/usr/include/licq/utility.h is in licq-dev 1.6.0-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 | /*
* This file is part of Licq, an instant messaging client for UNIX.
* Copyright (C) 2000-2011 Licq developers
*
* Licq is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Licq is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Licq; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef LICQ_UTILITY_H
#define LICQ_UTILITY_H
#include <cstdio>
#include <string>
#include <vector>
namespace Licq
{
class User;
class UserId;
class UtilityInternalWindow
{
public:
UtilityInternalWindow();
~UtilityInternalWindow();
bool POpen(const std::string& command);
int PClose();
bool Running() { return fStdOut != NULL; }
FILE *StdOut() { return fStdOut; }
FILE *StdErr() { return fStdErr; }
protected:
int pid;
FILE *fStdOut;
FILE *fStdErr;
};
class UtilityUserField
{
public:
UtilityUserField(const std::string& title, const std::string& defaultValue);
~UtilityUserField();
const std::string& title() const { return myTitle; }
const std::string& defaultValue() const { return myDefaultValue; }
const std::string& fullDefault() const { return myFullDefault; }
bool setFields(const Licq::User* u);
protected:
std::string myTitle;
std::string myDefaultValue;
std::string myFullDefault;
};
class Utility
{
public:
enum WinType
{
WinLicq = 1,
WinTerm = 2,
WinGui = 3,
};
Utility(const std::string& filename);
~Utility();
const std::string& name() const { return myName; }
const std::string& command() const { return myCommand; }
const std::string& description() const { return myDescription; }
WinType winType() { return myWinType; }
/**
* Set user specific data for utility
*
* @param userId Id of user to populate fields from
* @return True if user data was sucessfully read
*/
bool setFields(const Licq::UserId& userId);
void setUserFields(const std::vector<std::string>& userFields);
void setBackgroundTask() { myFullCommand += " &"; }
const std::string& fullCommand() const { return myFullCommand; }
int numUserFields() const { return myUserFields.size(); }
const UtilityUserField* userField(int i) const { return myUserFields[i]; }
bool isFailed() const { return myIsFailed; }
protected:
std::string myName;
std::string myDescription;
WinType myWinType;
std::string myCommand;
std::string myFullCommand;
std::vector<UtilityUserField*> myUserFields;
bool myIsFailed;
};
class UtilityManager
{
public:
UtilityManager();
~UtilityManager();
int loadUtilities(const std::string& dir);
Utility* utility(int n) { return myUtilities[n]; }
int numUtilities() const { return myUtilities.size(); }
protected:
std::vector<Utility*> myUtilities;
};
extern UtilityManager gUtilityManager;
} // namespace Licq
#endif
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