/usr/include/licq/conversation.h is in licq-dev 1.6.0-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* This file is part of Licq, an instant messaging client for UNIX.
* Copyright (C) 2010 Licq developers
*
* Licq is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* Licq is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Licq; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef LICQ_CONVERSATION
#define LICQ_CONVERSATION
#include <boost/noncopyable.hpp>
#include <vector>
namespace Licq
{
class UserId;
typedef std::vector<UserId> ConversationUsers;
/**
* Hold data for an active conversation
*/
class Conversation : private boost::noncopyable
{
public:
/**
* Get id of this conversation
*/
virtual int id() const = 0;
/**
* Get owner that has this conversation
*/
virtual UserId ownerId() const = 0;
/**
* Check if a user is member of this conversation
*
* @param userId User to check
* @return True if user is in this conversation
*/
virtual bool hasUser(const UserId& userId) const = 0;
/**
* Get number of users in conversation
*/
virtual int numUsers() const = 0;
/**
* Convenience function to check if conversation is empty
*/
bool isEmpty() const
{ return (numUsers() == 0); }
/**
* Get list of users in this conversation
*
* @param ret Vector to return users in
*/
virtual void getUsers(ConversationUsers& ret) const = 0;
/**
* Get socket associated with this conversation
*/
virtual int socketId() const = 0;
/**
* Add a user to the conversation
* Note: This should only be called from the protocol plugin owning this conversation
*
* @param userId User to add
* @return True if user was added or false if user was already in conversation
*/
virtual bool addUser(const UserId& userId) = 0;
/**
* Remove a user from the conversation
* Note: This should only be called from the protocol plugin owning this conversation
*
* @param userId User to remove
* @return True if user was remove or false if user was not in conversation
*/
virtual bool removeUser(const UserId& userId) = 0;
protected:
virtual ~Conversation() { /* Empty */ }
};
/**
* Manager to keep track of active conversations
*/
class ConversationManager : private boost::noncopyable
{
public:
/**
* Register a new conversation with the manager
* Note: This should only be called from protocol plugins
*
* @param ownerId Owner for the new conversation
* @param socketId Socket associated with this conversation
* @return The conversation just created
*/
virtual Conversation* add(const UserId& ownerId, int socketId) = 0;
/**
* Drop an existing conversation
* Note: This should only be called from the protocol plugin owning the conversation
*
* @param convoId Conversation to remove
* @return True if conversation was removed, false if conversation not found
*/
virtual bool remove(int convoId) = 0;
/**
* Get a conversation
*
* @param convoId Conversation to fetch
* @return Conversation if found, otherwise NULL
*/
virtual Conversation* get(int convoId) = 0;
/**
* Get a conversation for a socket
*
* @param convoId Socket to get conversation for
* @return Conversation if found, otherwise NULL
*/
virtual Conversation* getFromSocket(int socketId) = 0;
protected:
virtual ~ConversationManager() { /* Empty */ }
};
extern ConversationManager& gConvoManager;
} // namespace Licq
#endif
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