')] = row
for child_num in range(node.childCount()):
read_node(node.child(child_num),node_path+[child_num+1])
for node_num in range(self.widget.topLevelItemCount()):
read_node(self.widget.topLevelItem(node_num),[node_num+1])
# return
return {'head': head,'body': body}
def write_head(self,head):
self.widget.setHeaderLabels(head)
def root_node(self):
"Return the root node of the tree"
return self.widget
def add_node(self,parent,last_node,current_depth,data):
"Add current node to the tree"
node = qt.QTreeWidgetItem(map(str,data))
if current_depth == 1:
self.widget.addTopLevelItem(node)
else:
parent.addChild(node)
return node
#### END
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