/usr/include/opencascade/PCollection_Edge.gxx is in libopencascade-ocaf-lite-dev 6.5.0.dfsg-2build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 | // Copyright: Matra-Datavision 1991
// File: PCollection_Edge.gxx
// Created: Thu May 30 10:40:42 1991
// Author: Denis PASCAL
// <dp>
// Revised by: Mireille MERCIEN
// Sep,7 1992
#include <Standard_NoMoreObject.hxx>
#include <Standard_NoSuchObject.hxx>
//---------------------------------------------------------------------------
// Constructor
//---------------------------------------------------------------------------
PCollection_Edge::
PCollection_Edge(const Handle(PCollection_Vertex)& Source,
const Handle(PCollection_Vertex)& Destination,
const Attribute& Value)
{
MyAttribute = Value;
MySource = Source;
MyDestination = Destination;
}
//---------------------------------------------------------------------------
// GetAttribute
//---------------------------------------------------------------------------
Attribute PCollection_Edge::GetAttribute () const
{
return MyAttribute;
}
//---------------------------------------------------------------------------
// SetAttribute
//---------------------------------------------------------------------------
void PCollection_Edge::SetAttribute (const Attribute& Value)
{
MyAttribute = Value;
}
//---------------------------------------------------------------------------
// Source
//---------------------------------------------------------------------------
Handle(PCollection_Vertex) PCollection_Edge::Source () const
{
return MySource;
}
//---------------------------------------------------------------------------
// Destination
//---------------------------------------------------------------------------
Handle(PCollection_Vertex) PCollection_Edge::Destination () const
{
return MyDestination;
}
//---------------------------------------------------------------------------
// SetSource
//---------------------------------------------------------------------------
void PCollection_Edge::SetSource (const Handle(PCollection_Vertex)& V)
{
MySource = V;
}
//---------------------------------------------------------------------------
// SetDestination
//---------------------------------------------------------------------------
void PCollection_Edge::SetDestination (const Handle(PCollection_Vertex)& V)
{
MyDestination = V;
}
//---------------------------------------------------------------------------
// Reverse
//---------------------------------------------------------------------------
void PCollection_Edge::Reverse ()
{
Handle(PCollection_Edge) me = this;
MyDestination->RemoveBackEdge(me);
MySource->RemoveFrontEdge(me);
MyDestination->AddFrontEdge(me);
MySource->AddBackEdge(me);
Handle (PCollection_Vertex) temp = MyDestination;
MyDestination = MySource;
MySource = temp;
}
//---------------------------------------------------------------------------
// IsLoop
//---------------------------------------------------------------------------
Boolean PCollection_Edge::IsLoop () const
{
return (MyDestination == MySource);
}
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